Voorhis the level 2 Cornac Cursed by silentius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassCursed
Level / Exp2 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower14 (base 16)
Cunning10 (base 10)

Resources

Life124/124
Hate67/100
Healing Factor0.83507764938669
Regeneration0.20876941234667

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy21
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
0/5
0/5
0/5
0/5
Cursed / Predator1.30
0/5
0/5
0/5
0/5
Cursed / Rampage1.30
2/5
0/5
0/5
0/5
Cursed / Strife1.30
2/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Voorhis receives 8 healing from Unnatural Body.

Voorhis receives 3 healing from Unnatural Body.
Resting starts...

Rested for 7 turns (stop reason: suffocating).


Resting starts...

Rested for 1 turns (stop reason: suffocating).


Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


Voorhis picks up (a.):
healing infusion of the warrior (heal 73; cd 11).
Voorhis picks up (i.):
reinforced iron shield of lightning resistance (+17%) (0 def, 3 armour, 98% power, 37.5 block).
There is a way to the next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


You gain 0.72 gold from the transmogrification of
reinforced iron shield of lightning resistance (+17%) (0 def, 3 armour, 98% power, 37.5 block).
You gain 0.71 gold from the transmogrification of
reinforced iron shield of cold resistance (+15%) (0 def, 3 armour, 100% power, 46 block).
You gain 0.65 gold from the transmogrification of
rough leather belt of life.
You gain 2.04 gold from the transmogrification of
surging elm starstaff (Nightmares) (100% power, 2 apr, darkness element).
You gain 1.99 gold from the transmogrification of
iron mace of paradox (Misfortune) (109% power, 2 apr).
You gain 4.11 gold from the transmogrification of
thought-forged iron greatmaul of paradox (Madness) (116% power, 1 apr).
You gain 1.64 gold from the transmogrification of
iron dagger of persecution (Misfortune) (100% power, 5 apr).
You gain 2.35 gold from the transmogrification of
balanced iron dagger (Nightmares) (102% power, 5 apr).
You gain 1.12 gold from the transmogrification of
healing infusion of the warrior (heal 73; cd 11).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.