Paleh the level 3 Cornac Alchemist by Paleh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassAlchemist
Level / Exp3 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution14 (base 14)
Magic23 (base 23)
Willpower11 (base 11)
Cunning12 (base 10)

Resources

Life127/127
Mana119/119
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage9
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save8
Spell Save11
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
3/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log


Throw Bomb is still on cooldown for 1 turns.

Talent Throw Bomb is ready to use.

Paleh casts Throw Bomb.

You collect a new ingredient:
length of troll intestine (1).
Paleh hits Stone troll for 32 physical damage.
Paleh killed Stone troll!

Talent Throw Bomb is ready to use.

There is a way to the previous level here (press '' or right click to use).

You gain 6.70 gold from the transmogrification of
elm wand of clairvoyance 'Harodrayon' [power 9] (6 cooldown).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
elm longbow.
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 55 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Saving game...

Saving done.