jon the level 12 Shalore Temporal Warden by Clerex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassTemporal Warden
Level / Exp12 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity29 (base 25)
Constitution26 (base 22)
Magic24 (base 21)
Willpower24 (base 12)
Cunning11 (base 10)

Resources

Life242/318
Paradox300
Healing Factor1
Regeneration23.21

Speed

Mental-9.9920072216264E-14%
Attack-9.9920072216264E-14%
Movement+12.268086021983%
Spell-9.9920072216264E-14%
Global+100%

Vision

Sight10
Lite4
Infravision3
See Stealth6
See Invisible7
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage27
Accuracy34
Crit Chance11%
APR5
Speed0.75

Offense: Spell

Spellpower22
Crit Chance6%
Speed1

Offense: Mind

Mindpower25.6
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)12 (30%)
Defense13.65
Ranged Defense13.65
Fatigue4
Physical Save13.3
Spell Save16.8
Mental Save20.625

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Blind Resistance21%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Chronomancy / Bow Threading1.30
5/5
1/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
3/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
3/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
1/5
0/5
0/5
Race / Shalore1.00
4/5
2/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect

Quests

active
done
done
done
done
active
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Impossible Death (Roguelike) Got killed by your future self.
By jon the Shalore Temporal Warden level 11
75th Dusk 122nd year of Ascendancy at 21:32
see stats
Level 10 (Roguelike) Got a character to level 10.
By jon the Shalore Temporal Warden level 10
55th Dusk 122nd year of Ascendancy at 09:46
see stats
Poisonous (Roguelike) Sided with the assassin lord.
By jon the Shalore Temporal Warden level 11
74th Dusk 122nd year of Ascendancy at 07:37
see stats
Wibbly Wobbly Timey Wimey Stuff (Roguelike) Killed the weaver queen and the temporal defiler.
By jon the Shalore Temporal Warden level 4
1st Mirth 122nd year of Ascendancy at 04:41
see stats

Log

Jon has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s), 1 category point(s) to spend. Press p to use them.
Jon the Paradox Mage hits jon for 93 temporal damage.
Jon the Paradox Mage's wasting temporal area effect hits
jon for 12 temporal damage.

There is a Temporal Rift here (press '' or right click to use).
Wasting from Jon the Paradox Mage hits
jon for 30 temporal damage.
Jon the Paradox Mage's wasting temporal area effect hits
jon for 12 temporal damage.

This rift in time has been created by the paradox. You dare not enter it; it could make things worse. Another Warden will have to fix your mess.

Ran for 2 turns (stop reason: taken damage).

Wasting from Jon the Paradox Mage hits
jon for 29 temporal damage.

Jon the Paradox Mage's wasting temporal area effect hits
jon for 12 temporal damage.
Ran for 2 turns (stop reason: taken damage).

Wasting from Jon the Paradox Mage hits
jon for 29 temporal damage.

Jon casts Rune: Shielding.

A shield forms around jon.

Jon uses Infusion: Regeneration.

Jon starts regenerating health quickly.

Jon the Paradox Mage's wasting temporal area effect hits
jon for (12 absorbed), 0 temporal (0 total damage).
Talent Guardian Unity is ready to use.
Wasting from Jon the Paradox Mage hits
jon for (28 absorbed), 0 temporal (0 total damage).

Wasting from Jon the Paradox Mage hits
jon for (28 absorbed), 0 temporal (0 total damage).

Jon stops regenerating health quickly.

Jon deactivates Weapon Folding.

The shield around jon crumbles.

Jon stops wasting away.