Itar the level 8 Cornac Necromancer by Cocodose

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp8 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic30 (base 30)
Willpower22 (base 19)
Cunning11 (base 11)

Resources

Life-11/150
Mana226/234
Souls12/12
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy6
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower29
Crit Chance7%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save7
Spell Save19
Mental Save12

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
2/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active
done

Equipment

Tool
Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log


Itar picks up (b.):
phase door rune of the psychic (range 8; power 22; dur 4).
Itar picks up (j.):
rough leather cap of dexterity (+2) (0 def, 1 armour).
Itar picks up (d.):
slime-covered iron greatmaul of erosion (19-28.5 power, 1 apr).
Itar picks up (h.):
Kor's Fall (10-12 power, 0 apr, darkness element).
Lore found:
Kor's Fall
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 4 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Skeleton mage's fire bolt hits Skeleton warrior for
21 fire damage.
Skeleton mage casts Manathrust.

Ran for 2 turns (stop reason: taken damage).

Something hits
Itar for 73 arcane damage.
Skeleton mage hits Skeleton warrior for 73 arcane damage.
Something hits Skeleton mage for
73 arcane damage.

Itar casts Invoke Darkness.

You collect a new ingredient:
skeleton mage skull (1).
Itar hits Skeleton mage for 122 darkness damage.
Itar killed Skeleton mage!

Resting starts...

Skeleton mage casts Manathrust.

Rested for 2 turns (stop reason: taken damage).

Skeleton mage hits Itar for 73 arcane damage.
Skeleton mage hits Something for 73 arcane damage.
Talent Invoke Darkness is ready to use.
Saving game...