Captain the level 1 Ghoul Adventurer by hawthorne517

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceGhoul
ClassAdventurer
Level / Exp1 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity13 (base 12)
Constitution20 (base 12)
Magic12 (base 12)
Willpower12 (base 14)
Cunning11 (base 13)

Resources

Insanity0/100
Psi104/104
Vim100/100
Life129/135
Paradox300
Stamina105/105
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Barehand

Damage8
Accuracy21
Crit Chance0%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save13
Spell Save8
Mental Save8

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Tentacles1.00
0/5
0/5
0/5
0/5
Corruption / Brutality1.00
2/5
0/5
0/5
0/5
Demented / Controlled horrors1.00
1/5
0/5
0/5
0/5
Psionic / Solipsism1.00
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Energy1.00
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5
Psionic / Finer energy manipulations1.00
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log


Resting starts...

Rested for 29 turns (stop reason: all resources and life at maximum).


Ran for 11 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Captain is affected by the glimmerstone!

Lore found:
note from the Necromancer
Ran for 2 turns (stop reason: hostile spotted to the east (white worm mass)).


Captain hits White worm mass for 7 physical damage.
Captain converts some damage to Psi!
White worm mass hits Captain for 1 to psi, 4 physical (5 total damage).

Captain hits White worm mass for 7 physical damage.
White worm mass misses Captain.
White worm mass misses Captain.

White worm mass uses
Multiply.

Captain converts some damage to Psi!
White worm mass hits Captain for 1 to psi, 4 physical (5 total damage).

White worm mass misses Captain.
White worm mass uses
Multiply.

White worm mass uses
Multiply.