Razkin Shadowstone the level 16 Dwarf Anorithil by TannhauserGate

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassAnorithil
Level / Exp16 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity8 (base 10)
Constitution22 (base 17)
Magic48 (base 43)
Willpower28 (base 10)
Cunning41 (base 27)

Resources

Life651/651
Positive65/65
Negative65/65
Healing Factor1.2224166372474
Regeneration3.972854071054

Speed

Mental0%
Attack0%
Movement+15.535186836848%
Spell+5.2354342604945%
Global+100%

Vision

Sight10
Lite7
Infravision5
See Stealth6
See Invisible7

Offense: Mainhand

Damage29
Accuracy2
Crit Chance12%
APR4
Speed1.00

Offense: Spell

Spellpower40
Crit Chance24%
Speed0.95025027171423

Offense: Mind

Mindpower29
Crit Chance10%
Speed1

Offense: Damage Bonus

Darkness+8%
Light+8%
Nature+8%
Blight+18%
Arcane+18%
Fire+8%
All0%

Offense: Damage Penetration

Cold+5%
Lightning+15%

Defense: Base

Armour (hardiness)20 (30%)
Defense16
Ranged Defense16
Fatigue5
Physical Save20
Spell Save40
Mental Save29

Defense: Resistances

Acid+ 15%( 70%)
Blight+ 14%( 70%)
Arcane+ 18%( 70%)
Cold+ 21%( 70%)
All+ 4%( 70%)
Lightning+ 29%( 70%)
Light+ 7%( 70%)
Temporal+ 11%( 70%)
Physical+ 16%( 70%)
Fire+ 42%( 70%)
Nature+ 14%( 70%)

Defense: Immunities

Pinning Resistance24%
Instadeath Resistance100%
Knockback Resistance22%
Disarm Resistance32%
Poison Resistance30%
Blind Resistance24%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
2/5
1/5
2/5
0/5
Celestial / Sunlight1.30
4/5
3/5
1/5
2/5
Celestial / Star fury1.30
2/5
1/5
1/5
0/5
Celestial / Twilight1.30
1/5
1/5
1/5
1/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
1/5
0/5
Celestial / Hymns1.30
1/5
1/5
1/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
1/5
Celestial / Chants1.30
2/5
1/5
1/5
1/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
failed
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Razkin Shadowstone the Dwarf Anorithil level 10
4th Profit 122nd year of Ascendancy at 08:04
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Razkin Shadowstone the Dwarf Anorithil level 5
19th Voratun 122nd year of Ascendancy at 01:42
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Razkin Shadowstone the Dwarf Anorithil level 11
8th Profit 122nd year of Ascendancy at 01:00
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Razkin Shadowstone the Dwarf Anorithil level 11
6th Profit 122nd year of Ascendancy at 19:28
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Razkin Shadowstone the Dwarf Anorithil level 15
43rd Profit 122nd year of Ascendancy at 09:12
see stats

Log

Razkin Shadowstone HEALS from arcane damage!
Skeleton magus hits Razkin Shadowstone for 179 arcane, 54 healing (179 total damage) [54 healing].
Talent Searing Light is ready to use.
Burning from Skeleton magus hits
Razkin Shadowstone for 18 fire damage.

Razkin Shadowstone casts
Searing Light.
You collect a new ingredient:
skeleton mage skull (1).
Razkin Shadowstone hits Skeleton magus for 111 light damage.
Razkin Shadowstone killed Skeleton magus!
Talent Moonlight Ray is ready to use.
Burning from Skeleton magus hits
Razkin Shadowstone for 18 fire damage.

Razkin Shadowstone picks up (L.):
nightruned rough leather belt of the mystic.
Razkin Shadowstone stops burning.

Razkin Shadowstone picks up (s.):
flaming iron dagger of massacre (14-19 power, 5 apr).
Talent Barrier is ready to use.

Talent Searing Light is ready to use.
Razkin Shadowstone is no longer surging arcane power.

Talent Shadow Blast is ready to use.

Talent Sun Flare is ready to use.

Resting starts...

Talent Totality is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).