Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.3 |
Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Male |
Race | Skeleton |
Class | Archer |
Level / Exp | 50 / 785% |
Size | medium |
Lifes / Deaths | Killed by Assassin Lord at level 6 on the 18th Dusk 122nd year of Ascendancy at 16:44 / 261Killed by shadowblade at level 7 on the 18th Dusk 122nd year of Ascendancy at 17:27 Killed by rogue at level 17 on the 20th Haze 122nd year of Ascendancy at 02:40 Killed by Aerewen the thief at level 17 on the 20th Haze 122nd year of Ascendancy at 03:50 Killed by cutpurse at level 17 on the 20th Haze 122nd year of Ascendancy at 04:16 Killed by war hound at level 17 on the 20th Haze 122nd year of Ascendancy at 05:39 Killed by luminous horror at level 17 on the 23rd Haze 122nd year of Ascendancy at 03:03 Killed by snow giant boulder thrower at level 19 on the 75th Haze 122nd year of Ascendancy at 06:36 Killed by Shasshhiy'Kaish at level 19 on the 75th Haze 122nd year of Ascendancy at 14:48 Killed by Aromira the temporal stalker at level 21 on the 79th Haze 122nd year of Ascendancy at 07:17 Killed by Aromira the temporal stalker at level 21 on the 79th Haze 122nd year of Ascendancy at 08:14 Killed by Aromira the temporal stalker at level 21 on the 79th Haze 122nd year of Ascendancy at 09:01 Killed by Aromira the temporal stalker at level 21 on the 79th Haze 122nd year of Ascendancy at 10:28 Killed by Urkis, the High Tempest at level 21 on the 1st Wintertide 123rd year of Ascendancy at 04:22 Killed by Urkis, the High Tempest at level 21 on the 1st Wintertide 123rd year of Ascendancy at 06:38 Killed by enthralled slave at level 23 on the 30th Regrowth 123rd year of Ascendancy at 21:35 Killed by Betinne the Guardian at level 23 on the 47th Regrowth 123rd year of Ascendancy at 15:15 Killed by elven corruptor at level 24 on the 61st Regrowth 123rd year of Ascendancy at 06:04 Killed by elven blood mage at level 24 on the 61st Regrowth 123rd year of Ascendancy at 08:06 Killed by elven blood mage at level 24 on the 61st Regrowth 123rd year of Ascendancy at 13:21 Killed by Bethawen the elven blood mage at level 24 on the 61st Regrowth 123rd year of Ascendancy at 17:32 Killed by mean looking elven guard at level 24 on the 61st Regrowth 123rd year of Ascendancy at 18:44 Killed by elven cultist at level 24 on the 62nd Regrowth 123rd year of Ascendancy at 00:17 Killed by elven cultist at level 24 on the 62nd Regrowth 123rd year of Ascendancy at 04:27 Killed by elven tempest at level 24 on the 62nd Regrowth 123rd year of Ascendancy at 11:49 Killed by elven corruptor at level 24 on the 62nd Regrowth 123rd year of Ascendancy at 20:54 Killed by elven cultist at level 24 on the 62nd Regrowth 123rd year of Ascendancy at 21:42 Killed by Voritta the elven corruptor at level 24 on the 63rd Regrowth 123rd year of Ascendancy at 03:27 Killed by Glunor the ogre guard at level 24 on the 63rd Regrowth 123rd year of Ascendancy at 11:37 Killed by Glunor the ogre guard at level 24 on the 63rd Regrowth 123rd year of Ascendancy at 13:03 Killed by elven cultist at level 24 on the 63rd Regrowth 123rd year of Ascendancy at 19:44 Killed by war hound at level 24 on the 12nd Pyre 123rd year of Ascendancy at 08:54 Killed by Grand Corruptor at level 25 on the 65th Pyre 123rd year of Ascendancy at 06:45 Killed by armoured skeleton warrior at level 28 on the 2nd Dusk 123rd year of Ascendancy at 11:49 Killed by armoured skeleton warrior at level 29 on the 32nd Dusk 123rd year of Ascendancy at 18:55 Killed by Eilinemira the skeleton warrior at level 29 on the 32nd Dusk 123rd year of Ascendancy at 20:16 Killed by Xanubeth the rattlesnake at level 29 on the 32nd Dusk 123rd year of Ascendancy at 23:29 Killed by Shasshhiy'Kaish at level 29 on the 33rd Dusk 123rd year of Ascendancy at 04:21 Killed by Shasshhiy'Kaish at level 29 on the 33rd Dusk 123rd year of Ascendancy at 06:20 Killed by Greater Mummy Lord at level 30 on the 34th Dusk 123rd year of Ascendancy at 22:46 Killed by ancient elven mummy at level 30 on the 35th Dusk 123rd year of Ascendancy at 05:08 Killed by orc cryomancer at level 32 on the 69th Dusk 123rd year of Ascendancy at 13:08 Killed by Ivinor the orc elite berserker at level 32 on the 69th Dusk 123rd year of Ascendancy at 15:13 Killed by orc cryomancer at level 34 on the 62nd Haze 123rd year of Ascendancy at 05:29 Killed by orc necromancer at level 34 on the 62nd Haze 123rd year of Ascendancy at 06:45 Killed by skeleton warrior at level 34 on the 62nd Haze 123rd year of Ascendancy at 07:58 Killed by skeleton mage at level 34 on the 62nd Haze 123rd year of Ascendancy at 09:27 Killed by orc pyromancer at level 34 on the 80th Haze 123rd year of Ascendancy at 08:46 Killed by orc pyromancer at level 34 on the 80th Haze 123rd year of Ascendancy at 17:19 Killed by orc pyromancer at level 35 on the 80th Haze 123rd year of Ascendancy at 20:41 Killed by orc soldier at level 35 on the 2nd Allure 124th year of Ascendancy at 15:27 Killed by orc berserker at level 35 on the 6th Allure 124th year of Ascendancy at 19:54 Killed by skeleton master archer at level 35 on the 6th Allure 124th year of Ascendancy at 21:58 Killed by armoured skeleton warrior at level 35 on the 6th Allure 124th year of Ascendancy at 23:15 Killed by armoured skeleton warrior at level 35 on the 4th Regrowth 124th year of Ascendancy at 18:01 Killed by stone golem at level 35 on the 7th Regrowth 124th year of Ascendancy at 00:07 Killed by armoured skeleton warrior at level 35 on the 8th Regrowth 124th year of Ascendancy at 17:40 Killed by orc fighter at level 35 on the 9th Regrowth 124th year of Ascendancy at 17:38 Killed by Ivydhenne the orc summoner at level 35 on the 26th Regrowth 124th year of Ascendancy at 04:07 Killed by venom drake at level 35 on the 26th Regrowth 124th year of Ascendancy at 05:10 Killed by multi-hued drake at level 35 on the 26th Regrowth 124th year of Ascendancy at 07:28 Killed by multi-hued drake at level 35 on the 26th Regrowth 124th year of Ascendancy at 09:15 Killed by Ivydhenne the orc summoner at level 35 on the 26th Regrowth 124th year of Ascendancy at 12:08 Killed by minotaur at level 35 on the 27th Regrowth 124th year of Ascendancy at 00:55 Killed by ritch flamespitter at level 35 on the 27th Regrowth 124th year of Ascendancy at 02:28 Killed by Aerolera the orc fighter at level 35 on the 29th Regrowth 124th year of Ascendancy at 01:57 Killed by orc elite berserker at level 36 on the 42nd Regrowth 124th year of Ascendancy at 09:45 Killed by minotaur at level 36 on the 42nd Regrowth 124th year of Ascendancy at 10:58 Killed by forest wight at level 36 on the 2nd Pyre 124th year of Ascendancy at 08:47 Killed by fire wyrm at level 36 on the 2nd Pyre 124th year of Ascendancy at 14:24 Killed by Vorelle the skeleton warrior at level 36 on the 2nd Pyre 124th year of Ascendancy at 21:17 Killed by heavy bone giant at level 37 on the 3rd Pyre 124th year of Ascendancy at 11:24 Killed by The Shade of Telos at level 37 on the 3rd Pyre 124th year of Ascendancy at 12:28 Killed by ruin banshee at level 37 on the 3rd Pyre 124th year of Ascendancy at 14:03 Killed by ruin banshee at level 37 on the 3rd Pyre 124th year of Ascendancy at 17:22 Killed by gwelgoroth at level 37 on the 7th Pyre 124th year of Ascendancy at 20:40 Killed by multi-hued drake at level 37 on the 8th Pyre 124th year of Ascendancy at 02:33 Killed by greater multi-hued wyrm at level 37 on the 8th Pyre 124th year of Ascendancy at 03:52 Killed by Voryssra the greater gwelgoroth at level 37 on the 9th Pyre 124th year of Ascendancy at 14:01 Killed by Tannen at level 37 on the 9th Pyre 124th year of Ascendancy at 21:34 Killed by Forgery of Haze (orc necromancer) at level 38 on the 47th Pyre 124th year of Ascendancy at 23:11 Killed by orc necromancer at level 38 on the 50th Pyre 124th year of Ascendancy at 13:14 Killed by skeleton warrior at level 38 on the 50th Pyre 124th year of Ascendancy at 14:48 Killed by orc fighter at level 38 on the 63rd Pyre 124th year of Ascendancy at 20:58 Killed by minotaur at level 38 on the 64th Pyre 124th year of Ascendancy at 00:58 Killed by orc necromancer at level 38 on the 64th Pyre 124th year of Ascendancy at 12:17 Killed by Rak'Shor Cultist at level 38 on the 73rd Pyre 124th year of Ascendancy at 07:18 Killed by Rak'Shor Cultist at level 38 on the 73rd Pyre 124th year of Ascendancy at 08:49 Killed by shadow at level 38 on the 73rd Pyre 124th year of Ascendancy at 09:58 Killed by orc berserker at level 39 on the 2nd Flare 124th year of Ascendancy at 20:57 Killed by orc necromancer at level 39 on the 3rd Flare 124th year of Ascendancy at 13:44 Killed by skeleton warrior at level 39 on the 3rd Flare 124th year of Ascendancy at 15:08 Killed by orc berserker at level 39 on the 3rd Flare 124th year of Ascendancy at 16:40 Killed by Poliyaba the orc berserker at level 39 on the 3rd Flare 124th year of Ascendancy at 18:13 Killed by Poliyaba the orc berserker at level 39 on the 3rd Flare 124th year of Ascendancy at 19:34 Killed by Yvenor the orc berserker at level 39 on the 3rd Flare 124th year of Ascendancy at 20:35 Killed by orc elite berserker at level 39 on the 5th Flare 124th year of Ascendancy at 07:47 Killed by Arytira the orc fighter at level 39 on the 5th Flare 124th year of Ascendancy at 09:05 Killed by Arytira the orc fighter at level 39 on the 5th Flare 124th year of Ascendancy at 10:17 Killed by orc fighter at level 39 on the 6th Flare 124th year of Ascendancy at 20:03 Killed by orc grand master assassin at level 39 on the 7th Flare 124th year of Ascendancy at 05:55 Killed by orc elite berserker at level 39 on the 7th Flare 124th year of Ascendancy at 15:25 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 8th Flare 124th year of Ascendancy at 11:47 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 8th Flare 124th year of Ascendancy at 15:11 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 9th Flare 124th year of Ascendancy at 02:59 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 9th Flare 124th year of Ascendancy at 06:13 Killed by Rak'shor, Grand Necromancer of the Pride at level 40 on the 13rd Dusk 124th year of Ascendancy at 00:11 Killed by naga myrmidon at level 41 on the 18th Dusk 124th year of Ascendancy at 15:18 Killed by naga myrmidon at level 41 on the 18th Dusk 124th year of Ascendancy at 22:42 Killed by naga psyren at level 41 on the 19th Dusk 124th year of Ascendancy at 00:26 Killed by naga myrmidon at level 41 on the 19th Dusk 124th year of Ascendancy at 02:38 Killed by Layubeth the Tidebender at level 41 on the 19th Dusk 124th year of Ascendancy at 04:45 Killed by Layubeth the Tidebender at level 41 on the 19th Dusk 124th year of Ascendancy at 06:05 Killed by Arumira the naga myrmidon at level 41 on the 19th Dusk 124th year of Ascendancy at 17:23 Killed by Archer at level 41 on the 22nd Dusk 124th year of Ascendancy at 08:26 Killed by ritch flamespitter at level 41 on the 22nd Dusk 124th year of Ascendancy at 14:06 Killed by orc pyromancer at level 42 on the 25th Dusk 124th year of Ascendancy at 16:12 Killed by thaurhereg at level 42 on the 34th Dusk 124th year of Ascendancy at 06:24 Killed by daelach at level 42 on the 34th Dusk 124th year of Ascendancy at 11:17 Killed by daelach at level 42 on the 34th Dusk 124th year of Ascendancy at 13:53 Killed by forge-giant at level 42 on the 34th Dusk 124th year of Ascendancy at 15:16 Killed by wretchling at level 42 on the 34th Dusk 124th year of Ascendancy at 17:18 Killed by Kodzo the Invader at level 42 on the 34th Dusk 124th year of Ascendancy at 18:32 Killed by Sidphergo the wretchling at level 42 on the 34th Dusk 124th year of Ascendancy at 19:58 Killed by Sidphergo the wretchling at level 42 on the 34th Dusk 124th year of Ascendancy at 21:07 Killed by thaurhereg at level 42 on the 34th Dusk 124th year of Ascendancy at 22:13 Killed by forge-giant at level 42 on the 35th Dusk 124th year of Ascendancy at 02:09 Killed by thaurhereg at level 42 on the 35th Dusk 124th year of Ascendancy at 03:31 Killed by thaurhereg at level 42 on the 35th Dusk 124th year of Ascendancy at 04:47 Killed by forge-giant at level 42 on the 35th Dusk 124th year of Ascendancy at 05:51 Killed by forge-giant at level 42 on the 35th Dusk 124th year of Ascendancy at 07:06 Killed by forge-giant at level 42 on the 35th Dusk 124th year of Ascendancy at 08:18 Killed by forge-giant at level 42 on the 35th Dusk 124th year of Ascendancy at 10:04 Killed by Hereda the human at level 42 on the 65th Dusk 124th year of Ascendancy at 03:00 Killed by stone golem at level 42 on the 17th Haze 124th year of Ascendancy at 12:30 Killed by greater multi-hued wyrm at level 43 on the 19th Haze 124th year of Ascendancy at 18:53 Killed by naga myrmidon at level 43 on the 19th Haze 124th year of Ascendancy at 23:36 Killed by naga myrmidon at level 43 on the 20th Haze 124th year of Ascendancy at 08:45 Killed by naga myrmidon at level 43 on the 20th Haze 124th year of Ascendancy at 10:55 Killed by naga myrmidon at level 43 on the 20th Haze 124th year of Ascendancy at 12:38 Killed by Xanykira the orc cryomancer at level 43 on the 21st Haze 124th year of Ascendancy at 12:56 Killed by Belyriathra the orc cryomancer at level 43 on the 21st Haze 124th year of Ascendancy at 15:24 Killed by Xanina the orc grand master assassin at level 43 on the 21st Haze 124th year of Ascendancy at 22:20 Killed by Aryrita the orc archer at level 43 on the 22nd Haze 124th year of Ascendancy at 08:09 Killed by orc grand master assassin at level 43 on the 33rd Haze 124th year of Ascendancy at 03:38 Killed by ritch flamespitter at level 43 on the 34th Haze 124th year of Ascendancy at 16:14 Killed by multi-hued drake at level 43 on the 34th Haze 124th year of Ascendancy at 23:13 Killed by greater multi-hued wyrm at level 43 on the 35th Haze 124th year of Ascendancy at 00:17 Killed by venom drake at level 43 on the 35th Haze 124th year of Ascendancy at 02:28 Killed by stone golem at level 44 on the 36th Haze 124th year of Ascendancy at 16:38 Killed by nightmare horror at level 44 on the 37th Haze 124th year of Ascendancy at 01:44 Killed by venom drake at level 44 on the 39th Haze 124th year of Ascendancy at 11:41 Killed by Gorbat, Supreme Wyrmic of the Pride at level 44 on the 39th Haze 124th year of Ascendancy at 13:00 Killed by Gorbat, Supreme Wyrmic of the Pride at level 44 on the 39th Haze 124th year of Ascendancy at 14:20 Killed by Gorbat, Supreme Wyrmic of the Pride at level 44 on the 39th Haze 124th year of Ascendancy at 16:09 Killed by worm that walks at level 44 on the 40th Haze 124th year of Ascendancy at 20:11 Killed by ritch flamespitter at level 45 on the 79th Haze 124th year of Ascendancy at 19:37 Killed by skeleton mage at level 45 on the 4th Regrowth 125th year of Ascendancy at 01:40 Killed by skeleton mage at level 45 on the 23rd Regrowth 125th year of Ascendancy at 09:01 Killed by Saloma the slimy ooze at level 45 on the 23rd Regrowth 125th year of Ascendancy at 10:30 Killed by Cyrulratta the Neverdead at level 45 on the 23rd Regrowth 125th year of Ascendancy at 19:18 Killed by shadow at level 45 on the 23rd Regrowth 125th year of Ascendancy at 20:30 Killed by shadow at level 45 on the 23rd Regrowth 125th year of Ascendancy at 21:33 Killed by Cyrulratta the Neverdead at level 45 on the 24th Regrowth 125th year of Ascendancy at 00:56 Killed by Cyrulratta the Neverdead at level 45 on the 24th Regrowth 125th year of Ascendancy at 02:38 Killed by skeleton mage at level 45 on the 24th Regrowth 125th year of Ascendancy at 03:41 Killed by shadow at level 45 on the 24th Regrowth 125th year of Ascendancy at 06:28 Killed by skeleton warrior at level 45 on the 24th Regrowth 125th year of Ascendancy at 07:30 Killed by Cyrulratta the Neverdead at level 45 on the 24th Regrowth 125th year of Ascendancy at 13:01 Killed by Cyrulratta the Neverdead at level 45 on the 24th Regrowth 125th year of Ascendancy at 14:10 Killed by skeleton mage at level 45 on the 24th Regrowth 125th year of Ascendancy at 16:33 Killed by Forgery of Haze (Cyrulratta the Neverdead) at level 45 on the 24th Regrowth 125th year of Ascendancy at 22:03 Killed by shadow at level 45 on the 24th Regrowth 125th year of Ascendancy at 23:07 Killed by Cyrulratta the Neverdead at level 45 on the 25th Regrowth 125th year of Ascendancy at 02:47 Killed by Cyrulratta the Neverdead at level 45 on the 25th Regrowth 125th year of Ascendancy at 03:54 Killed by shadow at level 45 on the 25th Regrowth 125th year of Ascendancy at 05:17 Killed by Cyrulratta the Neverdead at level 45 on the 25th Regrowth 125th year of Ascendancy at 06:35 Killed by Cyrulratta the Neverdead at level 45 on the 25th Regrowth 125th year of Ascendancy at 07:47 Killed by Cyrulratta the Neverdead at level 45 on the 25th Regrowth 125th year of Ascendancy at 09:06 Killed by skeleton master archer at level 45 on the 25th Regrowth 125th year of Ascendancy at 10:11 Killed by Cyrulratta the Neverdead at level 45 on the 25th Regrowth 125th year of Ascendancy at 11:15 Killed by Forgery of Haze (Cyrulratta the Neverdead) at level 45 on the 25th Regrowth 125th year of Ascendancy at 12:37 Killed by Elewe the orc grand master assassin at level 46 on the 29th Regrowth 125th year of Ascendancy at 05:07 Killed by shadow at level 46 on the 29th Regrowth 125th year of Ascendancy at 08:23 Killed by Gloranne the radiant horror at level 46 on the 29th Regrowth 125th year of Ascendancy at 10:06 Killed by Isalle the worm that walks at level 46 on the 30th Regrowth 125th year of Ascendancy at 11:30 Killed by Isalle the worm that walks at level 46 on the 30th Regrowth 125th year of Ascendancy at 13:50 Killed by Isalle the worm that walks at level 46 on the 30th Regrowth 125th year of Ascendancy at 14:56 Killed by Isalle the worm that walks at level 46 on the 30th Regrowth 125th year of Ascendancy at 16:01 Killed by minotaur at level 46 on the 30th Regrowth 125th year of Ascendancy at 17:05 Killed by Isalle the worm that walks at level 46 on the 30th Regrowth 125th year of Ascendancy at 18:32 Killed by Isalle the worm that walks at level 46 on the 30th Regrowth 125th year of Ascendancy at 19:31 Killed by Isalle the worm that walks at level 46 on the 30th Regrowth 125th year of Ascendancy at 20:34 Killed by Isalle the worm that walks at level 46 on the 30th Regrowth 125th year of Ascendancy at 21:51 Killed by Isalle the worm that walks at level 46 on the 30th Regrowth 125th year of Ascendancy at 22:12 Killed by minotaur at level 46 on the 30th Regrowth 125th year of Ascendancy at 23:04 Killed by unknown at level 46 on the 31st Regrowth 125th year of Ascendancy at 22:58 Killed by lava floor at level 46 on the 32nd Regrowth 125th year of Ascendancy at 00:18 Killed by luminous horror at level 46 on the 32nd Regrowth 125th year of Ascendancy at 04:10 Killed by dreaming horror at level 46 on the 32nd Regrowth 125th year of Ascendancy at 06:16 Killed by forge-giant at level 46 on the 32nd Regrowth 125th year of Ascendancy at 13:35 Killed by minotaur at level 46 on the 33rd Regrowth 125th year of Ascendancy at 05:00 Killed by orc cryomancer at level 46 on the 33rd Regrowth 125th year of Ascendancy at 12:31 Killed by multi-hued drake at level 47 on the 34th Regrowth 125th year of Ascendancy at 01:00 Killed by Emurinn the orc fighter at level 47 on the 36th Regrowth 125th year of Ascendancy at 11:26 Killed by forge-giant at level 47 on the 36th Regrowth 125th year of Ascendancy at 13:25 Killed by skeleton master archer at level 47 on the 36th Regrowth 125th year of Ascendancy at 15:25 Killed by Emurinn the orc fighter at level 47 on the 36th Regrowth 125th year of Ascendancy at 16:53 Killed by Emurinn the orc fighter at level 47 on the 37th Regrowth 125th year of Ascendancy at 06:18 Killed by skeleton mage at level 47 on the 37th Regrowth 125th year of Ascendancy at 07:26 Killed by skeleton warrior at level 47 on the 37th Regrowth 125th year of Ascendancy at 08:29 Killed by Emurinn the orc fighter at level 47 on the 37th Regrowth 125th year of Ascendancy at 09:32 Killed by skeleton mage at level 47 on the 37th Regrowth 125th year of Ascendancy at 13:54 Killed by Forgery of Haze (Emurinn the orc fighter) at level 47 on the 37th Regrowth 125th year of Ascendancy at 15:04 Killed by Forgery of Haze (Emurinn the orc fighter) at level 47 on the 37th Regrowth 125th year of Ascendancy at 16:15 Killed by Emurinn the orc fighter at level 47 on the 37th Regrowth 125th year of Ascendancy at 17:28 Killed by Emurinn the orc fighter at level 47 on the 37th Regrowth 125th year of Ascendancy at 18:02 Killed by daelach at level 47 on the 38th Regrowth 125th year of Ascendancy at 06:18 Killed by Layyda the dredgling at level 47 on the 38th Regrowth 125th year of Ascendancy at 13:40 Killed by orc high cryomancer at level 47 on the 38th Regrowth 125th year of Ascendancy at 18:54 Killed by Gyvea the naga tide huntress at level 47 on the 40th Regrowth 125th year of Ascendancy at 11:40 Killed by Gyvea the naga tide huntress at level 47 on the 40th Regrowth 125th year of Ascendancy at 13:28 Killed by orc corruptor at level 48 on the 42nd Regrowth 125th year of Ascendancy at 09:36 Killed by orc high pyromancer at level 48 on the 42nd Regrowth 125th year of Ascendancy at 12:55 Killed by Mogor the uruivellas at level 48 on the 43rd Regrowth 125th year of Ascendancy at 07:17 Killed by Archer at level 48 on the 43rd Regrowth 125th year of Ascendancy at 09:20 Killed by Mogor the uruivellas at level 48 on the 43rd Regrowth 125th year of Ascendancy at 10:30 Killed by Mogor the uruivellas at level 48 on the 43rd Regrowth 125th year of Ascendancy at 11:49 Killed by Mogor the uruivellas at level 48 on the 43rd Regrowth 125th year of Ascendancy at 13:06 Killed by Mogor the uruivellas at level 48 on the 43rd Regrowth 125th year of Ascendancy at 14:28 Killed by Betheta the naga myrmidon at level 48 on the 44th Regrowth 125th year of Ascendancy at 00:40 Killed by ultimate teluvorta at level 48 on the 44th Regrowth 125th year of Ascendancy at 01:52 Killed by worm that walks at level 48 on the 46th Regrowth 125th year of Ascendancy at 13:43 Killed by orc cryomancer at level 48 on the 46th Regrowth 125th year of Ascendancy at 19:10 Killed by forge-giant at level 48 on the 46th Regrowth 125th year of Ascendancy at 23:22 Killed by Emyra the orc elite fighter at level 48 on the 47th Regrowth 125th year of Ascendancy at 00:54 Killed by Liseldana the orc cryomancer at level 48 on the 47th Regrowth 125th year of Ascendancy at 03:05 Killed by orc cryomancer at level 48 on the 47th Regrowth 125th year of Ascendancy at 04:53 Killed by orc cryomancer at level 48 on the 47th Regrowth 125th year of Ascendancy at 22:01 Killed by greater multi-hued wyrm at level 48 on the 48th Regrowth 125th year of Ascendancy at 04:03 Killed by forge-giant at level 49 on the 48th Regrowth 125th year of Ascendancy at 16:13 Killed by orc cryomancer at level 49 on the 49th Regrowth 125th year of Ascendancy at 12:10 Killed by champion of Urh'Rok at level 49 on the 49th Regrowth 125th year of Ascendancy at 13:45 Killed by Elandar at level 49 on the 50th Regrowth 125th year of Ascendancy at 22:16 Killed by Argoniel at level 49 on the 50th Regrowth 125th year of Ascendancy at 23:24 Killed by Elandar at level 49 on the 51st Regrowth 125th year of Ascendancy at 00:26 Killed by Elandar at level 49 on the 51st Regrowth 125th year of Ascendancy at 01:35 Killed by Argoniel at level 49 on the 51st Regrowth 125th year of Ascendancy at 02:41 Killed by Elandar at level 49 on the 51st Regrowth 125th year of Ascendancy at 04:04 Killed by Elandar at level 49 on the 51st Regrowth 125th year of Ascendancy at 05:08 Killed by Elandar at level 49 on the 51st Regrowth 125th year of Ascendancy at 06:13 Killed by Elandar at level 49 on the 51st Regrowth 125th year of Ascendancy at 08:28 Killed by Elandar at level 49 on the 51st Regrowth 125th year of Ascendancy at 09:31 Killed by Elandar at level 49 on the 51st Regrowth 125th year of Ascendancy at 10:39 Killed by uruivellas at level 49 on the 51st Regrowth 125th year of Ascendancy at 11:41 Killed by Elandar at level 50 on the 51st Regrowth 125th year of Ascendancy at 13:46 Killed by heavy bone giant at level 50 on the 51st Regrowth 125th year of Ascendancy at 15:06 Killed by Elandar at level 50 on the 51st Regrowth 125th year of Ascendancy at 16:31 Killed by Elandar at level 50 on the 51st Regrowth 125th year of Ascendancy at 18:02 Killed by Elandar at level 50 on the 51st Regrowth 125th year of Ascendancy at 19:03 Killed by Archer at level 50 on the 51st Regrowth 125th year of Ascendancy at 22:04 |
Primary Stats
Strength | 123 (base 60) |
Dexterity | 124 (base 60) |
Constitution | 97 (base 60) |
Magic | 38 (base 10) |
Willpower | 60 (base 27) |
Cunning | 61 (base 19) |
Resources
Life | 745/1566 |
Stamina | 211/242 |
Healing Factor | 1 |
Regeneration | 8.6907370901424 |
Speed
Mental | -31.25% |
Attack | 0% |
Movement | +15% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 7 |
Offense: Mainhand
Damage | 295 |
Accuracy | 97 |
Crit Chance | 130% |
APR | 124 |
Speed | 1.09 |
Offense: Spell
Spellpower | 36 |
Crit Chance | 19% |
Speed | 1 |
Offense: Mind
Mindpower | 67.725 |
Crit Chance | 36% |
Speed | 1 |
Offense: Damage Bonus
All | +7% |
Defense: Base
Armour (hardiness) | 55 (30%) |
Defense | 49.633333333333 |
Ranged Defense | 49.633333333333 |
Fatigue | 12 |
Physical Save | 57.583333333333 |
Spell Save | 51.35 |
Mental Save | 48.033333333333 |
Defense: Resistances
All | + 29%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Confusion Resistance | 10% |
Fear Resistance | 100% |
Poison Resistance | 100% |
Silence Resistance | 5% |
Bleed Resistance | 100% |
Teleport Resistance | 5% |
Disarm Resistance | 0% |
Instadeath Resistance | 100% |
Pinning Resistance | 0% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 58 with a minimum range of 15. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 422 damage for 5 turns. Its effects scale with your Dexterity stat. |
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Class Talents
Technique / Archery - bows | 1.80 |
| 5/5 |
| 4/5 |
| 3/5 |
| 5/5 |
Technique / Combat veteran | 1.20 |
| 3/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Technique / Archery excellence | 1.60 |
| 2/5 |
| 3/5 |
| 4/5 |
| 5/5 |
Technique / Archery prowess | 1.60 |
| 1/5 |
| 4/5 |
| 4/5 |
| 5/5 |
Technique / Archery - slings | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Archery training | 1.60 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Field control | 1.00 |
| 1/5 |
| 3/5 |
| 1/5 |
| 5/5 |
Undead / Skeleton | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cunning / Survival | 1.00 |
| 3/5 |
| 3/5 |
| 2/5 |
| 1/5 |
Technique / Combat training | 1.60 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Aim |
talent | Intuitive Shots |
talent | Slow Motion |
beneficial effect | The target is under the effect of the cloak of deception, making it look alive. Cloak of Deception |
beneficial effect | The target is surrounded by a magical shield, absorbing 694/1088 damage nil before it crumbles. Damage Shield |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You abandoned injured seer to death. Escort: injured seer (level 1 of Daikara) | failed |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved Willpower by +1. | done |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved Dexterity by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved Strength by +2. | done |
You failed to protect the repented thief from death by Archer. Escort: repented thief (level 2 of Daikara) | failed |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved Dexterity by +2. | done |
You successfully escorted the repented thief to the recall portal on level 7 of Dreadfell. Escort: repented thief (level 7 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You failed to protect the temporal explorer from death by ice wyrm. Escort: temporal explorer (level 4 of Dreadfell) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 695. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of the fox. Stire of Derth has completed an elixir of precision without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mysticism. You have aided Marus of Elvala in creating an elixir of the savior. You have aided Marus of Elvala in creating an elixir of mastery. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of serendipity. Agrimley the hermit has completed an elixir of focus without your aid. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Poxlore the pair of drakeskin leather boots (0 def, 15 armour) Poxlore the pair of drakeskin leather boots (0 def, 15 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +15 Fatigue: +5% Damage when hit (Melee): 8 nature Changes stats: +4 Str / +6 Wil / +10 Con Changes resistances: +6% nature Changes resistances penetration: +10% physical / +5% nature / +20% temporal Changes damage: +6% nature Spellpower: +6 (+3 eff.) Mindpower: +7 (+1 eff.) Infravision radius: +3 It can be used to activate talent Blindside, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 48% (at 0 Hate) to 162% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 34 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
Quiver | plaguebringer's quiver of dragonbone arrows of annihilation (16/21, 63.5-88.9 power, 26 apr) plaguebringer's quiver of dragonbone arrows of annihilation (16/21, 63.5-88.9 power, 26 apr)Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 63.5 - 88.9 Uses stats: 30% Wil, 70% Dex, 50% Str Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +26 Physical crit. chance: +10.0% Capacity: 21 When this weapon hits: Epidemic (10% chance level 5). On weapon hit: * 11% chance to disease Travel speed: +200% Damage (Ranged): +20 blight Arrows are used with bows to pierce your foes to death. |
Light source | scorching dwarven lantern of focus scorching dwarven lantern of focusPowered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Damage when hit (Melee): 30 fire Changes stats: +7 Wil Changes resistances: +10% fire Changes damage: +15% mind Light radius: +4 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | Mirestrider (8 def, 14 armour) Mirestrider (8 def, 14 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Physical power: +17 (+2 eff.) Armour: +14 Defense: +8 (+2 eff.) Fatigue: +5% Changes stats: +10 Str / +7 Wil / +5 Con Changes resistances: +14% physical / +3% nature / +7% all Changes damage: +12% nature Critical mult.: +15.00% Physical save: +30 (+8 eff.) Mindpower: +6 (+1 eff.) Mental crit. chance: +2% A cap made of leather. |
Tool | Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 72 power out of 100/100. The very essence of bearness! |
On fingers | Windborne Azurite ring Windborne Azurite ring0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Rings can have magical properties. |
On fingers | Ring of the War Master Ring of the War MasterCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 (+1 eff.) Changes stats: +3 Str / +3 Dex / +3 Con Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Dual techniques +0.30 Technique / Archery excellence +0.30 Technique / Archery prowess +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Grappling +0.30 Technique / Thuggery +0.30 Technique / Shield defense +0.30 Technique / Two-handed weapons +0.30 Technique / Combat veteran +0.30 Technique / Superiority +0.30 Technique / Combat training +0.30 Technique / Two-handed assault +0.30 Technique / Combat techniques +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Unarmed training +0.30 Technique / Pugilism +0.30 Technique / Shield offense +0.30 Technique / Finishing moves +0.30 Technique / Dual weapons A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
Around waist | drakeskin leather belt 'Bethemina' drakeskin leather belt 'Bethemina'Infused by nature Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +15.0% Effects on melee hit: * Slows global speed by 15% Changes stats: +7 Dex / +7 Wil / +6 Cun / +8 Con Changes resistances: +5% arcane Mental save: +21 (+7 eff.) Poison immunity: +10% Silence immunity: +5% Stun/Freeze immunity: +25% Teleport immunity: +5% Maximum life: +79.00 Mindpower: +10 (+2 eff.) Mental crit. chance: +15% A belt that goes around your waist. |
In main hand | Surefire SurefireRequires: - Dexterity 18 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 1 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 30% Wil Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 133% Firing range: +9 When wielded/worn: Accuracy: +12 (+2 eff.) Physical crit. chance: +5.0% Changes stats: +3 Dex Changes damage: +5% physical It can be used to activate talent Steady Shot (costing 6 power out of 3/8) : Effective talent level: 3.2 Power cost: 6 out of 3/8. Range: 9 Travel Speed: instantaneous Description: A steady shot, doing 198% damage. This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it. |
On hands | Fist of the Destroyer (8 def, 0 armour) Fist of the Destroyer (8 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 It is part of a set of items. Only the masochistic can unlock its full power. When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +9 Str / +9 Mag / +3 Cun Talent masteries: +0.20 Corruption / Shadowflame +0.20 Corruption / Vim Stun/Freeze immunity: +20% Maximum vim: +25.00 Increases all damage by 4% of current vim Current Bonus: 0% It can be used to activate talent Darkfire (costing 9 power out of 12/12) : Effective talent level: 6.0 Power cost: 9 out of 12/12. Range: 6 Travel Speed: 400% of base Is: a spell Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 77.38 fire damage and 77.38 darkness damage in a radius of 6. The damage will increase with your Spellpower. These fell looking gloves glow with untold power. |
Main armor | The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+4 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
Cloak | Radiance (15 def, 0 armour) Radiance (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +15 (+5 eff.) Damage when hit (Melee): 30 blinding light Changes stats: +10 Dex / +8 Mag / +6 Cun Changes resistances: +20% light / +20% darkness Changes resistances cap: +10% light Changes damage: +15% light Talent masteries: +0.20 Celestial / Sun +0.20 Celestial / Radiance +0.20 Spell / Phantasm +0.20 Celestial / Light Spellpower: +8 (+4 eff.) It can be used to activate talent Barrier (costing 29 power out of 40/40) : Effective talent level: 3.6 Power cost: 29 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A protective shield forms around you that lasts for up to 10 turns and negates 198 damage. The total damage the barrier can absorb will increase with your Spellpower. This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
Around neck | Daneth's Neckguard Daneth's NeckguardCrafted by a master 2.00 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con It can be used to activate talent Juggernaut (costing 22 power out of 60/60) : Effective talent level: 2.6 Power cost: 22 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 24% and provides a 13% chance to shrug off critical damage for 20 turns. A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
Inventory
Rune of the Rift (390.00 temporal damage, removed from time 4 turns) Rune of the Rift (390.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 417.30 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. acid wave rune (263 acid damage; dur 5; apply 22)acid wave rune (263 acid damage; dur 5; apply 22) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 263.22 acid damage. The corrosive acid will also disarm enemies struck for 5 turns with an apply power of 22. The surge of natural acids will remove one detrimental magical effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the wizard (absorb 434 for 6 turns) shielding rune of the wizard (absorb 434 for 6 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 434 damage for 6 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. vision rune of the sneak (radius 17; dur 29; see animal)vision rune of the sneak (radius 17; dur 29; see animal) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (17 radius) and to allow you to see invisible and stealthed creatures (power 33) for 29 turns. Your mind will become more receptive for 29 turns, allowing you to sense any animal around. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Taint of Telepathy (Range 10 telepathy for 5 turns) Taint of Telepathy (Range 10 telepathy for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Plot Item] Type: scroll / taint ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Strip the protective barriers from your mind for 5 turns, allowing in the thoughts all creatures within 10 squares but reducing mind save by 10 and increasing your mindpower by 35 for 10 turns. It can be used to inscribe your skin with the taint. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
Scroll of Summoning (Limmir the Jeweler) Scroll of Summoning (Limmir the Jeweler)Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon, costing 1 power out of 1/1. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Duvydurim DuvydurimPowered by arcane forces Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Armour: +8 Defense: +12 (+4 eff.) Damage when hit (Melee): 12 arcane Changes stats: +5 Mag Changes resistances: +28% lightning / +3% temporal / +6% darkness / +1% physical / +6% acid Changes resistances cap: +6% all Changes damage: +3% arcane Physical save: +24 (+6 eff.) Silence immunity: +5% Stun/Freeze immunity: +50% Mana each turn: +0.47 Spellpower on spell critical (stacks up to 3 times): +8 Maximum mana: +80.00 Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level. warrior's voratun amulet of willpower (+9)warrior's voratun amulet of willpower (+9) Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +9 Wil Changes resistances: +14% physical Stamina each turn: +0.90 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 8 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Arthoregondur the Sparkpassion Arthoregondur the SparkpassionCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage when hit (Melee): 16 lightning Changes stats: +5 Wil / +5 Cun / +2 Con Changes damage: +15% blight Spell save: +13 (+4 eff.) Disarm immunity: +28% Pinning immunity: +21% Knockback immunity: +37% Maximum life: +20.00 Maximum stamina: +22.00 Mindpower: +10 (+2 eff.) Rings can have magical properties. |
Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
Glory of the Pride Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+2 eff.) Physical power: +10 (+1 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+1 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+11 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
Scabmoon the voratun ring Scabmoon the voratun ringPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +16 (+2 eff.) Armour: +20 Effects on melee hit: * 30% chance to blind Changes stats: +10 Str Changes resistances: +25% acid / +26% fire / +30% lightning / +30% cold Changes resistances penetration: +20% nature Changes damage: +6% light / +6% nature / +8% all Spellpower: +20 (+8 eff.) Mindpower: +20 (+5 eff.) Light radius: +3 Rings can have magical properties. |
savage's copper ring of pilfering savage's copper ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +8 (+1 eff.) Armour penetration: +8 Defense: +8 (+2 eff.) Changes stats: +2 Con Spell save: +12 (+4 eff.) Maximum stamina: +11.00 It can be used to activate talent Disengage, placing all other charms into a 8 cooldown : Effective talent level: 2.0 Power cost: 8 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. voratun ring 'Emyyatta'voratun ring 'Emyyatta' Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +20 (+3 eff.) Changes stats: +10 Dex / +3 Wil / +2 Con Changes resistances penetration: +10% blight Physical save: +10 (+3 eff.) Life regen: +0.40 Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +2 (+1 eff.) Healing mod.: +5% Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. voratun battleaxe (55.5-83.25 power, 4 apr)voratun battleaxe (55.5-83.25 power, 4 apr) Requires: - Strength 48 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 55.5 - 83.2 Uses stats: 30% Wil, 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% Massive two-handed battleaxes. |
Kinetic Spike (38-49.4 power, 40 apr) Kinetic Spike (38-49.4 power, 40 apr)Requires: - Willpower 42 Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 60% Wil, 40% Dex, 30% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +40 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Accuracy: +8 (+1 eff.) Physical power: +15 (+2 eff.) Changes resistances penetration: +30% physical Talent mastery: +0.20 Psionic / Augmented striking It can be used to fire a bolt of kinetic force (range 8), dealing 150% (physical) weapon damage, costing 8 power out of 10/10. A simple, rudely crafted stone hilt, this object manifests a blade of wavering, nearly invisible force, like a heat haze, as you grasp it. Despite its simple appearance, it is capable of shearing through solid granite, in the hands of those with the necessary mental fortitude to use it properly. |
This item will automatically be transmogrified when you leave the level. elemental voratun dagger of amnesia (38.5-50.05 power, 9 apr)elemental voratun dagger of amnesia (38.5-50.05 power, 9 apr) Requires: - Dexterity 48 Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 38.5 - 50.1 Uses stats: 30% Wil, 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * Random elemental explosion * 25% chance to put talents on cooldown When wielded/worn: Changes resistances penetration: +11% acid / +14% fire / +14% lightning / +13% cold Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. quick voratun greatmaul of erosion (65.5-98.25 power, 4 apr)quick voratun greatmaul of erosion (65.5-98.25 power, 4 apr) Requires: - Strength 48 Infused by nature Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 65.5 - 98.2 Uses stats: 30% Wil, 120% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 111% Damage (Melee): +28 nature / +28 temporal When wielded/worn: Accuracy: +21 (+3 eff.) Changes stats: +10 Dex Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level. warbringer's voratun greatsword (60-96 power, 4 apr)warbringer's voratun greatsword (60-96 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.0 - 96.0 Uses stats: 30% Wil, 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Physical power: +21 (+3 eff.) Changes stats: +10 Con Changes resistances penetration: +20% physical Disarm immunity: +49% Massive two-handed swords. |
Storm Fury Storm FuryRequires: - Magic 30 - Dexterity 30 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 30% Wil Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 143% Firing range: +10 When wielded/worn: Ranged Defense: +15 (+5 eff.) Damage (Ranged): 75 lightning Changes stats: +5 Dex / +7 Mag Changes resistances: +20% lightning Changes damage: +20% lightning Talent masteries: +0.10 Spell / Storm +0.20 Spell / Air Spellpower: +20 (+8 eff.) Movement speed: +10% Automatically fires lightning bolts at nearby enemies, with a chance to inflict Daze. This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you. |
dragonbone longbow dragonbone longbowRequires: - Dexterity 48 - Talent Shoot 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 30% Wil Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +10 Longbows are used to shoot arrows at your foes. |
elven-wood longbow elven-wood longbowRequires: - Dexterity 35 - Talent Shoot 4.00 Encumbrance. Type: weapon / longbow ; tier 4 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 30% Wil Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +9 Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. dragonbone vilestaff (30-36 power, 6 apr, darkness element)dragonbone vilestaff (30-36 power, 6 apr, darkness element) Requires: - Magic 48 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stats: 80% Mag, 30% Wil Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% darkness Talent granted: +1 Command Staff Spellpower: +15 (+6 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. dragonbone vilestaff of projection (30-36 power, 6 apr, darkness element)dragonbone vilestaff of projection (30-36 power, 6 apr, darkness element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stats: 80% Mag, 30% Wil Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% darkness Talent granted: +1 Command Staff Spellpower: +20 (+8 eff.) Spell crit. chance: +9% It can be used to project a bolt from the staff (to range 10) dealing 68.59 - 82.30 darkness damage, putting all charms on cooldown for 4 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. magewarrior's short dragonbone vilestaff of channeling (30-36 power, 6 apr, darkness element)magewarrior's short dragonbone vilestaff of channeling (30-36 power, 6 apr, darkness element) Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 Base power: 30.0 - 36.0 Uses stats: 80% Mag, 30% Wil Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +15 (+2 eff.) Physical crit. chance: +10.0% Physical power: +15 (+2 eff.) Changes damage: +30% darkness Talent granted: +1 Command Staff Critical mult.: +14.00% Mana each turn: +0.36 Spellpower: +43 (+15 eff.) Spell crit. chance: +9% It can be used to channel mana (increasing mana regeneration by 500% for ten turns), putting all charms on cooldown for 22 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. flaming voratun waraxe of projection (38.5-53.9 power, 6 apr)flaming voratun waraxe of projection (38.5-53.9 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 38.5 - 53.9 Uses stats: 30% Wil, 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% Damage (Melee): +20 mind Burst (radius 1) on hit: +19 fire It can be used to project an attack as mind damage doing 150% weapon damage at range 10, putting all charms on cooldown for 5 turns. One-handed war axes. |
Tarrostir the Searbiter Tarrostir the SearbiterInfused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Effects on melee hit: * 30% chance to gain 10% of a turn Changes stats: +5 Dex / +5 Cun / +7 Lck Changes resistances: +6% temporal / +6% fire Changes resistances penetration: +10% fire Changes damage: +12% fire Reduced damage from: +39% Summoned Trap disarming bonus: +26 Stealth bonus: +14 Maximum life: +70.00 Infravision radius: +6 A belt that goes around your waist. |
Cloak of Deception Cloak of DeceptionPowered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 (+0 eff.) Spellpower: +5 (+2 eff.) Mindpower: +5 (+1 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
Emata the Sunspitter (18 def, 0 armour) Emata the Sunspitter (18 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +18 (+6 eff.) Damage when hit (Melee): 16 mind / 12 fire Changes stats: +6 Str / +4 Dex / +6 Con Changes resistances: +20% nature / +20% blight Grants telepathy: Demon/Minor Demon/Major Talent mastery: +0.40 Technique / Combat training Physical save: +15 (+4 eff.) Spell save: -28 (-9 eff.) Life regen: +2.80 Stamina each turn: +1.50 Mana each turn: -0.39 Mental crit. chance: +3% Light radius: +3 Healing mod.: +28% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Frozen Shroud (12 def, 0 armour) Frozen Shroud (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +12 (+4 eff.) Damage when hit (Melee): 60 ice Changes stats: +7 Mag Changes resistances: +25% cold / -15% fire / +8% all It can be used to release a radius 4 blast of frozen vapors that deal 67.41 cold damage (based on Magic) each turn for 10 turns, costing 22 power out of 30/30. All that remains of the Glacial Legion. This cloak seems to exude an icy cold vapor that freezes all it touches. |
archer cloak (28 def, 0 armour) archer cloak (28 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +9 (+1 eff.) Armour penetration: +10 Defense: +28 (+9 eff.) Damage when hit (Melee): 8 mind Changes stats: +6 Cun / +6 Dex Changes resistances: +6% blight / +21% fire / +23% light / +6% mind Changes damage: +6% mind Stealth bonus: +15 Physical save: +13 (+3 eff.) Confusion immunity: +30% Pinning immunity: +5% Maximum life: +60.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. thick elven-silk cloak of protection (3 def, 11 armour)thick elven-silk cloak of protection (3 def, 11 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Armour: +11 Defense: +3 (+1 eff.) Changes resistances: +29% cold Spell save: +8 (+2 eff.) Mental save: +13 (+4 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. elven-silk robe of the mountain (+20%) (5 def, 0 armour)elven-silk robe of the mountain (+20%) (5 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 (+1 eff.) Changes resistances: +20% physical Changes damage: +20% physical A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. blightbringer's pair of voratun boots of uncanny dodging (7 def, 5 armour)blightbringer's pair of voratun boots of uncanny dodging (7 def, 5 armour) Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +7 (+2 eff.) Ranged Defense: +10 (+3 eff.) Fatigue: +4% Changes stats: +7 Mag Changes damage: +10% acid / +10% blight Disease immunity: +47% Spellpower: +10 (+4 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. insulating pair of voratun boots of tirelessness (0 def, 5 armour)insulating pair of voratun boots of tirelessness (0 def, 5 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes resistances: +12% fire / +14% cold Stamina each turn: +1.30 Maximum stamina: +34.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Noonedge (0 def, 2 armour) Noonedge (0 def, 2 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +7 (+1 eff.) Armour: +2 Effects on melee hit: * Slows global speed by 15% Changes resistances: +3% nature / +3% lightning Physical save: +6 (+2 eff.) Mental save: +7 (+2 eff.) Disarm immunity: +33% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level. cinder voratun gauntlets (0 def, 3 armour)cinder voratun gauntlets (0 def, 3 armour) Requires: - Talent Armour Training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Damage (Melee): 14 fire Changes resistances: +9% fire Changes damage: +11% fire Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. steady voratun gauntlets (0 def, 3 armour)steady voratun gauntlets (0 def, 3 armour) Requires: - Talent Armour Training Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +10 (+2 eff.) Armour: +3 Physical save: +10 (+3 eff.) Mental save: +7 (+2 eff.) Disarm immunity: +45% Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. leafwalker's drakeskin leather cap (0 def, 5 armour)leafwalker's drakeskin leather cap (0 def, 5 armour) Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes resistances: +15% nature Spell save: +9 (+3 eff.) Maximum life: +110.00 Healing mod.: +18% A cap made of leather. |
This item will automatically be transmogrified when you leave the level. voratun helm of knowledge (0 def, 5 armour)voratun helm of knowledge (0 def, 5 armour) Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +5 Cun / +5 Wil Mindpower: +6 (+1 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. cleansing voratun mail armour (5 def, 10 armour)cleansing voratun mail armour (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Infused by arcane disrupting forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+1 eff.) Fatigue: +16% Changes resistances: +19% nature / +16% blight A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. cleansing voratun mail armour of Eyal (5 def, 10 armour)cleansing voratun mail armour of Eyal (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Infused by nature Infused by arcane disrupting forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+1 eff.) Fatigue: +16% Changes resistances: +20% nature / +20% blight Life regen: +4.00 Maximum life: +99.00 Healing mod.: +30% A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. fortifying voratun mail armour (5 def, 10 armour)fortifying voratun mail armour (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+1 eff.) Fatigue: +16% Changes stats: +7 Str / +6 Con Maximum life: +100.00 A suit of armour made of mail. |
Anichik the reinforced leather armour (4 def, 12 armour) Anichik the reinforced leather armour (4 def, 12 armour)Requires: - Strength 18 Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 4 When wielded/worn: Armour: +12 Defense: +4 (+1 eff.) Fatigue: +8% Damage (Melee): 6 fire Damage (Ranged): 7 fire Changes resistances: +6% temporal / +16% fire / +3% cold / +13% physical Mental save: +3 (+1 eff.) Life regen: +1.60 Maximum life: +69.00 Healing mod.: +10% A suit of armour made of leather. |
Death's Embrace (18 def, 18 armour) Death's Embrace (18 def, 18 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Armour Hardiness: +15% Defense: +18 (+6 eff.) Damage when hit (Melee): 15 darkness / 15 cold Changes stats: +5 Dex / +5 Mag / +5 Cun Changes resistances: +30% temporal / +30% darkness / +30% cold Changes damage: +20% darkness / +20% cold Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Shades +0.10 Cunning / Stealth Critical mult.: +20.00% Stealth bonus: +10 Spellpower: +10 (+4 eff.) Healing mod.: -15% It can be used to turn yourself invisible (power 26, based on Cunning and Magic) for 10 turns, costing 36 power out of 50/50. This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
This item will automatically be transmogrified when you leave the level. multi-hued drakeskin leather armour of cold resistance (5 def, 8 armour)multi-hued drakeskin leather armour of cold resistance (5 def, 8 armour) Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 (+1 eff.) Fatigue: +8% Damage when hit (Melee): 13 acid / 13 fire / 13 cold / 13 lightning Changes resistances: +13% acid / +13% fire / +13% lightning / +42% cold A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. searing voratun plate armour (9 def, 16 armour)searing voratun plate armour (9 def, 16 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 (+3 eff.) Fatigue: +26% Damage (Melee): 22 acid / 23 fire Damage when hit (Melee): 14 acid / 14 fire Changes resistances: +24% acid / +27% fire A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. spiked voratun plate armour of implacability (9 def, 26 armour)spiked voratun plate armour of implacability (9 def, 26 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +26 Defense: +9 (+3 eff.) Fatigue: +16% Damage when hit (Melee): 20 physical Physical save: +15 (+4 eff.) A suit of armour made of metal plates. |
Tarruzor (22/22, 42.5-59.5 power, 14 apr) Tarruzor (22/22, 42.5-59.5 power, 14 apr)Requires: - Dexterity 35 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 42.5 - 59.5 Uses stats: 30% Wil, 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +14 Physical crit. chance: +2.5% Capacity: 22 Turns elapse between self-loadings: 3 On weapon hit: * 10% chance to stun, blind, pin, or confuse the target * 25% chance to put talents on cooldown Damage (Ranged): +15 temporal / +33 physical When wielded/worn: Ammo reloads per turn: +4 Arrows are used with bows to pierce your foes to death. |
quiver of dragonbone arrows (20/20, 51-71.4 power, 18 apr) quiver of dragonbone arrows (20/20, 51-71.4 power, 18 apr)Requires: - Dexterity 48 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 51.0 - 71.4 Uses stats: 30% Wil, 70% Dex, 50% Str Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +18 Physical crit. chance: +3.0% Capacity: 20 Arrows are used with bows to pierce your foes to death. |
410 alchemist agate 410 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
10 onyx 10 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
7 aquamarine 7 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli 7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 opal 9 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 sapphire 8 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz 4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
miner's iron pickaxe (dig speed 30 turns) miner's iron pickaxe (dig speed 30 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolรซ Mummified Egg-sac of UngolรซInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 58 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
5 emerald 5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 jade 11 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 spinel 6 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 turquoise 7 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (117 power, based on Willpower), costing 8 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
brass lantern 'Singewalker' brass lantern 'Singewalker'Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes resistances: +6% darkness / +3% lightning Mental save: +6 (+2 eff.) Light radius: +2 See stealth: +6 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
nightwalker's dwarven lantern of the zealot nightwalker's dwarven lantern of the zealotInfused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Physical crit. chance: +6.0% Physical power: +10 (+1 eff.) Changes stats: +6 Wil Changes resistances: +3% all Critical mult.: +20.00% Spell save: +15 (+4 eff.) Light radius: +4 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+3 eff.) Mindpower: +5 (+1 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 15 power out of 25/25) : Effective talent level: 3.0 Power cost: 15 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 16 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
The Bladed Rift The Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+4 eff.) Mindpower: +10 (+2 eff.) This item does not take a turn to use. Activating this item is instant. It can be used to activate talent Animate Blade (costing 11 power out of 25/25) : Effective talent level: 1.0 Power cost: 11 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animate blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
51 alchemist bloodstone 51 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
17 bloodstone 17 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 fire opal 7 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 garnet 6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 ruby 8 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Annulment (1/1) Rod of Annulment (1/1)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5), costing 22 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 146 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (4/4) Rod of Spydric Poison (4/4)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 12, dealing 440.00 nature damage (based on Magic) over 6 turns while rendering the target unable to move, costing 18 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. flaming pouch of voratun shots of accuracy (19/19, 54.5-65.4 power, 6 apr)flaming pouch of voratun shots of accuracy (19/19, 54.5-65.4 power, 6 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 54.5 - 65.4 Uses stats: 30% Wil, 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Accuracy: +23 Armour Penetration: +6 Physical crit. chance: +7.0% Capacity: 19 Burst (radius 1) on hit: +25 fire Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level. voratun torque of psychoportation [power 66] (22 cooldown)voratun torque of psychoportation [power 66] (22 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 It can be used to teleport randomly (rad 66), putting all charms on cooldown for 22 turns. Torques are made by powerful psionics to store psionic powers. |
8 amethyst 8 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. overpowered dragonbone wand of conjuration [power 895] (12 cooldown)overpowered dragonbone wand of conjuration [power 895] (12 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 It can be used to fire a bolt of a random element (dam 447-895), putting all charms on cooldown for 12 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
11 diamond 11 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
12 moonstone 12 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
10 pearl 10 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 amber 9 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 citrine 8 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 zircon 7 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
By Archer the Skeleton Archer level 29
5th Dusk 123rd year of Ascendancy at 02:37 see stats
By Archer the Skeleton Archer level 43
22nd Haze 124th year of Ascendancy at 05:32 see stats
By Archer the Skeleton Archer level 29
3rd Dusk 123rd year of Ascendancy at 09:05 see stats
By Archer the Skeleton Archer level 33
77th Dusk 123rd year of Ascendancy at 01:27 see stats
By Archer the Skeleton Archer level 38
10th Pyre 124th year of Ascendancy at 01:06 see stats
By Archer the Skeleton Archer level 32
72nd Dusk 123rd year of Ascendancy at 04:14 see stats
By Archer the Skeleton Archer level 45
70th Haze 124th year of Ascendancy at 07:46 see stats
By Archer the Skeleton Archer level 38
73rd Pyre 124th year of Ascendancy at 11:32 see stats
By Archer the Skeleton Archer level 6
2nd Mirth 122nd year of Ascendancy at 20:50 see stats
By Archer the Skeleton Archer level 42
34th Dusk 124th year of Ascendancy at 19:45 see stats
By Archer the Skeleton Archer level 31
65th Dusk 123rd year of Ascendancy at 14:37 see stats
By Archer the Skeleton Archer level 16
17th Haze 122nd year of Ascendancy at 18:28 see stats
By Archer the Skeleton Archer level 21
1st Wintertide 123rd year of Ascendancy at 12:09 see stats
By Archer the Skeleton Archer level 39
4th Flare 124th year of Ascendancy at 09:12 see stats
By Archer the Skeleton Archer level 45
27th Regrowth 125th year of Ascendancy at 13:47 see stats
By Archer the Skeleton Archer level 18
23rd Haze 122nd year of Ascendancy at 23:15 see stats
By Archer the Skeleton Archer level 41
19th Dusk 124th year of Ascendancy at 07:04 see stats
By Archer the Skeleton Archer level 10
49th Dusk 122nd year of Ascendancy at 08:25 see stats
By Archer the Skeleton Archer level 20
76th Haze 122nd year of Ascendancy at 05:27 see stats
By Archer the Skeleton Archer level 30
33rd Dusk 123rd year of Ascendancy at 07:23 see stats
By Archer the Skeleton Archer level 40
7th Flare 124th year of Ascendancy at 17:15 see stats
By Archer the Skeleton Archer level 50
51st Regrowth 125th year of Ascendancy at 13:02 see stats
By Archer the Skeleton Archer level 44
39th Haze 124th year of Ascendancy at 17:08 see stats
By Archer the Skeleton Archer level 7
18th Dusk 122nd year of Ascendancy at 21:06 see stats
By Archer the Skeleton Archer level 24
64th Regrowth 123rd year of Ascendancy at 02:54 see stats
By Archer the Skeleton Archer level 50
51st Regrowth 125th year of Ascendancy at 22:04 see stats
By Archer the Skeleton Archer level 30
33rd Dusk 123rd year of Ascendancy at 21:12 see stats
By Archer the Skeleton Archer level 23
48th Regrowth 123rd year of Ascendancy at 18:49 see stats
By Archer the Skeleton Archer level 32
65th Dusk 123rd year of Ascendancy at 18:34 see stats
By Archer the Skeleton Archer level 50
51st Regrowth 125th year of Ascendancy at 22:03 see stats
By Archer the Skeleton Archer level 29
33rd Dusk 123rd year of Ascendancy at 06:18 see stats
By Archer the Skeleton Archer level 6
6th Dusk 122nd year of Ascendancy at 22:54 see stats
By Archer the Skeleton Archer level 40
7th Flare 124th year of Ascendancy at 22:26 see stats
By Archer the Skeleton Archer level 46
31st Regrowth 125th year of Ascendancy at 21:20 see stats
By Archer the Skeleton Archer level 9
37th Dusk 122nd year of Ascendancy at 10:49 see stats
By Archer the Skeleton Archer level 16
16th Haze 122nd year of Ascendancy at 20:16 see stats
By Archer the Skeleton Archer level 36
44th Regrowth 124th year of Ascendancy at 16:18 see stats
By Archer the Skeleton Archer level 23
31st Regrowth 123rd year of Ascendancy at 16:06 see stats
By Archer the Skeleton Archer level 30
36th Dusk 123rd year of Ascendancy at 17:47 see stats
By Archer the Skeleton Archer level 17
20th Haze 122nd year of Ascendancy at 09:24 see stats
By Archer the Skeleton Archer level 28
2nd Dusk 123rd year of Ascendancy at 14:01 see stats
Log
Archer's Steady Shot hits Elandar for 998 physical, 12 blight, (1012 total damage).
Thaurhereg's ice storm area effect hits Archer for (60 absorbed), 0 cold (0 total damage).
Elandar casts Regeneration.
Elandar starts regenerating health quickly.
Thaurhereg casts Blood Grasp.
Thaurhereg speeds up.
Elandar speeds up.
Archer resists!
Thaurhereg's Blood Grasp hits Archer for (273 absorbed), 0 blight (0 total damage).
Thaurhereg's ice storm area effect hits Archer for (60 absorbed), 0 cold (0 total damage).
Talent Shoot Down is ready to use.
Archer performs a ranged critical strike against Elandar!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Archer's Steady Shot hits Elandar for 880 physical damage.
Archer's Steady Shot killed Elandar!
Saving game...
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
Option unlocked: New Class: Adventurer
Option unlocked: New game difficulty mode: Insane
Saving done.
Archer deactivates Slow Motion.
Archer deactivates Intuitive Shots.
Archer deactivates Aim.
The shield around Archer crumbles.