Farsyt the level 21 Shalore Archer by Nemesis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceShalore
ClassArcher
Level / Exp21 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 16)
Dexterity41 (base 32)
Constitution35 (base 20)
Magic31 (base 13)
Willpower54 (base 12)
Cunning32 (base 18)

Resources

Life700/700
Stamina270/270
Healing Factor1.1916660017318
Regeneration7.5647369880177

Speed

Mental0%
Attack0%
Movement+34.5%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision9
See Stealth53.717374627478
See Invisible53.717374627478

Offense: Mainhand

Damage60
Accuracy52
Crit Chance23%
APR13
Speed1.00

Offense: Spell

Spellpower16
Crit Chance24%
Speed1

Offense: Mind

Mindpower41
Crit Chance18%
Speed1

Offense: Damage Bonus

All+1410065407%

Offense: Damage Penetration

Cold+20%
Lightning+20%

Defense: Base

Armour (hardiness)14 (57.155997060385%)
Defense42
Ranged Defense42
Fatigue0
Physical Save19
Spell Save47
Mental Save37

Defense: Resistances

Acid+ 36%( 70%)
Blight+ 10%( 70%)
Arcane+ 9%( 70%)
Cold+ 7%( 70%)
All 0%( 70%)
Lightning+ 14%( 70%)
Temporal+ 5%( 70%)
Fire+ 14%( 70%)
Darkness+ 33%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.50
0/5
0/5
0/5
0/5
Technique / Combat veteran1.20
2/5
3/5
3/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
5/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
4/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

On feet
Quiver
On hands
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Farsyt the Shalore Archer level 10
65th Dusk 122nd year of Ascendancy at 15:54
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Farsyt the Shalore Archer level 20
69th Dusk 122nd year of Ascendancy at 07:40
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By Farsyt the Shalore Archer level 1
62nd Dusk 122nd year of Ascendancy at 05:52
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By Farsyt the Shalore Archer level 1
62nd Dusk 122nd year of Ascendancy at 05:52
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Farsyt the Shalore Archer level 1
62nd Dusk 122nd year of Ascendancy at 05:52
see stats
That was close (Madness (Roguelike) difficulty) Killed your target while having only 1 life left.
By Farsyt the Shalore Archer level 14
67th Dusk 122nd year of Ascendancy at 17:03
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By Farsyt the Shalore Archer level 1
62nd Dusk 122nd year of Ascendancy at 05:52
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Farsyt the Shalore Archer level 10
65th Dusk 122nd year of Ascendancy at 17:09
see stats

Log

Farsyt stops bleeding.
Rested for 1 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.