Ranima the level 2 Thalore Archer by Ranima

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp2 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity22 (base 19)
Constitution11 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life-2/127
Stamina63/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy24
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.9
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)5 (30%)
Defense5.2
Ranged Defense5.2
Fatigue8
Physical Save9.8
Spell Save6.65
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

Tool
On feet
Around waist
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting character).


You are sent back to the material plane!
Ranima uses Disengage.

Shadow casts Blindside.

Shadow hits Ranima for 29 physical damage.

Ranima uses Flare.

The Withering Thing loses sight!

Shadow resists the blinding light!

Ranima's Flare hits The Withering Thing for
31 fire damage.
Shadow hits Ranima for 15 physical damage.

Ranima uses Steady Shot.

Ranima's Steady Shot hits The Withering Thing for
47 physical damage.
Shadow casts Shadow Lightning.

Shadow hits Ranima for 32 lightning damage.

Shadow casts Blindside.

Shadow hits Ranima for 25 physical damage.

The Withering Thing recovers sight.

Shadow hits Ranima for 16 physical damage.
Talent Steady Shot is ready to use.
Saving game...