shalorearchmage the level 1 Shalore Archmage by Jason_chaser

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceShalore
ClassArchmage
Level / Exp1 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic19 (base 17)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life94/94
Mana105/105
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save12
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Shalorearchmage casts Flame.
Manaworm is on fire!

Shalorearchmage's Flame hits Manaworm for
50 fire damage.

Burning from Shalorearchmage hits Manaworm for
16 fire damage.
Talent Phase Door is ready to use.

Burning from Shalorearchmage hits Manaworm for
16 fire damage.
Talent Flame is ready to use.

Burning from Shalorearchmage hits Manaworm for
16 fire damage.
Burning from Shalorearchmage killed Manaworm!

Shalorearchmage casts Rune: Manasurge.

Shalorearchmage starts to surge mana.


Resting starts...

Shalorearchmage stops surging mana.

Talent Rune: Manasurge is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: terrain change on right side).


Shalorearchmage refocuses the energies of his staff.


Resting starts...

Talent Command Staff is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Shalorearchmage deactivates Arcane Power.