Sem the level 7 Higher Archmage by skray5000

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp7 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution18 (base 13)
Magic28 (base 27)
Willpower22 (base 16)
Cunning11 (base 11)

Resources

Life173/173
Mana172/172
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth5
See Invisible5

Offense: Mainhand

Damage14
Accuracy7
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance14%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+11%
Arcane+10%
Physical+3%
All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save18
Spell Save18
Mental Save12

Defense: Resistances

Blight+ 17%( 70%)
Mind+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
3/5
2/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

failed
done
done
active
failed
active

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


You are sent back to the material plane!
Resting starts...

Talent Phase Door is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Arcane Power is ready to use.
Talent Wrath of the Highborn is ready to use.
Rested for 38 turns (stop reason: all resources and life at maximum).


Ran for 20 turns (stop reason: hostile spotted to the west (thief)).


Sem activates
Arcane Power.
Thief deactivates
Stealth.
Sem's is vulnerable to attacks and effects!

Sem is poisoned!

Thief hits Sem for 50 physical, 6 temporal, 3 mind, 20 physical, 6 fire (85 total damage).

Deadly Poison from Thief hits
Sem for 21 nature damage.
Sem activates
Shielding.
Thief performs a melee critical strike against Sem!
Thief hits Sem for 80 physical damage.
Sem the level 7 higher archmage was chopped into tiny pieces to death by a thief on level 1 of Ruins of Kor'Pul.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Thief killed Sem!
Sem activates
Phantasmal Shield.
Saving game...


Saving done.