Klik the level 16 Skeleton Marauder by carnagehunter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexFemale
RaceSkeleton
ClassMarauder
Level / Exp16 / 100%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 25)
Dexterity47 (base 35)
Constitution29 (base 26)
Magic14 (base 10)
Willpower25 (base 10)
Cunning27 (base 11)

Resources

Life596/628
Stamina19/142
Healing Factor1.3524687383467
Regeneration8.452929614667

Speed

Mental+11.134043010989%
Attack0%
Movement+124.19178889232%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage43
Accuracy51
Crit Chance25%
APR13
Speed0.90

Offense: Offhand

Damage32
Accuracy51
Crit Chance25%
APR13
Speed0.90

Offense: Spell

Spellpower18
Crit Chance10%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+6%
Physical+4%
Temporal+6%
Blight+3%
Arcane+3%
Cold+14%
All0%

Offense: Damage Penetration

Blight+5%
Physical+16%

Defense: Base

Armour (hardiness)20 (38.594633868923%)
Defense42
Ranged Defense42
Fatigue0.92380522168512
Physical Save21
Spell Save16
Mental Save18

Defense: Resistances

Acid+ 10%( 70%)
Arcane+ 9%( 70%)
Cold+ 43%( 70%)
All+ 4%( 70%)
Darkness+ 14%( 70%)
Light+ 15%( 70%)
Physical+ 16%( 70%)
Mind+ 10%( 70%)
Lightning+ 10%( 70%)
Fire+ 29%( 70%)
Nature+ 7%( 70%)

Defense: Immunities

Pinning Resistance100%
Bleed Resistance100%
Confusion Resistance32%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Stun Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
2/5
2/5
0/5
0/5
Technique / Combat techniques1.30
1/5
5/5
0/5
0/5
Technique / Bloodthirst1.00
1/5
3/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
3/5
1/5
1/5
1/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
2/5
1/5
2/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
2/5
1/5
1/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.30
1/5
1/5
1/5
0/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect
detrimental effect

Quests

done
failed
done
failed
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Klik the Skeleton Marauder level 10
12nd Dusk 122nd year of Ascendancy at 03:22
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Klik the Skeleton Marauder level 8
7th Dusk 122nd year of Ascendancy at 21:27
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Klik the Skeleton Marauder level 8
6th Dusk 122nd year of Ascendancy at 02:29
see stats

Log


Ce'Niwen the minotaur's devouring flames area effect drains life from Yvesemira the rogue!

Ce'Niwen the minotaur receives
2 healing from Something.
Ce'Niwen the minotaur receives
1 healing from Yvesemira the rogue.
Ce'Niwen the minotaur's devouring flames area effect hits Yvesemira the rogue for
(11 flat reduction), 13 fire (13 total damage).
Ce'Niwen the minotaur receives
3 healing from Something.

There is an item here:
Mummified Egg-sac of Ungolë
There is an exit to the worldmap here (press '' or right click to use).
Something shoves Rogue aside.


You cannot go into the wilds with the following effects: Confused

Ce'Niwen the minotaur receives
2 healing from Something.
Ce'Niwen the minotaur receives
3 healing from Something.
Klik has finished recovering.

Klik no longer revels in blood quite so much.

Klik seems more focused.

Talent Skullcracker is ready to use.
Talent Heartseeker is ready to use.
Something shoves Something aside.


You gain 12.60 gold from the transmogrification of
Daimysus the Voidvagrant (13-18 power, 3 apr).
You gain 0.75 gold from the transmogrification of
yew magestaff (20-24 power, 4 apr, cold element).
You gain 11.31 gold from the transmogrification of
hardened leather sling 'Fogtooth'.
You gain 0.50 gold from the transmogrification of
steel dagger (10-14 power, 6 apr).
You gain 1.11 gold from the transmogrification of
healing infusion of the titan (heal 98; cd 14).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.