AXE666 the level 2 Ogre Berserker by pureSun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignInfinite
ModeInsane Roguelike
SexMale
RaceOgre
ClassBerserker
Level / Exp2 / 78%
Sizebig
Lifes / Deaths

Primary Stats

Strength25 (base 21)
Dexterity10 (base 11)
Constitution13 (base 13)
Magic12 (base 10)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life150/150
Stamina98/98
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage27
Accuracy17
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save13
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Ogric Wrath is ready to use.
AXE666 picks up (c.):
scholar's pair of rough leather boots of uncanny dodging (2 def, 1 armour).
AXE666 casts Ogric Wrath.

AXE666 enters an ogric frenzy.

Ran for 2 turns (stop reason: hostile spotted to the west (blue jelly)).


Blue jelly hits AXE666 for 5 cold damage.
AXE666 misses Blue jelly.
Blue jelly misses AXE666.

AXE666 hits Blue jelly for 41 physical damage.

Blue jelly hits AXE666 for 5 cold damage.
AXE666 hits Blue jelly for 31 physical damage.
AXE666 killed Blue jelly!

You pickup 0.80 gold pieces.


Resting starts...

AXE666 calms down.

Rested for 20 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the southeast (giant white ant)).


AXE666 picks up (b.):
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the southeast (giant white ant)).