Drunkin' Rob the level 10 Cornac Skirmisher by RegentMcArdle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceCornac
ClassSkirmisher
Level / Exp10 / 64%
Sizebig
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity31 (base 28)
Constitution11 (base 10)
Magic12 (base 10)
Willpower16 (base 11)
Cunning21 (base 18)

Resources

Life216/216
Stamina142/142
Healing Factor1.1097162075846
Regeneration0.27742905189616

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision10
See Stealth50.612486196198
See Invisible50.612486196198

Offense: Mainhand

Damage36
Accuracy40
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower19
Crit Chance6%
Speed1

Offense: Damage Bonus

Temporal+10%
Lightning+10%
Light+10%
All0%

Defense: Base

Armour (hardiness)24 (63.594633868923%)
Defense36
Ranged Defense36
Fatigue2.9238052216851
Physical Save25
Spell Save23
Mental Save22

Defense: Resistances

Darkness+ 6%( 70%)
Light+ 36%( 70%)
Temporal+ 20%( 70%)
Fire+ 5%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance22%
Pinning Resistance24%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Cunning / Called Shots1.30
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
5/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5
Cunning / Survival1.30
5/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
done
done
active
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Ran for 45 turns (stop reason: at exit).

You gain 1.11 gold from the transmogrification of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (104% power, 2 apr).
You gain 2.30 gold from the transmogrification of
thought-forged iron greatsword (114% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (110% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (114% power, 1 apr).
You gain 5.70 gold from the transmogrification of
balanced iron greatmaul of the mystic (113% power, 1 apr).
There is a next level here (press '' or right click to use).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 3.01 gold from the transmogrification of
scholar's pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.62 gold from the transmogrification of
miner's iron pickaxe (dig speed 30 turns).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 5th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a previous level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.