Errrry the level 6 Cornac Archer by rarecandee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp6 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity24 (base 22)
Constitution12 (base 12)
Magic10 (base 10)
Willpower16 (base 10)
Cunning16 (base 12)

Resources

Life218/218
Stamina110/110
Healing Factor1.11
Regeneration3.4455703903455

Speed

Mental-7.5471698113208%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth7
See Invisible5

Offense: Mainhand

Damage28
Accuracy40
Crit Chance23%
APR20
Speed0.87

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower19.6
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense6.9
Ranged Defense6.9
Fatigue4
Physical Save16.5
Spell Save9.1
Mental Save11.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance42%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran0.90
1/5
1/5
0/5
0/5
Cunning / Trapping1.20
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Archery prowess1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
1/5

Effects

talent

Quests

done
done
active

Equipment

Quiver
On fingers
Around neck
In main hand
On hands
Light source
Cloak
Main armor

Inventory

Achievements

Log

You pickup 0.55 gold pieces.
Talent Flare is ready to use.
You pickup 0.95 gold pieces.


You pickup 0.55 gold pieces.

You pickup 0.70 gold pieces.


You pickup 0.85 gold pieces.

You pickup 0.65 gold pieces.


Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 38 turns (stop reason: dialog is displayed).


You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 2.74 gold from the transmogrification of
acidic iron dagger of vileness (11-14.3 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Errrry deactivates Aim.