Klin the level 11 Yeek Summoner by carnagehunter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp11 / 93%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity9 (base 11)
Constitution12 (base 17)
Magic10 (base 10)
Willpower40 (base 25)
Cunning30 (base 26)

Resources

Life186/186
Equilibrium20
Healing Factor1.3243819948412
Regeneration0.5297527979365

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision7

Offense: Mainhand

Damage12
Accuracy27
Crit Chance9%
APR24
Speed1.00

Offense: Offhand

Damage7
Accuracy27
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower13
Crit Chance7%
Speed1

Offense: Mind

Mindpower35.5
Crit Chance11%
Speed1

Defense: Base

Armour (hardiness)18 (30%)
Defense2.65
Ranged Defense2.65
Fatigue10
Physical Save29.575
Spell Save17.5
Mental Save36.319239316928

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance34%
Instadeath Resistance100%
Confusion Resistance69%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
4/5
4/5
2/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
1/5
0/5
Cunning / Survival1.00
3/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Klin the Yeek Summoner level 10
4th Mirth 122nd year of Ascendancy at 13:28
see stats

Log

Talent Infusion: Wild is ready to use.
Talent Infusion: Healing is ready to use.
Klin stops regenerating health quickly.

Talent Nature's Touch is ready to use.
Talent Hydra is ready to use.
Talent Infusion: Regeneration is ready to use.

Ran for 7 turns (stop reason: interesting terrain).


There is a next level here (press '' or right click to use).

Space around you starts to dissolve...


You are yanked out of this place!

Ran for 29 turns (stop reason: saving).

There is a Very old halfling ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:25.


Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.


Ran for 5 turns (stop reason: didn't move).


Saving done.

Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:05.


Klin meditates on nature.

Klin deactivates Master Summoner.