Neverdie the level 9 Higher Bulwark by ijukeahymn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassBulwark
Level / Exp9 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 24)
Dexterity24 (base 21)
Constitution21 (base 21)
Magic11 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life332/332
Stamina72/72
Healing Factor1.194804467222
Regeneration4.3820015112512

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth13.843738619919
See Invisible13.843738619919

Offense: Mainhand

Damage32
Accuracy49
Crit Chance8%
APR2
Speed1.11

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%
Acid+3%
Light+10%
All0%

Offense: Damage Penetration

Cold+10%

Defense: Base

Armour (hardiness)39.384143662176 (62.32946707186%)
Defense12
Ranged Defense12
Fatigue22
Physical Save21
Spell Save8
Mental Save8

Defense: Resistances

Acid+ 5%( 70%)
Light+ 30%( 70%)
Temporal+ 16%( 70%)
Darkness+ 20%( 70%)
Physical+ 5%( 70%)
Lightning+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
2/5
1/5
0/5
0/5
Technique / Shield defense1.30
5/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
4/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
3/5
2/5
0/5

Effects

talent
talent

Quests

failed
done
active

Equipment

On feet
On hands
On head
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

There is nowhere left to explore.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 3.31 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 0.45 gold from the transmogrification of
iron mace of massacre (18-26 power, 2 apr).
Space around you starts to dissolve...


You are yanked out of this place!


You gain 0.27 gold from the transmogrification of
iron shield of fire resistance (+16%) (0 def, 2 armour, 8-9 power, 20.5 block).
You gain 1.31 gold from the transmogrification of
impenetrable iron plate armour of cold resistance (0 def, 13 armour).
You gain 1.11 gold from the transmogrification of
rough leather sling of cold.
You gain 1.50 gold from the transmogrification of
mighty rough leather sling.
You gain 2.49 gold from the transmogrification of
flaming iron mace of phasing (14-19 power, 8 apr).
You gain 6.37 gold from the transmogrification of
Smolderroar (14-20 power, 2 apr).
You gain 1.43 gold from the transmogrification of
elm longbow of lightning.
You gain 0.25 gold from the transmogrification of
iron greatsword (18-29 power, 1 apr).
You gain 1.16 gold from the transmogrification of
shielding rune (absorb 54; dur 4; cd 16).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 405%; cd 11).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:41.


Saving game...

Saving done.

Saving game...

Saving done.