BAMF the level 12 Yeek Arcane Blade by hyprformnce

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
OldRPG Revival Tileset - 9 of 9 1.3.3
OldRPG Revival Tileset - 2 of 9 1.3.3
OldRPG Revival Tileset - 4 of 9 1.3.3
OldRPG Revival Tileset - 5 of 9 1.3.3
OldRPG Revival Tileset - 6 of 9 1.3.3
OldRPG Revival Tileset - 8 of 9 1.3.3
OldRPG Revival Tileset - 7 of 9 1.3.3
OldRPG Revival Tileset - 3 of 9 1.3.3
OldRPG Revival - UI 1.3.2
OldRPG Revival - Particles 1 of 2 1.3.2
OldRPG Revival Tileset - 1 of 9 1.3.3
OldRPG Revival - Particles 2 of 2 1.3.2
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassArcane Blade
Level / Exp12 / 57%
Sizesmall
Lifes / Deaths

Primary Stats

Strength30 (base 31)
Dexterity11 (base 10)
Constitution6 (base 11)
Magic30 (base 30)
Willpower16 (base 10)
Cunning17 (base 13)

Resources

Life210/210
Mana196/196
Stamina148/148
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage19
Accuracy32
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower30.857739968894
Crit Chance11%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)22.62 (59.10447761194%)
Defense5.35
Ranged Defense8.35
Fatigue6
Physical Save12.6
Spell Save16.1
Mental Save16.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance17%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
1/5
2/5
0/5
Technique / Combat techniques1.10
4/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Air1.20
5/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
1/5
2/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
3/5
0/5
0/5

Effects

detrimental effect
beneficial effect
detrimental effect

Quests

done
failed
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By BAMF the Yeek Arcane Blade level 10
10th Flare 122nd year of Ascendancy at 05:41
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By BAMF the Yeek Arcane Blade level 8
5th Flare 122nd year of Ascendancy at 19:09
see stats

Log

The fabric of space around BAMF stabilizes to normal.
BAMF teleports some damage to Skeleton archer!
Skeleton archer's Shoot hits Something for
6 teleported damage.
Skeleton archer's Shoot hits
BAMF for (6 teleported), 7 physical, 5 cold (12 total damage).
BAMF stops bleeding.

Skeleton archer shoots!

Skeleton archer's Shoot hits
BAMF for 11 physical, 5 cold (17 total damage).
BAMF uses Infusion: Wild.

BAMF lessens the pain.

BAMF uses Infusion: Regeneration.

BAMF starts regenerating health quickly.

Something hits
BAMF for 125 cold damage.
BAMF the level 12 yeek arcane blade was frozen to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.
You have no more lives left.
BAMF stops regenerating health quickly.

BAMF deactivates Arcane Feed.

BAMF deactivates Arcane Combat.

BAMF feels pain again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed BAMF!
Saving done.

Talent Lightning is ready to use.
BAMF casts Rune: Manasurge.

BAMF starts to surge mana.

Talent Chain Lightning is ready to use.
Ran for 2 turns (stop reason: interesting character).


Saving game...