Vespar the level 5 Dwarf Rogue by vapolution

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassRogue
Level / Exp5 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 11)
Dexterity21 (base 23)
Constitution15 (base 10)
Magic11 (base 10)
Willpower13 (base 10)
Cunning26 (base 20)

Resources

Life177/177
Stamina120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision1
Stealth14.14

Offense: Mainhand

Damage17
Accuracy15
Crit Chance14%
APR5
Speed1.00

Offense: Offhand

Damage9
Accuracy15
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower11
Crit Chance6%
Speed1

Offense: Mind

Mindpower19.5
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense20.0625
Ranged Defense20.0625
Fatigue9
Physical Save10.5
Spell Save8.4
Mental Save13.65

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
3/5
2/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.50
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
1/5

Effects

talent
talent

Quests

active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Vespar the Dwarf Rogue level 4
20th Voratun 122nd year of Ascendancy at 06:40
see stats

Log


You pickup 0.50 gold pieces.

Drem hits Vespar for 13 physical damage.

Vespar uses Infusion: Regeneration.

Vespar starts regenerating health quickly.

Drem hits Vespar for 13 physical damage.

Drem hits Vespar for 13 physical damage.

Drem hits Vespar for 13 physical damage.

Vespar stops bleeding.


Vespar stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

Resting starts...

Rested for 74 turns (stop reason: all resources and life at maximum).


Vespar activates Stealth.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: hostile spotted to the northeast (shadow)).


Drem has seen you!
Ran for 2 turns (stop reason: hostile spotted to the northeast (drem)).


Vespar deactivates Stealth.