Vince the level 15 Dwarf Summoner by Blackjack911

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassSummoner
Level / Exp15 / 26%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity13 (base 11)
Constitution32 (base 25)
Magic9 (base 10)
Willpower43 (base 32)
Cunning40.669708985891 (base 24)

Resources

Life-3/442
Equilibrium56
Healing Factor1.6933663366337
Regeneration50.411515841584

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth30.594501703127
See Invisible30.594501703127
ESP Range10
ESP Kindsdragon, demon/minor, demon/major

Offense: Mainhand

Damage26
Accuracy31
Crit Chance12%
APR30
Speed1.00

Offense: Offhand

Damage25
Accuracy31
Crit Chance12%
APR30
Speed1.00

Offense: Spell

Spellpower4.5
Crit Chance10%
Speed1

Offense: Mind

Mindpower42
Crit Chance14%
Speed1

Offense: Damage Bonus

Physical+12%
Mind+3%
Nature+28%

Offense: Damage Penetration

Fire+20%

Defense: Base

Armour (hardiness)18 (30%)
Defense14
Ranged Defense21
Fatigue15
Physical Save23
Spell Save22
Mental Save28

Defense: Resistances

Blight+ 20%( 70%)
Arcane+ 9%( 70%)
Cold+ 20%( 70%)
All+ 4%( 70%)
Lightning+ 13%( 70%)
Temporal+ 30%( 70%)
Mind+ 10%( 70%)
Physical+ 6%( 70%)
Fire+ 50%( 70%)
Nature+ 64%( 70%)

Defense: Immunities

Silence Resistance20%
Bleed Resistance50%
Confusion Resistance20%
Poison Resistance61%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
2/5
1/5
Wild-gift / Summoning (distance)1.30
3/5
3/5
1/5
2/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
3/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

done
done
done
done
done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Vince the Dwarf Summoner level 10
3rd Profit 122nd year of Ascendancy at 04:16
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Vince the Dwarf Summoner level 5
19th Voratun 122nd year of Ascendancy at 01:54
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Vince the Dwarf Summoner level 8
31st Voratun 122nd year of Ascendancy at 07:38
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Vince the Dwarf Summoner level 11
11st Profit 122nd year of Ascendancy at 21:44
see stats

Log

Talent Jelly is ready to use.

Vince is confused and fails to use Stone Golem.


Vince is confused and fails to use Stone Golem.

Talent Fire Drake is ready to use.
Something hits
Vince for 53 physical, 17 physical (70 total damage).
Something hits
Vince for 60 physical, 17 physical (76 total damage).

Vince recovers sight.

Vince is no longer illuminated.

Something hits
Vince for 60 physical, 17 physical (76 total damage).
Something hits
Vince for 54 physical, 17 physical (71 total damage).

Minotaur of the Labyrinth uses Sunder Arms.

Minotaur of the Labyrinth misses War hound.
War hound hits Islibeth the giant black ant for 79 physical damage.
Vince seems more focused.


Vince summons an Stone Golem!

Vince's mind surges with critical power!

Stone golem hits Minotaur of the Labyrinth for 43 physical damage.
Talent Infusion: Regeneration is ready to use.

Vince uses Infusion: Regeneration.

Vince starts regenerating health quickly.

Stone golem uses Unstoppable.

Islibeth the giant black ant's Shoot performs a ranged critical strike against Vince!
Saving game...