Necromanjensen the level 18 Higher Necromancer by FMERP

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignInfinite
ModeMadness Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp18 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution36 (base 36)
Magic45 (base 44)
Willpower26 (base 25)
Cunning11 (base 11)

Resources

Life-89/378
Mana149/149
Souls19/19
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight15
Lite2
Infravision3

Offense: Mainhand

Damage16
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance2%
Speed1

Offense: Mind

Mindpower22.3
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.35
Ranged Defense1.35
Fatigue0
Physical Save16.8
Spell Save27.83404291041
Mental Save12.95

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
5/5
1/5
2/5
Spell / Necrosis1.30
1/5
1/5
1/5
0/5
Spell / Necrotic minions1.50
5/5
5/5
1/5
5/5
Spell / Grave1.30
1/5
5/5
0/5
0/5
Spell / Advanced necrotic minions1.50
1/5
3/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Race / Higher1.00
5/5
5/5
2/5
0/5
Spell / Conveyance1.20
5/5
2/5
5/5
1/5
Spell / Divination1.20
1/5
5/5
1/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
detrimental effect

Quests

done
active

Equipment

Tool
Main armor
Light source
On head
In main hand

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Necromanjensen the Higher Necromancer level 10
75th Pyre 122nd year of Ascendancy at 04:53
see stats
That was close (Madness (Roguelike) difficulty) Killed your target while having only 1 life left.
By Necromanjensen the Higher Necromancer level 15
77th Pyre 122nd year of Ascendancy at 23:52
see stats

Log

Skeleton mage hits Something for (98 absorbed), 0 arcane (0 total damage).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the south (Emolaith the black bear)).

Skeleton mage casts Manathrust.

Skeleton mage hits Emolaith the black bear for (3 deflected), 99 arcane (99 total damage).
Skeleton mage hits Bone giant for (98 absorbed), 0 arcane (0 total damage).
Bone giant hits Emolaith the black bear for 25 physical, 5 blight (30 total damage).

Skeleton mage casts Manathrust.

Skeleton mage's spell attains critical power!
Skeleton mage hits Something for 190 arcane damage.
Skeleton mage hits Something for 192 arcane damage.
Skeleton mage hits Something for (3 deflected), 198 arcane (198 total damage).
Skeleton mage hits Something for (193 absorbed), 0 arcane (0 total damage).

Necromanjensen becomes paranoid!
Shadow hits Necromanjensen for 203 physical damage.
Bone giant hits Emolaith the black bear for (3 deflected), 21 physical, 5 blight (26 total damage).
Necromanjensen attacks Shadow in a fit of paranoia.
Necromanjensen misses Shadow.
Emolaith the black bear uses Dark Tendrils.

Shadow hits Necromanjensen for 199 physical damage.
Skeleton mage casts Manathrust.

The shield around bone giant crumbles.

Skeleton mage hits Emolaith the black bear for (3 deflected), 99 arcane (99 total damage).
Skeleton mage hits Bone giant for (80 absorbed), 18 arcane (18 total damage).
Skeleton warrior misses Shadow.
Saving game...