BAMF the level 12 Cornac Archer by hyprformnce

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
OldRPG Revival Tileset - 9 of 9 1.3.3
OldRPG Revival Tileset - 2 of 9 1.3.3
OldRPG Revival Tileset - 4 of 9 1.3.3
OldRPG Revival Tileset - 5 of 9 1.3.3
OldRPG Revival Tileset - 6 of 9 1.3.3
OldRPG Revival Tileset - 8 of 9 1.3.3
OldRPG Revival Tileset - 7 of 9 1.3.3
OldRPG Revival Tileset - 3 of 9 1.3.3
OldRPG Revival - UI 1.3.2
OldRPG Revival - Particles 1 of 2 1.3.2
OldRPG Revival Tileset - 1 of 9 1.3.3
OldRPG Revival - Particles 2 of 2 1.3.2
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp12 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 19)
Dexterity39 (base 37)
Constitution10 (base 10)
Magic10 (base 10)
Willpower17 (base 10)
Cunning27 (base 19)

Resources

Life-13/250
Stamina25/142
Healing Factor1.52
Regeneration18.62

Speed

Mental-17.857142857143%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth5
See Invisible6
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage57
Accuracy53
Crit Chance41%
APR28
Speed0.97

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower22.35
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)22 (30%)
Defense21.575
Ranged Defense23.575
Fatigue7
Physical Save21.775
Spell Save9.45
Mental Save20.7

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance10%
Poison Resistance20%
Bleed Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
4/5
0/5
0/5
0/5
Technique / Archery excellence1.30
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
4/5
1/5
1/5
1/5
Technique / Archery training1.50
4/5
2/5
0/5
0/5
Technique / Archery prowess1.30
1/5
1/5
0/5
0/5

Generic Talents

Technique / Field control1.00
5/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
3/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
detrimental effect

Quests

done
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By BAMF the Cornac Archer level 10
1st Flare 122nd year of Ascendancy at 15:20
see stats

Log

BAMF is cured!
BAMF lessens the pain.

BAMF uses Infusion: Regeneration.

BAMF starts regenerating health quickly.

War hound hits BAMF for 49 physical damage.
BAMF hits War hound for 2 light, 12 acid (14 total damage).
Talent Steady Shot is ready to use.
Talent Eye Shot is ready to use.
Poison from Giant spider hits
BAMF for 16 nature damage.
Betubeth the cave bear summons a Ritch Flamespitter!

BAMF uses Eye Shot.

BAMF's Eye Shot performs a ranged critical strike against War hound!
BAMF's Eye Shot hits War hound for
114 physical damage.
BAMF's Eye Shot killed War hound!
Talent Inertial Shot is ready to use.
Talent Crippling Shot is ready to use.
Poison from Giant spider hits
BAMF for 16 nature damage.
Ritch flamespitter spits flames!

Ritch flamespitter's mind surges with critical power!
Ritch flamespitter hits BAMF for 60 fire damage.
Betubeth the cave bear summons a Jelly!

BAMF uses Crippling Shot.

Black jelly absorbs part of the blow. Betubeth the cave bear is closer to nature.
Black jelly slows down.

Black jelly absorbs part of the blow. Betubeth the cave bear is closer to nature.
BAMF's Crippling Shot hits Black jelly for
74 physical, 5 blight, (79 total damage).
BAMF stops being poisoned.

Talent Multishot is ready to use.
Ritch flamespitter spits flames!

Saving game...