Ash the level 2 Thalore Doombringer by 3xpletive

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceThalore
ClassDoombringer
Level / Exp2 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity13 (base 10)
Constitution15 (base 12)
Magic12 (base 14)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life-16/156
Stamina91/106
Vim102/104
Healing Factor1.1
Regeneration13.475

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth7
See Invisible5

Offense: Mainhand

Damage31
Accuracy20
Crit Chance8%
APR6
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower12.1
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)10.46 (63.098591549296%)
Defense3.05
Ranged Defense3.05
Fatigue13
Physical Save18.25
Spell Save8.05
Mental Save13.7

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Torture1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

On feet
Around neck
Main armor
Light source
In main hand

Inventory

Achievements

Log

Ash killed Mutilator!

You pickup 1.00 gold pieces.

You pickup 0.85 gold pieces.


You pickup 0.45 gold pieces.

You pickup 0.55 gold pieces.

Talent Draining Assault is ready to use.
Talent Incinerating Blows is ready to use.
Talent Burning Sacrifice is ready to use.

Ran for 3 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: hostile spotted to the north (dúathedlen)).


Dúathedlen uses Darkness.


Something hits
Ash for 60 darkness damage.

Dúathedlen hits Ash for 60 darkness damage.

Ash uses Infusion: Wild.

Ash lessens the pain.

Ash uses Infusion: Regeneration.

Ash starts regenerating health quickly.

Saving game...