Palehe the level 9 Yeek Archmage by Paleh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp9 / 87%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic33 (base 33)
Willpower31 (base 22)
Cunning17 (base 11)

Resources

Life-4/100
Mana131/261
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+5%
Lightning+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save21
Mental Save23

Defense: Resistances

Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance34%
Instadeath Resistance100%
Confusion Resistance69%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
4/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

Quests

done
done

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Palehe is no longer poisoned.
Palehe is cured!

Palehe lessens the pain.

Palehe receives 36 healing from Temporal Restoration Field.

Talent Manathrust is ready to use.
Palehe receives 36 healing from Temporal Restoration Field.

Palehe receives 36 healing from Temporal Restoration Field.

You pickup 0.75 gold pieces.

Palehe picks up (e.):
Emelessra the Shademinister (0 def, 2 armour).
The fabric of time around Palehe returns to normal.


Palehe activates
Arcane Shield.
Palehe feels pain again.


Palehe activates
Stone Skin.

Resting starts...

Talent Arcane Reconstruction is ready to use.
Talent Rune: Shielding is ready to use.
Talent Temporal Shield is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: taken damage).

Palehe is dazed!

Something hits
Palehe for 60 darkness, 13 darkness, 31 darkness (103 total damage).
Palehe the level 9 yeek archmage was shadowed to death by a skeleton assassin on level 4 of Ruined halfling complex.