Marjain XVII the level 12 Cornac Alchemist by Zeshibot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassAlchemist
Level / Exp12 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity10 (base 10)
Constitution16 (base 13)
Magic39 (base 37)
Willpower15 (base 11)
Cunning25 (base 18)

Resources

Life-226/311
Mana78/222
Healing Factor1.1045771506545
Regeneration0.27614428766362

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy4
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance14%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Physical+22%
Lightning+6%
Cold+12%
Nature+5%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense9
Ranged Defense9
Fatigue7
Physical Save22
Spell Save20
Mental Save14

Defense: Resistances

Acid+ 12%( 70%)
Lightning+ 12%( 70%)
Nature+ 16%( 70%)
Cold+ 15%( 70%)
Physical+ 19%( 70%)
Fire+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance10%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
1/5
1/5
0/5
Spell / Golemancy1.30
1/5
1/5
1/5
1/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
2/5
1/5
4/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
5/5
5/5
2/5
1/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done
done
active
active
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Marjain XVII the Cornac Alchemist level 10
18th Dusk 122nd year of Ascendancy at 12:29
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Marjain XVII the Cornac Alchemist level 10
2nd Dusk 122nd year of Ascendancy at 12:49
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Marjain XVII the Cornac Alchemist level 12
27th Dusk 122nd year of Ascendancy at 12:05
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Marjain XVII the Cornac Alchemist level 10
5th Dusk 122nd year of Ascendancy at 05:17
see stats

Log

Something shoves Something aside.
Something converts some damage to Psi!
Something hits Something for
42 fire damage.
Something hits Something for
14 to psi, 19 fire (34 total damage).
Something hits Something for
40 fire damage.
Something hits Something for
42 fire damage.

Marjain XVII casts
Gem Portal.
Marjain XVII casts
Gem Portal.
Ran for 2 turns (stop reason: taken damage).

Marjain XVII stops regenerating health quickly.

Marjain XVII is not stunned anymore.

Waking Nightmare from Saleyamira the skeleton warrior hits
Marjain XVII for 9 darkness damage.
Something hits
Marjain XVII for 22 mind damage.
Something hits
Marjain XVII for 211 mind damage.
Waking Nightmare from Saleyamira the skeleton warrior hits
Marjain XVII for 9 darkness damage.
Personal New Achievement: That was close (Insane (Roguelike) difficulty)!
Marjain XVII is lost in a nightmare.

You are asleep and unable to move!

Marjain XVII succumbs to the nightmare!
Marjain XVII is suffering from insomnia.

Marjain XVII recovers sight.

Talent Throw Bomb is ready to use.
Nightmare from Saleyamira the skeleton warrior hits
Marjain XVII for 9 darkness damage.
Waking Nightmare from Saleyamira the skeleton warrior hits
Marjain XVII for 9 darkness damage.
Something hits
Marjain XVII for 22 mind damage.
Marjain XVII is free from the nightmare.

Something hits
Marjain XVII for 136 mind damage.
Marjain XVII the level 12 cornac alchemist was psyched to death by Saleyamira the skeleton warrior on level 1 of Ruins of Kor'Pul.