Merlin the level 11 Cornac Archmage by DocHolliday

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp11 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic38 (base 36)
Willpower29 (base 25)
Cunning13 (base 11)

Resources

Life-14/166
Mana144/327
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy16
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower32
Crit Chance22%
Speed1

Offense: Mind

Mindpower27
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+6%
Lightning+30%
Light+9%
Darkness+3%
Blight+16%
Arcane+18%
Fire+6%
Acid+6%

Offense: Damage Penetration

Darkness+15%
Light+5%
Arcane+15%
Cold+15%
Mind+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save13
Spell Save24
Mental Save22

Defense: Resistances

Blight+ 24%( 70%)
Darkness+ 12%( 70%)
Cold+ 12%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
2/5
0/5
0/5
Spell / Phantasm1.30
2/5
3/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
2/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
2/5
2/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
5/5
1/5
2/5
0/5
Spell / Divination1.30
2/5
1/5
0/5
0/5

Effects

Quests

active
done
active
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Merlin the Cornac Archmage level 10
3rd Mirth 122nd year of Ascendancy at 06:47
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Merlin the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 11:26
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Merlin the Cornac Archmage level 6
77th Pyre 122nd year of Ascendancy at 10:37
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 56 turns (stop reason: at door).


Merlin casts
Illuminate.
Merlin's spell attains critical power!

Merlin casts
Arcane Eye.
Merlin casts
Lightning.

Merlin casts
Lightning.
The Possessed casts
Earthen Missiles.

Merlin casts
Lightning.
Merlin's spell attains critical power!
Merlin hits The Possessed for 244 lightning damage.
Merlin starts to bleed.

Thief slows down.

Thief deactivates
Stealth.
Thief performs a melee critical strike against Merlin!
The Possessed's Earthen Missiles hits
Merlin for 25 physical, 4 physical (29 total damage).
The Possessed's Earthen Missiles hits
Merlin for 23 physical, 4 physical (27 total damage).
Phantasmal Shield hits The Possessed for
122 light damage.
Thief hits Merlin for 40 physical, 14 physical, 5 nature (59 total damage).
Bleeding from The Possessed hits
Merlin for 8 physical damage.
The Possessed uses
Infusion: Healing.
The Possessed receives
88 healing from Infusion: Healing.
The Possessed casts
Pulverizing Auger.
The Possessed hits Merlin for 58 physical damage.
Merlin the level 11 cornac archmage was squished to death by The Possessed and used as a new host on level 3 of Ruins of Kor'Pul.