





Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Horror |
Class | Eldritch |
Level / Exp | 36 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded 6 / 0 |
Primary Stats
Strength | 54 (base 37) |
Dexterity | 23 (base 12) |
Constitution | 21 (base 15) |
Magic | 65 (base 60) |
Willpower | 20 (base 10) |
Cunning | 30 (base 10) |
Resources
Life | 742/742 |
Hate | 110/110 |
Vim | 170/170 |
Healing Factor | 0.59480446722202 |
Regeneration | 2.9740223361101 |
Speed
Mental | -20% |
Attack | 0% |
Movement | +22.60995032651% |
Spell | -20% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 11 |
See Invisible | 36 |
Offense: Mainhand
Damage | 62 |
Accuracy | 65 |
Crit Chance | 10% |
APR | 4 |
Speed | 1.25 |
Offense: Offhand
Damage | 45 |
Accuracy | 65 |
Crit Chance | 14% |
APR | 40 |
Speed | 1.25 |
Offense: Spell
Spellpower | 64 |
Crit Chance | 7% |
Speed | 1.25 |
Offense: Mind
Mindpower | 23 |
Crit Chance | 7% |
Speed | 1 |
Offense: Damage Bonus
Physical | -30% |
Lightning | -49% |
Temporal | -30% |
All | -60% |
Offense: Damage Penetration
Fire | +15% |
Defense: Base
Armour (hardiness) | 33.521305378697 (73.607947236566%) |
Defense | 31 |
Ranged Defense | 31 |
Fatigue | 12 |
Physical Save | 28 |
Spell Save | 32 |
Mental Save | 38 |
Defense: Resistances
Mind | + 61%(100%) |
Lightning | + 42%(100%) |
Nature | + 34%(100%) |
Temporal | + 34%(100%) |
Blight | +100%(100%) |
Acid | +100%(100%) |
Fire | -12%(100%) |
All | + 25%(100%) |
Defense: Immunities
Pinning Resistance | 65% |
Knockback Resistance | 52% |
Stun Resistance | 100% |
Disarm Resistance | 52% |
Poison Resistance | 32% |
Blind Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Acid WaveUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a cone dealing 65.92 acid damage. The corrosive acid will also disarm enemies struck for 4 turns. This effect can be resisted but not saved against. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: Acid WaveUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a cone dealing 69.20 acid damage. The corrosive acid will also disarm enemies struck for 4 turns. This effect can be resisted but not saved against. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 365 damage for 4 turns. Its effects scale with your Magic stat. |
Class Talents
Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Reaving combat | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Rot | 0.80 |
| 5/5 |
| 1/5 |
| 3/5 |
| 1/5 |
Corruption / Plague | 1.00 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Combat training | 1.00 |
| 0/5 |
| 4/5 |
| 0/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Effects
talent | Infestation |
talent | Worm that Walks Link |
talent | Ruin |
beneficial effect | Linked to their horror ally gaining 25% all damage resistance. Shared Insanity |
Quests
Equipment
Tool | ![]() 2.0 T3 totem charm [Ego+] Nature Heal yourself and all friendly characters within 10 spaces for 260 Puts all charms on 15 cooldown 100% to increase all damage by 19% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
On fingers | ![]() 0.1 T4 ring jewelry [Ego+] Master/Psionic While equipped: Stats +4 Cun +6 Str dps ---------- Melee+ 9 physical Ranged+ 13 physical On Hit (Melee): * 13% chance to reduce all saves and defense by 16 On Hit (Ranged): * 15% chance to reduce all saves and defense by 16 ----- def ----- Armour +12 ---------- misc Hate/m.crit +2.00 Max.hate +10.00 Bleeding Edge: Puts all charms on 20 cooldown Level 4.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%. Rings make your fingers look great! |
On fingers | ![]() 0.1 T2 ring jewelry [Ego] Master While equipped: ----- def ----- Max.HP +23.00 Disarm- +23% Pinning- +28% Knockbk- +24% Rings make your fingers look great! |
On fingers | ![]() 0.1 T3 ring jewelry [Rare] Master While equipped: Stats +2 Str +5 Dex dps ---------- Res.pen +15% fire Melee Ret 8 darkness ----- def ----- Crit.chn- 10.00% Max.HP +35.00 Disarm- +29% Pinning- +37% Knockbk- +28% ---------- misc Infravis +1 See.Invis +6 Rings make your fingers look great! |
On fingers | ![]() 0.1 T3 ring jewelry [Ego+] Nature While equipped: dps ---------- Dmg.mod +11% lightning ----- def ----- Resists +7% blight +6% nature +22% lightning Poison- +12% Disease- +18% Rings make your fingers look great! |
Around waist | ![]() 1.0 T3 belt armor [Rare] Master While equipped: ----- def ----- Defense +19 (+9 eff.) Resists +12% temporal +9% mind +6% nature Stealth +10 HP.reg +4.00 Poison- +20% Def/telep +15 Res/telep +15% Dur/telep +15% A belt that goes around your waist. |
Main armor | ![]() 14.0 T4 heavy armor Reqs Heavy armour training [Ego++] Psionic While equipped: Stats +8 Cun +5 Wil ----- def ----- Armour +13 Defense +14 (+7 eff.) Fatigue +12% Mind.save +32 (+11 eff.) A suit of armour made of mail. |
In off hand | ![]() 3.0 T4 longsword 1H weapon [Unique] Arcane Power 40.0 - 56.0 Physical Uses 20% Mag, 90% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +40 Crit +8.0% Atk.spd 100% Dmg.conv 20% temporal On Hit: * deals 85 temporal damage and slows enemies in radius 6 of the target by 95% based on Magic While equipped: dps ---------- Dmg.mod +30% temporal +30% physical ----- def ----- Def/telep +20 Res/telep +20% Dur/telep +20% Blink Blade: Level 4.0 Pwr.cost 10 out of 10/10. Range 8 Travel.spd instantaneous Is a spell Description: Teleport to the target and attack with your melee weapons for 94% damage. Then teleport next to a second random enemy, attacking for 94% damage. Blink Blade can hit the same target multiple times. The remnants of a damaged timeline, this blade shifts and fades at random. |
In main hand | ![]() 3.0 T3 waraxe 1H weapon [Ego++] Nature/Psionic Power 22.5 - 31.5 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +4.5% Atk.spd 100% On Hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) While equipped: Stats +9 Str +6 Dex +5 Mag +5 Wil +8 Cun +6 Con One-handed war axes. |
Inventory
![]() 0.1 T2 ring jewelry [Ego+] Master While equipped: Stats +5 Str +5 Con dps ---------- Phys.pwr +8 (+2 eff.) Rings make your fingers look great! |
![]() 0.1 T2 ring jewelry [Ego] Arcane While equipped: ----- def ----- Blind- +30% ---------- misc Infravis +4 See.Stealth +7 See.Invis +5 Rings make your fingers look great! |
![]() 0.1 T1 ring jewelry [Ego] Nature/Master While equipped: Stats +2 Str dps ---------- Dmg.mod +11% nature ----- def ----- Armour +4 Resists +22% nature Rings make your fingers look great! |
![]() 3.0 T3 greatsword 2H weapon [Unique] Nature/Master Power 42.0 - 67.2 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +18.0% Atk.spd 100% Against +25% Orc While equipped: Stats +7 Str +7 Dex +7 Con ----- def ----- D.Red.from +15% Orc HP.reg +0.50 ---------- misc Stam/turn +1.00 Telepathy Humanoid/Orc Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying. |
![]() 3.0 T4 longsword 1H weapon [Ego++] Nature/Master Power 34.5 - 48.3 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +5 Crit +4.5% Atk.spd 100% On Crit: * Wound the target dealing 193 physical damage across 5 turns and reducing healing by 50% While equipped: Stats +6 Str +6 Dex +7 Mag +7 Wil +9 Cun +4 Con dps ---------- Phys.crit +13.0% Phys.pwr +9 (+3 eff.) Sharp, long, and deadly. |
![]() 3.0 T3 waraxe 1H weapon [Random Unique] Arcane/Nature Power 18.0 - 25.2 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +4.5% Atk.spd 100% Melee+ +8 blight +10 nature On Hit: 20% Epidemic 3 On Hit: * 8% chance to reduce strength, dexterity, and constitution by 30 * Create an explosion dealing 106 cold damage (1/turn) While equipped: Stats +2 Wil dps ---------- Crit.mult +15.00% Dmg.mod +6% arcane +10% cold Res.pen +11% cold Melee Ret 4 lightning ----- def ----- Spell.save +9 (+5 eff.) Disease- +16% ---------- misc Mana/s.crit +1.00 One-handed war axes. |
![]() 3.0 T1 waraxe 1H weapon [Unique] Arcane Power 20.0 - 28.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +12.0% Atk.spd 100% HP.leech +10% Dmg.conv 25% blight While equipped: dps ---------- Dmg.mod +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
![]() 3.0 T3 waraxe 1H weapon [Ego++] Arcane/Master Power 22.0 - 30.8 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +4.5% Atk.spd 100% On Hit: 20% Curse of Defenselessness 3 While equipped: dps ---------- Res.pen +7% physical Acc +6 (+1 eff.) Apr +7 One-handed war axes. |
![]() 1.0 T3 belt armor [Ego++] Master While equipped: Stats +3 Dex +4 Cun +5 Lck ----- def ----- Armour +8 Defense +7 (+3 eff.) Phys.save +16 (+8 eff.) Stealth +7 ---------- misc T.Disarm +7 Infravis +4 A belt that goes around your waist. |
![]() 14.0 T1 heavy armor Reqs Heavy armour training [Cosmetic Item] While equipped: ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +12% A suit of armour made of mail. |
![]() 14.0 T2 heavy armor Reqs Heavy armour training [Ego++] Nature While equipped: Stats +2 Wil ----- def ----- Armour +7 Defense +2 (+1 eff.) Fatigue +12% Resists +7% acid +6% cold +11% darkness +15% blight ---------- misc Light +1 Breathe water A suit of armour made of mail. |
![]() 14.0 T2 heavy armor Reqs Heavy armour training [Random Unique] Master While equipped: Stats +2 Dex dps ---------- Phys.crit +2.0% Acc +5 (+1 eff.) ----- def ----- Armour +6 Defense +2 (+1 eff.) Fatigue +12% Resists +53% fire ---------- misc Stam/turn +1.00 Max.stam +20.00 A suit of armour made of mail. |
![]() 9.0 T3 light armor [Ego+] Nature While equipped: ----- def ----- Armour +8 Defense +9 (+4 eff.) Fatigue +8% Resists +8% acid +7% cold ---------- misc Breathe water A suit of armour made of leather. |
![]() 2.0 T3 gross misc [Unique] Unknown While equipped: dps ---------- Melee Ret 25 darkness ----- def ----- Disarm- +100% The arm can sometimes reach out to a foe in radius 5 and grab it to you with a tentacle pull. This action is not your own choice, it has a mind of its own. The arm appears desiccated, but you swear that you see something wriggling underneath its ashen skin. |
Achievements
Log
Today is the 42nd Haze of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 05:15.
Today is the 43rd Haze of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:50.
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
Today is the 44th Haze of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:50.
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Lini-lite links closer to his ally!
Saving done.
You transfer Great Caller (10-11 power, 18 apr, nature damage) to the online item's vault.
Saving done.
Saving game...
Saving done.
Saving game...
You transfer Girdle of the Calm Waters from the online item's vault.
Saving done.
You transfer Hare-Skin Sling to the online item's vault.
Saving done.
Saving game...
Saving done.
Character control switched to worm that walks (servant of Lini-lite).
You transfer Skull of the Rat Lich to the online item's vault.
Saving done.