Lesh the level 6 Yeek Rogue by fredder

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassRogue
Level / Exp6 / 17%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity22 (base 24)
Constitution8 (base 13)
Magic10 (base 10)
Willpower17 (base 11)
Cunning20 (base 16)

Resources

Life115/134
Stamina122/132
Healing Factor0.98314606741573
Regeneration0.24578651685393

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth24.602579952692
See Invisible24.602579952692

Offense: Mainhand

Damage16
Accuracy24
Crit Chance11%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+18%

Defense: Base

Armour (hardiness)4 (30%)
Defense8
Ranged Defense10
Fatigue3
Physical Save7
Spell Save9
Mental Save12

Defense: Resistances

Cold+ 6%( 70%)
Lightning+ 32%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

active

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of iron waraxe (12-16.8 power, 2 apr).
You gain 2.88 gold from the transmogrification of
flaming iron waraxe of paradox (10-14 power, 2 apr).
You gain 0.45 gold from the transmogrification of
coral trident of massacre (20-32 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (11.5-18.4 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (13-20.8 power, 6 apr).
You gain 2.46 gold from the transmogrification of
elm starstaff of illumination (10-12 power, 2 apr, physical element).
You gain 1.57 gold from the transmogrification of
nature's mossy mindstar of clarity (2.5-2.75 power, 12 apr, mind damage).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (17.5-24.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-22.4 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


There is a Irkkk (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Lesh wears (replacing
insulating rough leather belt): insulating rough leather belt of carrying.

You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.39 gold from the transmogrification of
insulating rough leather belt.
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (15/15, 14-16.8 power, 1 apr).
Lesh deactivates Apply Poison.