NecroIns the level 29 Cornac Necromancer by restore

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp29 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity18 (base 10)
Constitution54 (base 50)
Magic71 (base 60)
Willpower25 (base 16)
Cunning21 (base 11)

Resources

Life491/491
Mana403/403
Soul14/14
Healing Factor1.2997803169826
Regeneration0.32494507924566

Speed

Mental0%
Attack0%
Movement-55%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision3
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage28
Accuracy12
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower50
Crit Chance20%
Speed1

Offense: Mind

Mindpower34
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+20%
Nature+11%
Darkness+60%
Blight+17%
Cold+66%
Mind+20%
All+5%

Offense: Damage Penetration

Lightning+10%
Cold+43%
Blight+15%
Darkness+10%
Mind+5%
Nature+25%

Defense: Base

Armour (hardiness)21 (35.65183292883%)
Defense31
Ranged Defense31
Fatigue2
Physical Save21
Spell Save34
Mental Save16

Defense: Resistances

Blight+ 15%( 70%)
Arcane+ 17%( 70%)
Cold+ 56%( 70%)
All+ 13%( 70%)
Lightning+ 35%( 70%)
Light+ 23%( 70%)
Temporal+ 17%( 70%)
Darkness+ 28%( 70%)
Mind+ 15%( 70%)
Nature+ 27%( 70%)

Defense: Immunities

Disarm Resistance60%
Stun Resistance54%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance52%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.60
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
3/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.60
4/5
4/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
2/5
2/5
Spell / Master of bones1.30
4/5
1/5
1/5
4/5
Spell / Animus1.30
3/5
3/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
2/5
1/5
1/5
0/5
0/5
0/5
Spell / Spectre1.30
3/5
4/5
0/5
0/5
Spell / Necrosis1.30
3/5
1/5
4/5
2/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
done
failed
done
failed
done
active
done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By NecroIns the Cornac Necromancer level 17
10th Haze 122nd year of Ascendancy at 11:29
see stats
Earth Master (Insane (Adventure) difficulty) Killed Harkor'Zun.
By NecroIns the Cornac Necromancer level 26
49th Haze 122nd year of Ascendancy at 18:46
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By NecroIns the Cornac Necromancer level 24
38th Haze 122nd year of Ascendancy at 13:03
see stats
Eye of the storm (Insane (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By NecroIns the Cornac Necromancer level 28
59th Haze 122nd year of Ascendancy at 01:05
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By NecroIns the Cornac Necromancer level 29
6th Allure 123rd year of Ascendancy at 09:39
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By NecroIns the Cornac Necromancer level 10
2nd Dusk 122nd year of Ascendancy at 11:53
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By NecroIns the Cornac Necromancer level 20
19th Haze 122nd year of Ascendancy at 16:27
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By NecroIns the Cornac Necromancer level 28
78th Haze 122nd year of Ascendancy at 20:58
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By NecroIns the Cornac Necromancer level 7
10th Flare 122nd year of Ascendancy at 13:10
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By NecroIns the Cornac Necromancer level 10
3rd Dusk 122nd year of Ascendancy at 05:57
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By NecroIns the Cornac Necromancer level 10
30th Dusk 122nd year of Ascendancy at 10:47
see stats
The sky is falling! (Insane (Adventure) difficulty) Saw a huge meteor falling from the sky.
By NecroIns the Cornac Necromancer level 19
18th Haze 122nd year of Ascendancy at 14:11
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By NecroIns the Cornac Necromancer level 22
34th Haze 122nd year of Ascendancy at 10:42
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By NecroIns the Cornac Necromancer level 16
71st Dusk 122nd year of Ascendancy at 10:26
see stats

Log

Chevor the thalore hits Treant for 110 physical damage.
Chevor the thalore hits Treant for 148 physical damage.
Chevor the thalore hits NecroIns for (47 absorbed), 141 physical (141 total damage).
Chevor the thalore hits Treant for 148 physical damage.
Melee retaliation hits Chevor the thalore for
(10 antimagic), 0 cold (0 total damage).
NecroIns the level 29 cornac necromancer was chopped into tiny pieces to death by Chevor the thalore on level 1 of Ambush!.
You have 2 life(s) left.
Ghoul slows down.

Armoured skeleton warrior seems more focused.

Skeleton master archer seems more focused.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Chevor the thalore killed NecroIns!
Saving game...

NecroIns activates
Spikes of Decrepitude.
NecroIns unleashes a blast of frostdusk as she crosses the veil!

Saving done.

Resting starts...

Talent Consume Soul is ready to use.
Your summoned ghoul disappears.
Talent Invoke Darkness is ready to use.
Talent Rune: Shielding is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Erupting Shadows is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).