Barytir the level 13 Orc Archmage by RETRAXUS

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassArchmage
Level / Exp13 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic30 (base 29)
Willpower24 (base 16)
Cunning36 (base 33)

Resources

Life-24/218
Mana220/254
Steam100/100
Healing Factor1.3597162075846
Regeneration4.41907767465

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth7
See Invisible5

Offense: Mainhand

Damage14
Accuracy7
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance10%
Speed1

Offense: Mind

Mindpower25
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+18%
Physical+13%
Arcane+8%
All+5%
Nature+13%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save17
Spell Save18
Mental Save26

Defense: Resistances

Blight+ 26%( 70%)
Nature+ 35%( 70%)
Cold+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
3/5
0/5
0/5
Spell / Phantasm1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
5/5
0/5
0/5
0/5
Steamtech / Physics1.00
5/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active
done
active
active

Equipment

On hands
On fingers
Around neck
In main hand
Around waist
Light source
On head
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Barytir the Orc Archmage level 10
21st Retaking 124th year of Ascendancy at 17:50
see stats

Log


Barytir casts
Flame.
Sunwall archer shoots!
Barytir's Flame hits Sunwall archer for
86 fire damage.
Barytir's Flame killed Sunwall archer!
Sunwall archer's Shoot hits
Barytir for 35 physical, 12 fire, 10 fire (57 total damage).

Resting starts...

Talent Lightning is ready to use.
Talent Flame is ready to use.
Talent Illuminate is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Barytir picks up (j.):
woollen robe (0 def, 0 armour).
Barytir casts
Illuminate.
Ran for 3 turns (stop reason: hostile spotted to the west (sunwall archer)).


Barytir casts
Lightning.

Talent Lightning is ready to use.

Sunwall archer shoots!
Sunwall archer's Shoot hits
Barytir for 45 physical, 9 fire, 4 mind (58 total damage).

Sunwall archer shoots!
Sun-mage casts
Searing Light.
Sun-mage hits Barytir for 82 light damage.
Sunwall archer's Shoot hits
Barytir for 48 physical, 9 fire, 7 mind (65 total damage).
Sun-mage's light area effect hits
Barytir for 41 light damage.
Barytir the level 13 orc archmage was jerkied to death by a sun-mage on level 2 of Sunwall Outpost.