HalflingAmbushGus the level 2 Halfling Skirmisher by GusTheKovacik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp2 / 31%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity19 (base 16)
Constitution11 (base 10)
Magic10 (base 10)
Willpower14 (base 12)
Cunning17 (base 14)

Resources

Life118/118
Stamina113/113
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage20
Accuracy24
Crit Chance8%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense9
Ranged Defense13
Fatigue6
Physical Save8
Spell Save9
Mental Save25

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
2/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
0/5
0/5
Race / Halfling1.00
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

Tool
On fingers
In main hand
Quiver
Light source
Main armor
In off hand

Inventory

Achievements

Log

You pickup 0.60 gold pieces.

HalflingAmbushGus uses Infusion: Healing.

HalflingAmbushGus receives 50 healing from Infusion: Healing.
Ran for 3 turns (stop reason: taken damage).

Midge swarm hits HalflingAmbushGus for (1 resist armour), 0 physical (0 total damage).
Midge swarm misses HalflingAmbushGus.

HalflingAmbushGus shoots!

HalflingAmbushGus's Shoot hits Midge swarm for
21 physical damage.
HalflingAmbushGus's Shoot killed Midge swarm!

You don't see how to get there...

Ran for 2 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Talent Kneecapper is ready to use.
Talent Infusion: Healing is ready to use.
Ran for 11 turns (stop reason: didn't move).


Ran for 7 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...

HalflingAmbushGus picks up (b.):
flaming iron greatsword of projection (15.5-24.8 power, 1 apr).