Slsar the level 10 Cornac Bulwark by Traskelion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBulwark
Level / Exp10 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 23)
Dexterity25 (base 24)
Constitution22 (base 19)
Magic10 (base 10)
Willpower13 (base 13)
Cunning12 (base 10)

Resources

Life388/388
Stamina104/104
Healing Factor1.2024166372473
Regeneration6.8147527769066

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage42
Accuracy41
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)44.918038495688 (72.903125182002%)
Defense20
Ranged Defense20
Fatigue13
Physical Save27
Spell Save23
Mental Save8

Defense: Resistances

Cold+ 20%( 70%)
Light+ 30%( 70%)
Fire+ 31%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance39%
Instadeath Resistance100%
Knockback Resistance79%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.30
1/5
1/5
1/5
0/5
Technique / Shield offense1.30
2/5
1/5
1/5
0/5
Technique / Shield defense1.30
3/5
1/5
1/5
0/5
Technique / Combat techniques1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
2/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Slsar the Cornac Bulwark level 10
78th Pyre 122nd year of Ascendancy at 18:41
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


You gain 1.18 gold from the transmogrification of
shielding rune (absorb 62; dur 4; cd 17).
You gain 2.05 gold from the transmogrification of
blink rune of the psychic (range 3; phase 13; cd 19).
You gain 0.54 gold from the transmogrification of
teleportation rune (range 27; cd 17).
New shimmer option unlocked: iron mace
Slsar wears (replacing
iron waraxe of vileness (12-17 power, 2 apr)): iron mace of daylight (12-18 power, 2 apr).

Slsar wears (replacing
iron mace of daylight (12-18 power, 2 apr)): arcing iron waraxe of massacre (18-26 power, 2 apr).

You gain 0.71 gold from the transmogrification of
reinforced iron shield of lightning resistance (+15%) (0 def, 3 armour, 11-13 power, 40.5 block).
You gain 0.71 gold from the transmogrification of
reinforced iron shield of fire resistance (+15%) (0 def, 3 armour, 10-11 power, 42.5 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of fire resistance (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.74 gold from the transmogrification of
flaming iron waraxe of paradox (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
You gain 1.24 gold from the transmogrification of
iron greatsword of erosion (16-25 power, 1 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 4; cd 15).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 4; cd 18).
You gain 2.05 gold from the transmogrification of
blink rune of the psychic (range 3; phase 13; cd 18).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 15).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 15).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 4; cd 13).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 2; cd 11).
You gain 1.11 gold from the transmogrification of
healing infusion of the sneak (heal 64; cd 13).
There is a previous level here (press '' or right click to use).