





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 8 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
| Strength | 22 (base 18) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 20 (base 17) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 219/219 |
| Mana | 98/98 |
| Stamina | 121/121 |
| Healing Factor | 1.2088825663647 |
| Regeneration | 0.30222064159118 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 33 |
Offense: Mainhand
| Damage | 37 |
| Accuracy | 33 |
| Crit Chance | 0% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 16.26934837382 (74.530927835052%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 20 |
| Physical Save | 13 |
| Spell Save | 11 |
| Mental Save | 8 |
Defense: Resistances
| Acid | + 12%(100%) |
| Lightning | + 19%(100%) |
| Fire | + 7%(100%) |
| All | + 4%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
Quests
Equipment
| Main armor | iron plate armour of lightning resistance (3 def, 7 armour)Requires: - Strength 22 - Talent Heavy Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 (+3 eff.) Fatigue: +20% Changes resistances: +16% lightning A suit of armour made of metal plates. |
| In main hand | Infernowake (26.5-39.75 power, 1 apr)Requires: - Strength 11 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 26.5 - 39.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Crit. chance: +0.5% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +3 Mag Changes resistances: +3% fire See invisible: +3 Massive two-handed mauls. |
Inventory
balanced iron greatmaul of massacre (23.5-35.25 power, 1 apr)Requires: - Strength 11 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 23.5 - 35.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Crit. chance: +0.5% Attack speed: 100% When wielded/worn: Accuracy: +9 (+3 eff.) Defense: +7 (+7 eff.) Disarm immunity: +28% Massive two-handed mauls. |
acidic iron waraxe (11.5-16.1 power, 2 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +5 acid One-handed war axes. |
rejuvenating iron mail armour of lightning resistance (2 def, 4 armour)Requires: - Strength 14 - Talent Heavy Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +17% lightning Life regen: +2.20 Stamina each turn: +0.70 A suit of armour made of mail. |
spiked iron mail armour of fire resistance (2 def, 4 armour)Requires: - Strength 14 - Talent Heavy Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Damage when hit (Melee): 11 physical Changes resistances: +16% fire A suit of armour made of mail. |
Achievements
Log
Axest casts Throw Bomb.
Golem (servant of Axest) is coated in acid!
Golem (servant of Axest) resists!
Golem (servant of Axest) casts Eye Beam.
Golem (servant of Axest) reflects damage back to Axest!
Axest hits Elven warrior for 38 acid damage.
Axest hits Mean looking elven guard for 38 acid damage.
Axest hits Golem (servant of Axest) for 27 acid damage.
Golem (servant of Axest) hits Axest for 8 acid damage.
Golem (servant of Axest) hits Mean looking elven guard for 76 fire damage.
Axest killed Elven warrior!
Axest casts Channel Staff.
Golem (servant of Axest) hits Mean looking elven guard for 52 physical damage.
Golem (servant of Axest) killed Mean looking elven guard!
Resting starts...
Talent Throw Bomb is ready to use.
Golem (servant of Axest)'s acid coating is diluted.
Rested for 55 turns (stop reason: all resources and life at maximum).
Ran for 19 turns (stop reason: something interesting).
Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Character control switched to golem (servant of Axest).
Golem (servant of Axest) deactivates Reflective Skin.
Axest deactivates Chant of Fortress.
Axest deactivates Acid Infusion.












