Bungus the level 7 Cornac Berserker by Faldahar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp7 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 26)
Dexterity14 (base 11)
Constitution17 (base 17)
Magic10 (base 10)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life263/263
Mana41/41
Stamina140/140
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage50
Accuracy23
Crit Chance8%
APR6
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)19.317011280365 (72.903125182002%)
Defense4
Ranged Defense4
Fatigue15
Physical Save20
Spell Save8
Mental Save18

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Bungus picks up (i.):
agate.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.55 gold pieces.

You pickup 0.95 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.95 gold pieces.

You pickup 0.80 gold pieces.

Bungus picks up (o.):
zircon.
There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 1.05 gold from the transmogrification of
fungal rough leather sling.
You gain 1.42 gold from the transmogrification of
gifted mossy mindstar of life (77% power, 12 apr, mind damage).
You gain 2.59 gold from the transmogrification of
fungal elm longbow of dampening.
You gain 1.07 gold from the transmogrification of
flaming iron dagger (100% power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.