Scintil the level 18 Drem Wanderer by ambiul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDrem
ClassWanderer
Level / Exp18 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 21)
Dexterity44 (base 33)
Constitution14 (base 12)
Magic14 (base 12)
Willpower15 (base 12)
Cunning28 (base 27)

Resources

Life550/550
Hate52/100
Stamina154/154
Healing Factor1.2372895330003
Regeneration4.021190982251

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3

Offense: Mainhand

Damage52
Accuracy53
Crit Chance9%
APR12
Speed1.00

Offense: Offhand

Damage12
Accuracy53
Crit Chance10%
APR13
Speed1.00

Offense: Spell

Spellpower14
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+11%
Blight+19%
Physical+8%
All0%
Nature+8%

Offense: Damage Penetration

Arcane+15%
Physical+7%
Darkness+20%

Defense: Base

Armour (hardiness)37 (51.69962066283%)
Defense49
Ranged Defense49
Fatigue0
Physical Save22
Spell Save9
Mental Save25

Defense: Resistances

Acid+ 7%( 70%)
Blight+ 6%( 70%)
Arcane+ 5%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)
Darkness+ 6%( 70%)
Physical+ 1%( 70%)
Lightning+ 13%( 70%)
Mind+ 10%( 70%)
Fire+ 10%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%
Bleed Resistance10%
Confusion Resistance41%

Inscriptions (5/5)

Runes
Runes
Runes
Infusions
Infusions

Class Talents

Cunning / Poisons1.00
1/5
1/5
3/5
0/5
Technique / Combat techniques1.00
1/5
1/5
1/5
3/5
Chronomancy / Timetravel1.00
0/5
0/5
0/5
0/5
Technique / Battle tactics1.00
3/5
1/5
1/5
0/5
Cursed / Slaughter1.00
3/5
3/5
1/5
1/5
Corruption / Heart of Fire1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
5/5
Wild-gift / Antimagic1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
3/5
3/5
1/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Scintil the Drem Wanderer level 13
41st Profit 122nd year of Ascendancy at 00:00
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Scintil the Drem Wanderer level 10
15th Profit 122nd year of Ascendancy at 13:56
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Scintil the Drem Wanderer level 14
4th Wealth 122nd year of Ascendancy at 08:20
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Scintil the Drem Wanderer level 12
26th Profit 122nd year of Ascendancy at 17:07
see stats

Log

You gain 1.83 gold from the transmogrification of deadly quiver of yew arrows of erosion (20/20, 152% power, 10 apr).
You gain 9.92 gold from the transmogrification of
Stormwarden (18/19, 120% power, 7 apr).
You gain 1.40 gold from the transmogrification of
shocking steel shield of fire resistance (+18%) (0 def, 4 armour, 39 block).
You gain 0.97 gold from the transmogrification of
dwarven-steel shield of fire resistance (+17%) (0 def, 6 armour, 84 block).
You gain 3.71 gold from the transmogrification of
volcanic cured leather armour of cold resistance (6 def, 9 armour).
You gain 1.70 gold from the transmogrification of
prismatic cured leather armour of cold resistance (6 def, 4 armour).
You gain 11.77 gold from the transmogrification of
cured leather armour 'Emeta' (6 def, 4 armour).
You gain 2.05 gold from the transmogrification of
cleansing hardened leather armour of fire resistance (9 def, 6 armour).
You gain 1.99 gold from the transmogrification of
cleansing steel mail armour of lightning resistance (2 def, 6 armour).
You gain 2.42 gold from the transmogrification of
clarifying cashmere wizard hat of balance (2 def, 0 armour).
You gain 5.11 gold from the transmogrification of
scholar's pair of dwarven-steel boots of speed (0 def, 4 armour).
You gain 0.70 gold from the transmogrification of
steel waraxe of massacre (115% power, 3 apr).
You gain 3.16 gold from the transmogrification of
chilling steel waraxe of vileness (108% power, 3 apr).
You gain 1.00 gold from the transmogrification of
arcing steel waraxe (112% power, 3 apr).
You gain 0.50 gold from the transmogrification of
ash magestaff (111% power, 3 apr, fire element).
You gain 3.90 gold from the transmogrification of
halfling hardened leather sling.
You gain 0.50 gold from the transmogrification of
steel mace (112% power, 3 apr).
You gain 3.07 gold from the transmogrification of
flaming steel longsword of paradox (109% power, 3 apr).
You gain 10.90 gold from the transmogrification of
Chargrind (138% power, 2 apr).
You gain 2.65 gold from the transmogrification of
acidic steel dagger of daylight (105% power, 6 apr).
You gain 3.83 gold from the transmogrification of
truestriking steel battleaxe (122% power, 2 apr).
You gain 3.36 gold from the transmogrification of
steel amulet of the eclipse.
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 1.34 gold from the transmogrification of
biting gale rune (damage 68; dur 4; cd 15).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 15).
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

There is a next level here (press '' or right click to use).