Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.3 |
| Addons | Items Vault 1.0.3 Ignore Race/Class Locks 1.0.3 |
| Campaign | Arena |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Dwarf |
| Class | Berserker |
| Level / Exp | 28 / 75% |
| Size | medium |
| Lifes / Deaths | Killed by patchwork troll at level 28 on the 19th Voratun 122nd year of Ascendancy at 16:50 6 / 1 |
Primary Stats
| Strength | 70 (base 60) |
| Dexterity | 9 (base 11) |
| Constitution | 62 (base 52) |
| Magic | 8 (base 10) |
| Willpower | 23 (base 10) |
| Cunning | 17 (base 10) |
Resources
| Life | -62/1036 |
| Stamina | 75/174 |
| Healing Factor | 1.16 |
| Regeneration | 41.122 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| ESP Range | 10 |
| ESP Kinds | dragon |
Offense: Mainhand
| Damage | 113 |
| Accuracy | 46 |
| Crit Chance | 20% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21.45 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +12% |
Defense: Base
| Armour (hardiness) | 25.2 (95%) |
| Defense | 18.65 |
| Ranged Defense | 18.65 |
| Fatigue | 18 |
| Physical Save | 36.475 |
| Spell Save | 25.3 |
| Mental Save | 27.875 |
Defense: Resistances
| Acid | + 32%( 70%) |
| Lightning | + 36%( 70%) |
| Nature | + 35%( 70%) |
| Temporal | + 21%( 70%) |
| Fire | + 32%( 70%) |
| Physical | + 32%( 70%) |
| Cold | + 32%( 70%) |
| All | + 15%( 70%) |
Defense: Immunities
| Stun Resistance | 51% |
| Confusion Resistance | 22% |
| Pinning Resistance | 48% |
| Knockback Resistance | 50% |
| Instadeath Resistance | 100% |
| Blind Resistance | 50% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 229 life. Its effects scale with your Strength stat. |
Class Talents
| Technique / Two-handed maiming | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Warcries | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.20 |
| 5/5 |
| 5/5 |
| 3/5 |
| 5/5 |
| Technique / Two-handed weapons | 1.30 |
| 3/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
| talent | Berserker |
| beneficial effect | The thrill of combat improves the target's maximum life by 12%, life regeneration by 30.00, and stamina regeneration by 6.00. Bloodbath |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| On feet | grounding pair of rough leather boots (0 def, 1 armour) grounding pair of rough leather boots (0 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +5% lightning / +7% temporal A pair of boots made of leather. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | rough leather cap of constitution (+3) (0 def, 1 armour) rough leather cap of constitution (+3) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Con A cap made of leather. |
| Tool | dream-smith's iron pickaxe (dig speed 13 turns) dream-smith's iron pickaxe (dig speed 13 turns)Infused by psionic forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Damage when the wearer hits(melee): 7 dreamforge Mental save: +6 It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
| On fingers | rogue's copper ring of nature (+24%) rogue's copper ring of nature (+24%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +6 Changes stats: +3 Cun Changes resistances: +24% nature Changes damage: +12% nature Rings can have magical properties. |
| On fingers | psionicist's gold ring of clarity psionicist's gold ring of clarityInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +4 Wil Mental save: +14 Confusion immunity: +22% Rings can have magical properties. |
| Around waist | stabilizing drakeskin leather belt of life stabilizing drakeskin leather belt of lifeInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical save: +5 Life regen: +0.20 Healing mod.: +16% A belt that goes around your waist. |
| In main hand | steel greatmaul of projection (26.5-39.75 power, 2 apr) steel greatmaul of projection (26.5-39.75 power, 2 apr)Requires: - Strength 16 Infused by psionic forces 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 26.5 - 39.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +1.0% Attack speed: 100% Damage when this weapon hits: +9 mind It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Massive two-handed maul. |
| On hands | rough leather gloves (0 def, 1 armour) rough leather gloves (0 def, 1 armour)1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Chromatic Harness (10 def, 14 armour) Chromatic Harness (10 def, 14 armour)Requires: - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% physical / +20% fire / +20% cold / +20% lightning / +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. |
| Cloak | enveloping elven-silk cloak of protection (9 def, 0 armour) enveloping elven-silk cloak of protection (9 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +9 Spell save: +10 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | inertial gold amulet of constitution (+4) inertial gold amulet of constitution (+4)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +4 Con Pinning immunity: +22% Stamina each turn: +0.40 Amulets can have magical properties. |
Inventory
restful stralite amulet restful stralite amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -5% Life regen: +0.60 Amulets can have magical properties. |
stralite amulet stralite amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 4 Amulets can have magical properties. |
Moon (30-39 power, 30 apr) Moon (30-39 power, 30 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 30.0 - 39.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +30 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +20 darkness When wielded/worn: Changes damage: +10% darkness Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light abound, it fades. |
caustic dwarven-steel greatmaul of crippling (41.5-62.25 power, 2 apr) caustic dwarven-steel greatmaul of crippling (41.5-62.25 power, 2 apr)Requires: - Strength 24 Infused by nature Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 41.5 - 62.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% Special effect when this weapon crits: cripple the target Damage conversion: 38% acid blind When wielded/worn: Physical crit. chance: +8.0% Changes resistances penetration: +10% acid Life regen: +0.60 Massive two-handed maul. |
insidious stralite greatsword (48.5-77.6 power, 3 apr) insidious stralite greatsword (48.5-77.6 power, 3 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 48.5 - 77.6 Uses stat: 120% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% Damage when this weapon hits: +28 insidious poison Massive two-handed swords. |
Blade of Distorted Time (40-56 power, 10 apr) Blade of Distorted Time (40-56 power, 10 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 80% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% Special effect when this weapon hits: 20% to slow target Damage conversion: 20% temporal When wielded/worn: Changes damage: +10% physical / +12% temporal It can be used to activate talent Rethread (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Creates a wake of temporal energy that deals 25.35 damage in a beam, as you attempt to rethread the timeline. Affected targets may be stunned, blinded, pinned, or confused for 3 turns. Each target you hit with Rethread will reduce your Paradox by 2. The damage will increase with your Paradox and Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
surging elven-wood vilestaff of might (25-30 power, 5 apr, acid damage) surging elven-wood vilestaff of might (25-30 power, 5 apr, acid damage)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 100% Mag Damage type: Acid Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% acid Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +12 Spell crit. chance: +11% Staves designed for wielders of magic, by the greats of the art. |
quick dwarven-steel waraxe of corruption (18-25.2 power, 4 apr) quick dwarven-steel waraxe of corruption (18-25.2 power, 4 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 18.0 - 25.2 Uses stat: 100% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +4.5% Attack speed: 90% Special effect when this weapon hits: 20% chance to curse the target Damage when this weapon hits: +8 darkness / +8 blight When wielded/worn: Accuracy: +9 Changes stats: +1 Dex One-handed war axes. |
ancient cashmere robe of retribution (2 def, 0 armour) ancient cashmere robe of retribution (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Changes stats: +6 Mag Damage when the wearer is hit: 9 fire / 7 cold / 8 lightning / 9 acid Changes resistances: +8% temporal Changes damage: +10% temporal A cloth vestment. It offers no intrinsic protection but can be enchanted. |
179 alchemist agate 179 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
volcanic elven-wood wand of lightning [power 198] (6 cooldown) volcanic elven-wood wand of lightning [power 198] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 When wielded/worn: Talent granted: +3 Volcano It can be used to fire a beam of lightning (dam 66-198), placing all other charms into a 6 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
Arena Battler 20
Got to wave 20 in the arena.By Gholam the Dwarf Berserker level 19
18th Voratun 122nd year of Ascendancy at 00:40 see stats
Level 10
Got a character to level 10.By Gholam the Dwarf Berserker level 10
17th Voratun 122nd year of Ascendancy at 00:51 see stats
Level 20
Got a character to level 20.By Gholam the Dwarf Berserker level 20
18th Voratun 122nd year of Ascendancy at 05:23 see stats
XXX the Destroyer
Earned the rank of Destroyer in the arena.By Gholam the Dwarf Berserker level 21
18th Voratun 122nd year of Ascendancy at 12:51 see stats
Log
Gholam performs a critical strike!
Gholam hits patchwork troll for 105 physical, 9 mind, 4 mind, 3 fire damage (total 119.12).
Patchwork troll hits Gholam for 16 physical damage.
Gholam hits patchwork troll for 3 fire damage.
Patchwork troll resists the mind attack!
Gholam hits patchwork troll for 58 physical, 5 mind, 4 mind, 3 fire damage (total 68.14).
Gholam hits patchwork troll for 3 fire damage.
Patchwork troll hits Gholam for 0 physical damage.
Patchwork troll resists the mind attack!
Patchwork troll resists the dream forge!
Gholam hits patchwork troll for 63 physical, 5 mind, 2 mind, 2 fire damage (total 69.80).
Gholam hits patchwork troll for 2 fire damage.
Gholam hits patchwork troll for 62 physical, 9 mind, 4 mind, 3 fire damage (total 76.54).
Talent Death Blow is ready to use.
Patchwork troll's skin returns to normal.
Gholam hits patchwork troll for 3 fire damage.
Patchwork troll resists the mind attack!
Gholam hits patchwork troll for 111 physical, 5 mind, 4 mind, 3 fire damage (total 121.29).
You pickup 0.70 gold pieces.
You pickup 0.55 gold pieces.
Gholam hits patchwork troll for 3 fire damage.
Patchwork troll hits Gholam for 63 physical damage.
Patchwork troll killed Gholam!
Gholam the level 28 dwarf berserker was shattered to death by a patchwork troll on level 37 of The Arena.
