Archus Magus the level 12 Whitehoof Archmage by BJ

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp12 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity9 (base 10)
Constitution17 (base 10)
Magic38 (base 33)
Willpower22 (base 22)
Cunning17 (base 14)

Resources

Life-22/258
Mana74/112
Steam100/100
Healing Factor1.0561497326203
Regeneration0.26403743315508

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision6
See Stealth5
See Invisible5

Offense: Mainhand

Damage17
Accuracy3
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Mind+4%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)7 (30%)
Defense20
Ranged Defense25
Fatigue0
Physical Save23
Spell Save20
Mental Save13

Defense: Resistances

Temporal+ 20%( 70%)
Mind+ 12%( 70%)
Arcane+ 18%( 70%)
Cold+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance99%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance50%
Stun Resistance37%
Poison Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
5/5
1/5
3/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
0/5
0/5
0/5
Steamtech / Physics1.00
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
active
active
done
active
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Archus Magus the Whitehoof Archmage level 11
46th Retaking 124th year of Ascendancy at 04:51
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Archus Magus the Whitehoof Archmage level 10
43rd Retaking 124th year of Ascendancy at 03:05
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Archus Magus picks up (v.):
prismatic steel plate armour of lightning resistance (0 def, 9 armour).
Archus Magus picks up (r.):
scouring hardened leather gloves (0 def, 2 armour).
Ran for 7 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the west (astral conjurer)).

Archus Magus activates his
ash wand of shielding!
A shield forms around Archus Magus.

Astral conjurer casts
Solar Orb.

Archus Magus casts
Chain Lightning.
Archus Magus hits Astral conjurer for 98 lightning damage.
Astral conjurer's Solar Orb hits
Archus Magus for (82 absorbed), 0 light (0 total damage).
Astral conjurer casts
Lunar Orb.

Archus Magus casts
Lightning.
Archus Magus hits Astral conjurer for 165 lightning damage.
Your shield crumbles under the damage!

The shield around Archus Magus crumbles.

Astral conjurer's Lunar Orb hits
Archus Magus for (171 absorbed), 8 darkness (8 total damage).
Astral conjurer casts
Galactic Pulse.

Archus Magus casts
Manathrust.
Archus Magus's Manathrust hits Astral conjurer for
64 arcane damage.
Astral conjurer's Galactic Pulse hits
Archus Magus for 64 darkness, 64 darkness (127 total damage).
Astral conjurer hits Archus Magus for 64 darkness damage.
Astral conjurer casts
Solar Orb.
Saving game...