Kelefeme the level 9 Yeek Mindslayer by Jyhm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassMindslayer
Level / Exp9 / 80%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity12 (base 10)
Constitution7 (base 10)
Magic10 (base 10)
Willpower40 (base 26)
Cunning32 (base 26)

Resources

Life148/148
Psi70/70
Healing Factor0.97457627118644
Regeneration0.24364406779661

Speed

Mental0%
Attack0%
Movement+22.783646509902%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage10
Accuracy17
Crit Chance11%
APR18
Speed1.00

Offense: Offhand

Damage8
Accuracy17
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower34
Crit Chance11%
Speed1

Defense: Base

Armour (hardiness)18 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save14
Spell Save17
Mental Save25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance17%
Confusion Resistance52%
Blind Resistance22%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
1/5
1/5
0/5
0/5
Psionic / Augmented striking1.30
1/5
1/5
1/5
0/5
Psionic / Voracity1.30
1/5
1/5
0/5
0/5
Psionic / Focus1.30
1/5
1/5
1/5
0/5
Psionic / Projection1.30
1/5
1/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
1/5
1/5
0/5
Psionic / Augmented mobility1.30
1/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena Unlocked Arena mode.
By Kelefeme the Yeek Mindslayer level 9
8th Mirth 122nd year of Ascendancy at 02:57
see stats

Log

Talent Dominant Will is ready to use.
Rested for 62 turns (stop reason: all resources and life at maximum).


Kelefeme wears (replacing
mossy mindstar of resolve (3-3.3 power, 12 apr, nature damage)): vined mindstar of the jelly (5.5-6.05 power, 18 apr, nature damage).

Kelefeme wears (replacing
mossy mindstar (2-2.2 power, 12 apr, nature damage)): mossy mindstar of resolve (3-3.3 power, 12 apr, nature damage).

You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, nature damage).
Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


There is an exit to Derth here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


You gain 0.50 gold from the transmogrification of
cured leather sling.
There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Kelefeme deactivates Kinetic Aura.

Kelefeme deactivates Beyond the Flesh.

Kelefeme deactivates Thermal Shield.

Kelefeme deactivates Skate.

Kelefeme deactivates Kinetic Shield.

Kelefeme deactivates Augmentation.

Kelefeme deactivates Thermal Aura.