









Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Quick Drown NPCs 1.2.5New characters in Maj'Eyal start out with the Rod of Asphyxiation, an item made to quickly drown npcs. Tinker Stores in Last Hope 1.4.9Adds tinker, steamsaw, steamgun and schematic stores to Last Hope. Big thanks to Razakai's Improved Stores mod for showing me how to create shops, and to Housepet for pretty much writing this addon. Items Vault 1.5.0Donators/Buyers bonus! Auto-Transmo Gems 1.1.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Possessor Bonus Class 1.5.4Donators/Buyers bonus! Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Passive Cooldowns 1.3.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Plenum Tooltip: Enhanced tooltips v 2.7 for ToME 1.5.0 1.5.0Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. Simple Font Floating Text 1.1.5Changes the floating text to a different font Enhanced Object Compare 1.5.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Shalore |
Class | Archmage |
Level / Exp | 30 / 34% |
Size | huge |
Lifes / Deaths | Killed by losgoroth at level 1 on the 75th Pyre 122nd year of Ascendancy at 08:14 / 155Killed by losgoroth at level 1 on the 75th Pyre 122nd year of Ascendancy at 11:33 Killed by Spacial Disturbance at level 2 on the 75th Pyre 122nd year of Ascendancy at 18:21 Killed by Gyna the large white snake at level 5 on the 2nd Mirth 122nd year of Ascendancy at 00:09 Killed by Gloremina the minotaur at level 9 on the 8th Dusk 122nd year of Ascendancy at 05:43 Killed by Wrathroot at level 9 on the 10th Dusk 122nd year of Ascendancy at 07:35 Killed by Mayuwe the minotaur at level 11 on the 33rd Dusk 122nd year of Ascendancy at 18:37 Killed by Minotaur of the Labyrinth at level 11 on the 34th Dusk 122nd year of Ascendancy at 04:10 Killed by Beemer at level 11 on the 34th Dusk 122nd year of Ascendancy at 11:37 Killed by Cyrolrathra the king cobra at level 11 on the 34th Dusk 122nd year of Ascendancy at 15:24 Killed by Nerenne the yellow jelly at level 12 on the 40th Dusk 122nd year of Ascendancy at 18:18 Killed by Nerenne the yellow jelly at level 12 on the 40th Dusk 122nd year of Ascendancy at 20:36 Killed by Nerenne the yellow jelly at level 12 on the 40th Dusk 122nd year of Ascendancy at 22:57 Killed by Beemer at level 12 on the 41st Dusk 122nd year of Ascendancy at 04:22 Killed by Beemer at level 12 on the 41st Dusk 122nd year of Ascendancy at 12:28 Killed by Beemer at level 12 on the 41st Dusk 122nd year of Ascendancy at 15:31 Killed by Beemer at level 12 on the 41st Dusk 122nd year of Ascendancy at 20:42 Killed by ultimate telugoroth at level 14 on the 55th Dusk 122nd year of Ascendancy at 05:15 Killed by ultimate telugoroth at level 14 on the 55th Dusk 122nd year of Ascendancy at 15:28 Killed by Beemer at level 15 on the 56th Dusk 122nd year of Ascendancy at 12:04 Killed by Emybrekira the dredgling at level 15 on the 56th Dusk 122nd year of Ascendancy at 19:27 Killed by Beemer at level 15 on the 57th Dusk 122nd year of Ascendancy at 09:34 Killed by Bethima the bee swarm at level 15 on the 57th Dusk 122nd year of Ascendancy at 10:46 Killed by Beemer at level 16 on the 58th Dusk 122nd year of Ascendancy at 09:31 Killed by gwelgoroth at level 16 on the 64th Dusk 122nd year of Ascendancy at 21:07 Killed by ultimate gwelgoroth at level 16 on the 65th Dusk 122nd year of Ascendancy at 02:44 Killed by Beemer at level 16 on the 67th Dusk 122nd year of Ascendancy at 02:23 Killed by Urkis, the High Tempest at level 17 on the 68th Dusk 122nd year of Ascendancy at 18:11 Killed by Urkis, the High Tempest at level 17 on the 68th Dusk 122nd year of Ascendancy at 18:42 Killed by Urkis, the High Tempest at level 17 on the 68th Dusk 122nd year of Ascendancy at 19:21 Killed by fire wyrm at level 17 on the 69th Dusk 122nd year of Ascendancy at 11:11 Killed by Beemer at level 17 on the 69th Dusk 122nd year of Ascendancy at 14:42 Killed by storm drake at level 17 on the 69th Dusk 122nd year of Ascendancy at 15:36 Killed by Beemer at level 17 on the 69th Dusk 122nd year of Ascendancy at 23:21 Killed by Beemer at level 17 on the 70th Dusk 122nd year of Ascendancy at 00:37 Killed by Beemer at level 18 on the 73rd Dusk 122nd year of Ascendancy at 10:09 Killed by Beemer at level 18 on the 73rd Dusk 122nd year of Ascendancy at 22:28 Killed by bandit at level 18 on the 78th Dusk 122nd year of Ascendancy at 01:59 Killed by Assassin Lord at level 18 on the 78th Dusk 122nd year of Ascendancy at 12:38 Killed by Assassin Lord at level 18 on the 78th Dusk 122nd year of Ascendancy at 13:15 Killed by Assassin Lord at level 18 on the 78th Dusk 122nd year of Ascendancy at 13:59 Killed by luminous horror at level 18 on the 56th Haze 122nd year of Ascendancy at 16:53 Killed by luminous horror at level 18 on the 56th Haze 122nd year of Ascendancy at 19:30 Killed by luminous horror at level 18 on the 56th Haze 122nd year of Ascendancy at 20:19 Killed by Beemer at level 18 on the 56th Haze 122nd year of Ascendancy at 21:54 Killed by luminous horror at level 18 on the 57th Haze 122nd year of Ascendancy at 01:31 Killed by Weirdling Beast at level 18 on the 57th Haze 122nd year of Ascendancy at 03:06 Killed by Beemer at level 18 on the 57th Haze 122nd year of Ascendancy at 04:37 Killed by skeleton mage at level 19 on the 66th Haze 122nd year of Ascendancy at 00:59 Killed by Emenn the skeleton warrior at level 20 on the 66th Haze 122nd year of Ascendancy at 15:36 Killed by Beemer at level 20 on the 71st Haze 122nd year of Ascendancy at 14:15 Killed by Beemer at level 20 on the 7th Decay 122nd year of Ascendancy at 16:30 Killed by venom drake at level 20 on the 14th Regrowth 123rd year of Ascendancy at 09:55 Killed by venom drake hatchling at level 20 on the 14th Regrowth 123rd year of Ascendancy at 10:59 Killed by venom drake hatchling at level 20 on the 14th Regrowth 123rd year of Ascendancy at 12:45 Killed by venom drake at level 20 on the 14th Regrowth 123rd year of Ascendancy at 14:23 Killed by large white snake at level 21 on the 14th Regrowth 123rd year of Ascendancy at 15:35 Killed by snow giant boulder thrower at level 21 on the 14th Regrowth 123rd year of Ascendancy at 17:58 Killed by snow giant boulder thrower at level 21 on the 14th Regrowth 123rd year of Ascendancy at 19:03 Killed by Mayuthra the white wolf at level 21 on the 14th Regrowth 123rd year of Ascendancy at 20:39 Killed by venom drake hatchling at level 21 on the 14th Regrowth 123rd year of Ascendancy at 23:37 Killed by Mindworm at level 21 on the 15th Regrowth 123rd year of Ascendancy at 00:41 Killed by Beemer at level 21 on the 15th Regrowth 123rd year of Ascendancy at 03:03 Killed by Beemer at level 21 on the 15th Regrowth 123rd year of Ascendancy at 05:30 Killed by snow giant boulder thrower at level 21 on the 18th Regrowth 123rd year of Ascendancy at 16:40 Killed by Mayuthra the white wolf at level 21 on the 18th Regrowth 123rd year of Ascendancy at 17:19 Killed by Mayuthra the white wolf at level 21 on the 18th Regrowth 123rd year of Ascendancy at 17:54 Killed by Mayuthra the white wolf at level 21 on the 18th Regrowth 123rd year of Ascendancy at 18:32 Killed by Hallowed Ghost at level 21 on the 18th Regrowth 123rd year of Ascendancy at 20:17 Killed by Beemer at level 21 on the 18th Regrowth 123rd year of Ascendancy at 21:55 Killed by greater faeros at level 21 on the 19th Regrowth 123rd year of Ascendancy at 19:10 Killed by Islasemira the elder vampire at level 21 on the 26th Regrowth 123rd year of Ascendancy at 18:29 Killed by Islasemira the elder vampire at level 21 on the 26th Regrowth 123rd year of Ascendancy at 19:25 Killed by Islasemira the elder vampire at level 21 on the 26th Regrowth 123rd year of Ascendancy at 19:53 Killed by Isarerin the skeleton master archer at level 21 on the 26th Regrowth 123rd year of Ascendancy at 22:55 Killed by Polykira the skeleton master archer at level 21 on the 27th Regrowth 123rd year of Ascendancy at 06:10 Killed by skeleton master archer at level 21 on the 27th Regrowth 123rd year of Ascendancy at 12:49 Killed by Goth the vampire at level 22 on the 27th Regrowth 123rd year of Ascendancy at 17:51 Killed by Celia at level 22 on the 27th Regrowth 123rd year of Ascendancy at 22:52 Killed by Celia at level 22 on the 27th Regrowth 123rd year of Ascendancy at 23:49 Killed by Forgery of Haze (Celia) at level 22 on the 28th Regrowth 123rd year of Ascendancy at 00:44 Killed by skeleton assassin at level 22 on the 31st Regrowth 123rd year of Ascendancy at 22:00 Killed by skeleton mage at level 22 on the 32nd Regrowth 123rd year of Ascendancy at 06:49 Killed by skeleton archer at level 22 on the 33rd Regrowth 123rd year of Ascendancy at 00:41 Killed by skeleton master archer at level 22 on the 33rd Regrowth 123rd year of Ascendancy at 10:36 Killed by elder vampire at level 23 on the 34th Regrowth 123rd year of Ascendancy at 12:48 Killed by ghast at level 23 on the 34th Regrowth 123rd year of Ascendancy at 14:36 Killed by Beemer at level 23 on the 34th Regrowth 123rd year of Ascendancy at 16:05 Killed by skeleton master archer at level 23 on the 35th Regrowth 123rd year of Ascendancy at 14:07 Killed by Beemer at level 23 on the 35th Regrowth 123rd year of Ascendancy at 18:45 Killed by orc necromancer at level 23 on the 36th Regrowth 123rd year of Ascendancy at 02:25 Killed by skeleton warrior at level 23 on the 37th Regrowth 123rd year of Ascendancy at 00:55 Killed by Beemer at level 23 on the 37th Regrowth 123rd year of Ascendancy at 02:08 Killed by ice wyrm at level 23 on the 37th Regrowth 123rd year of Ascendancy at 22:44 Killed by cold drake at level 23 on the 37th Regrowth 123rd year of Ascendancy at 23:49 Killed by cold drake at level 23 on the 38th Regrowth 123rd year of Ascendancy at 01:05 Killed by Beemer at level 23 on the 38th Regrowth 123rd year of Ascendancy at 01:58 Killed by Beemer at level 23 on the 38th Regrowth 123rd year of Ascendancy at 02:46 Killed by cold drake at level 23 on the 38th Regrowth 123rd year of Ascendancy at 03:50 Killed by Beemer at level 23 on the 38th Regrowth 123rd year of Ascendancy at 04:40 Killed by Beemer at level 23 on the 38th Regrowth 123rd year of Ascendancy at 12:08 Killed by Beemer at level 24 on the 38th Regrowth 123rd year of Ascendancy at 13:15 Killed by Belyvea the skeleton magus at level 24 on the 39th Regrowth 123rd year of Ascendancy at 00:58 Killed by banshee at level 24 on the 39th Regrowth 123rd year of Ascendancy at 02:55 Killed by fire wyrm at level 24 on the 39th Regrowth 123rd year of Ascendancy at 08:41 Killed by Filio Flightfond at level 24 on the 40th Regrowth 123rd year of Ascendancy at 00:27 Killed by skeleton archer at level 24 on the 40th Regrowth 123rd year of Ascendancy at 10:42 Killed by master vampire at level 24 on the 40th Regrowth 123rd year of Ascendancy at 21:27 Killed by Borfast the Broken at level 24 on the 41st Regrowth 123rd year of Ascendancy at 06:45 Killed by Salunn the grave wight at level 24 on the 41st Regrowth 123rd year of Ascendancy at 09:39 Killed by luminous horror at level 24 on the 42nd Regrowth 123rd year of Ascendancy at 01:28 Killed by vampire at level 24 on the 42nd Regrowth 123rd year of Ascendancy at 09:04 Killed by snow giant thunderer at level 24 on the 42nd Regrowth 123rd year of Ascendancy at 15:42 Killed by snow giant boulder thrower at level 24 on the 42nd Regrowth 123rd year of Ascendancy at 16:27 Killed by armoured skeleton warrior at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 00:48 Killed by emperor wight at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 11:42 Killed by daelach at level 25 on the 44th Regrowth 123rd year of Ascendancy at 02:43 Killed by skeleton magus at level 25 on the 44th Regrowth 123rd year of Ascendancy at 03:54 Killed by skeleton archer at level 25 on the 44th Regrowth 123rd year of Ascendancy at 20:49 Killed by The Master at level 25 on the 45th Regrowth 123rd year of Ascendancy at 23:14 Killed by Beemer at level 25 on the 46th Regrowth 123rd year of Ascendancy at 00:16 Killed by shadow at level 28 on the 69th Regrowth 123rd year of Ascendancy at 12:03 Killed by orc mage-hunter at level 29 on the 69th Regrowth 123rd year of Ascendancy at 21:00 Killed by orc mage-hunter at level 29 on the 69th Regrowth 123rd year of Ascendancy at 22:18 Killed by Beemer at level 29 on the 70th Regrowth 123rd year of Ascendancy at 04:32 Killed by venom drake at level 29 on the 71st Regrowth 123rd year of Ascendancy at 02:21 Killed by venom drake at level 29 on the 71st Regrowth 123rd year of Ascendancy at 03:13 Killed by Beemer at level 29 on the 71st Regrowth 123rd year of Ascendancy at 05:26 Killed by orc mage-hunter at level 29 on the 71st Regrowth 123rd year of Ascendancy at 09:55 Killed by Beemer at level 29 on the 71st Regrowth 123rd year of Ascendancy at 22:33 Killed by venom drake at level 29 on the 72nd Regrowth 123rd year of Ascendancy at 05:55 Killed by Beemer at level 29 on the 72nd Regrowth 123rd year of Ascendancy at 06:56 Killed by fire wyrm at level 29 on the 72nd Regrowth 123rd year of Ascendancy at 17:52 Killed by Ak'Gishil at level 29 on the 73rd Regrowth 123rd year of Ascendancy at 11:30 Killed by orc master assassin at level 29 on the 73rd Regrowth 123rd year of Ascendancy at 15:19 Killed by Burb the snow giant champion at level 29 on the 74th Regrowth 123rd year of Ascendancy at 21:43 Killed by storm drake at level 29 on the 75th Regrowth 123rd year of Ascendancy at 12:58 Killed by worm that walks at level 29 on the 75th Regrowth 123rd year of Ascendancy at 23:04 Killed by storm drake hatchling at level 29 on the 76th Regrowth 123rd year of Ascendancy at 08:18 Killed by Beemer at level 29 on the 76th Regrowth 123rd year of Ascendancy at 20:01 Killed by storm drake at level 29 on the 77th Regrowth 123rd year of Ascendancy at 01:26 Killed by Beemer at level 29 on the 77th Regrowth 123rd year of Ascendancy at 11:23 Killed by icy orc wyrmic at level 29 on the 77th Regrowth 123rd year of Ascendancy at 13:10 Killed by worm that walks at level 29 on the 77th Regrowth 123rd year of Ascendancy at 17:14 Killed by rogue at level 29 on the 78th Regrowth 123rd year of Ascendancy at 06:21 Killed by eldritch eye at level 29 on the 78th Regrowth 123rd year of Ascendancy at 16:12 Killed by Beemer at level 30 on the 80th Regrowth 123rd year of Ascendancy at 12:08 Killed by Beemer at level 30 on the 80th Regrowth 123rd year of Ascendancy at 14:45 Killed by bone giant at level 30 on the 80th Regrowth 123rd year of Ascendancy at 20:34 Killed by elven corruptor at level 30 on the 10th Pyre 123rd year of Ascendancy at 09:56 Killed by elven corruptor at level 30 on the 10th Pyre 123rd year of Ascendancy at 11:06 Killed by elven mage at level 30 on the 10th Pyre 123rd year of Ascendancy at 18:28 Killed by elven corruptor at level 30 on the 11st Pyre 123rd year of Ascendancy at 10:08 Killed by Grand Corruptor at level 30 on the 11st Pyre 123rd year of Ascendancy at 15:30 Killed by ziguranth wyrmic at level 30 on the 11st Pyre 123rd year of Ascendancy at 16:45 |
Primary Stats
Strength | 12 (base 10) |
Dexterity | 11 (base 10) |
Constitution | 22 (base 19) |
Magic | 70 (base 60) |
Willpower | 22 (base 13) |
Cunning | 52 (base 47) |
Resources
Life | 456/456 |
Mana | 343/343 |
Healing Factor | 1.22375 |
Regeneration | 1.1625625 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +31.20512205326% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 8 |
See Stealth | 7 |
See Invisible | 6 |
Offense: Mainhand
Damage | 54 |
Accuracy | 5 |
Crit Chance | 30% |
APR | 4 |
Speed | 1.00 |
Offense: Spell
Spellpower | 57 |
Crit Chance | 45% |
Speed | 1 |
Offense: Mind
Mindpower | 34 |
Crit Chance | 29% |
Speed | 1 |
Offense: Damage Bonus
Arcane | +47% |
Cold | +38% |
All | +18% |
Darkness | +36% |
Temporal | +30% |
Physical | +29% |
Mind | +43% |
Fire | +38% |
Lightning | +38% |
Offense: Damage Penetration
Darkness | +10% |
Defense: Base
Armour (hardiness) | 32 (60%) |
Defense | 12 |
Ranged Defense | 27 |
Fatigue | 0 |
Physical Save | 30 |
Spell Save | 43 |
Mental Save | 45 |
Defense: Resistances
Physical | + 12%( 70%) |
Fire | + 10%( 70%) |
Temporal | + 12%( 70%) |
Mind | + 25%( 70%) |
Arcane | + 5%( 70%) |
Cold | + 10%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Silence Resistance | 20% |
Disarm Resistance | 21% |
Knockback Resistance | 20% |
Confusion Resistance | 42% |
Stun Resistance | 78% |
Pinning Resistance | 100% |
Instadeath Resistance | 100% |
Blind Resistance | 65% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 787% for 10 turns and instantly restoring 39 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1151% for 10 turns and instantly restoring 58 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Cunning stat. |
Class Talents
Spell / Meta | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.30 |
| 5/5 |
| 4/5 |
| 5/5 |
| 0/5 |
Spell / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.50 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Water | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 4/5 |
Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/5 |
Spell / Conveyance | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | Secrets of the Eternals |
talent | Chant of Fortress |
talent | Arcane Shield |
talent | Feather Wind |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Scintillating Caves. Escort: injured seer (level 3 of Scintillating Caves)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Scintillating Caves. Escort: lost sun paladin (level 2 of Scintillating Caves)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You successfully escorted the lost tinker to the recall portal on level 3 of Trollmire. Escort: lost tinker (level 3 of Trollmire) | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Old Forest. Escort: lost warrior (level 4 of Old Forest)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You failed to protect the lost warrior from death by Beemer. Escort: lost warrior (level 7 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Daikara. Escort: repented thief (level 1 of Daikara)As a reward you improved talent Track (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved talent Track (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Dreadfell. Escort: repented thief (level 3 of Dreadfell)As a reward you improved talent Device Mastery (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 188. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed chunk of ghoul flesh. * You've found the needed warg claw. * You've found the needed faerlhing fang. Marus of Elvala has completed an elixir of the savior without your aid. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed honey tree root. * You've found the needed vampire lord fang. * You've found the needed bear paw. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +4 Str / +3 Con Changes damage: +6% physical Silence immunity: +20% Confusion immunity: +22% Stun/Freeze immunity: +23% Size category: +1 It can be used to activate talent Heave, placing all other charms into a 10 cooldown : Effective talent level: 3.0 Power cost: 10 out of 10/10. Range: melee/personal Travel Speed: instantaneous Description: A mighty kick that pushes your target away 5 grids. If another creature is in the way, it will also be pushed away. The Knockback chance increase with your Accuracy or your Physical Power, whichever is greater. A pair of boots made of leather. This object's appearance was changed to Shoes of Moving Quickly. |
Light source | ![]() Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Blindness immunity: +20% Confusion immunity: +10% Light radius: +6 See stealth: +7 See invisible: +6 It can be used to activate talent Track, placing all other charms into a 37 cooldown : Effective talent level: 1.8 Power cost: 37 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 26 for 5 turns. The radius will increase with your Cunning. A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes resistances: +12% temporal / +25% mind / +5% arcane Changes damage: +25% mind / +12% temporal Blindness immunity: +5% Disease immunity: +15% Only die when reaching: -60.00 life A pointy cloth hat, very wizardly... |
Tool | ![]() Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 37 for 7 turns, putting all charms on cooldown for 24 turns. Torques are made by powerful psionics to store psionic powers. |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Disarm immunity: +21% Pinning immunity: +22% Knockback immunity: +20% Maximum life: +20.00 Rings can have magical properties. |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +10 (+5 eff.) Changes stats: +2 Wil Changes resistances penetration: +10% darkness Changes damage: +18% darkness / +9% arcane / +6% all Mental save: +4 (+2 eff.) Life regen: +0.70 Maximum life: +40.00 Spellpower: +10 (+3 eff.) Mindpower: +13 (+6 eff.) Healing mod.: +13% Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50, costing 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Around waist | ![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical power: +4 (+2 eff.) Changes stats: +2 Mag Spell save: +7 (+2 eff.) Mana each turn: +0.16 Maximum mana: +20.00 Size category: +1 A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Cold Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 (+3 eff.) Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
On hands | ![]() Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical crit. chance: +6.0% Armour: +4 Critical mult.: +6.00% Mental save: +6 (+2 eff.) Maximum life: +40.00 Spell crit. chance: +6% Mental crit. chance: +5% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. This object's appearance was changed to Flamewrought. |
Main armor | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+9 eff.) Damage when hit (Melee): 15 arcane Changes stats: +4 Mag / +4 Wil / +4 Cun Changes resistances: +10% fire / +10% cold Changes damage: +12% all Spell save: +18 (+6 eff.) Mental save: +15 (+5 eff.) Blindness immunity: +40% Mana each turn: +1.00 Spellpower: +15 (+4 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Cloak | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +15% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.10 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+2 eff.) It can be used to activate talent Stone Wall (costing 55 power out of 60/60) : Effective talent level: 1.5 Power cost: 55 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 6 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 147.29 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. This object's appearance was changed to Yeti-fur Cloak. |
Around neck | ![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Mag Physical save: +11 (+6 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+4 eff.) Mana each turn: +0.10 Spellpower on spell critical (stacks up to 3 times): +4 Maximum mana: +20.00 Amulets can have magical properties. |
Inventory
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 309.40 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
![]() Requires: - Strength 45 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 52.0 - 78.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +21 Crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Physical save: +9 (+5 eff.) Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
![]() Requires: - Dexterity 30 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 27.0 - 35.1 Uses stats: 45% Str, 5% Mag, 55% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +8 Crit. chance: +9.0% Attack speed: 100% When this weapon hits: Disperse Magic (15% chance level 1). On weapon hit: * steals up to 50 mana from the target When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances: +12% arcane Spell save: +12 (+4 eff.) Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power. Passed on and on, this blade has developed a thirst of its own. |
![]() Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 44.0 - 57.2 Uses stats: 10% Mag, 120% Str Damage type: Acid Accuracy bonus: +0.1% dam / acc Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% Burst (radius 2) on crit: +36 disarming acid When wielded/worn: Changes stats: +3 Str / +9 Dex / +9 Mag / +3 Wil / +9 Cun / +3 Con Changes damage: +12% acid Onyx: Acid It can be used to imbue the hammer with a gem of your choice, costing 10 power out of 10/10. This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it. |
![]() Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. It is part of a set of items. A true understanding of the arcane is needed to release its full power. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% arcane Talent mastery: +0.20 Spell / Arcane Talent cooldown: Manathrust (-1 turn) Spellpower: +20 (+5 eff.) It can be used to activate talent Arcane Supremacy (costing 19 power out of 20/20) : Effective talent level: 3.0 Power cost: 19 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed. A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver. It hums faintly, as if great power is locked within, yet alone it seems incomplete. |
![]() Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 5 Base power: 40.5 - 56.7 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * 43% chance to daze at end of turn On weapon crit: * wounds the target for 7 turns: 10 bleeding, 42% reduced healing Damage (Melee): +8 fire When wielded/worn: Armour penetration: +15 Physical crit. chance: +13.0% Physical power: +28 (+14 eff.) Changes stats: +5 Con Changes resistances penetration: +10% lightning / +30% physical / +20% fire Changes damage: +6% lightning / +6% fire / +12% physical Disarm immunity: +34% One-handed war axes. |
![]() Requires: - Talent Heavy Armour Training Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +7 Fatigue: +10% Changes resistances: +20% acid / +10% physical Changes resistances cap: +10% acid / +5% physical Changes resistances penetration: +15% acid / +15% physical Changes damage: +10% acid / +5% physical Talent cooldown: Clinch (-2 turns) Fashioned in ancient times by cultists of Harkor'Zun, these heavy granite gauntlets were designed to protect the wearer from the wrath of their dark master. |
![]() Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +6 (+6 eff.) Fatigue: +7% Changes stats: +5 Wil / +4 Con Changes resistances: +35% nature Reduces incoming crit damage: 30.00% Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns. No rogue blades shall incapacitate the wearer of this armour. |
![]() inquisitor's quiver of yew arrows (23/23, 32-44.8 power, 10 apr) Requires: - Dexterity 24 Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 32.0 - 44.8 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Crit. chance: +2.0% Capacity: 23 On weapon crit: * burns latent spell energy Damage (Ranged): +20 manaburn arcane Arrows are used with bows to pierce your foes to death. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+6 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+6 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Legendary] Type: misc / demonic ; tier 3 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact), costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 0.00 Encumbrance. [Unique] Type: charm / rod Activating this item is instant. It can be used to asphyxiate an unsuspecting target, costing 1 power out of 24/24. A devilish artifact, this rod only harms friendly strangers in towns. Only the mad and insane would consider such an item useful. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 185 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20, costing 28 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Beemer the Shalore Archmage level 26
50th Regrowth 123rd year of Ascendancy at 16:12 see stats
By Beemer the Shalore Archmage level 30
11st Pyre 123rd year of Ascendancy at 18:25 see stats
By Beemer the Shalore Archmage level 25
43rd Regrowth 123rd year of Ascendancy at 01:35 see stats
By Beemer the Shalore Archmage level 18
35th Haze 122nd year of Ascendancy at 11:50 see stats
By Beemer the Shalore Archmage level 18
27th Haze 122nd year of Ascendancy at 07:54 see stats
By Beemer the Shalore Archmage level 17
68th Dusk 122nd year of Ascendancy at 19:17 see stats
By Beemer the Shalore Archmage level 19
57th Haze 122nd year of Ascendancy at 09:54 see stats
By Beemer the Shalore Archmage level 10
10th Dusk 122nd year of Ascendancy at 10:36 see stats
By Beemer the Shalore Archmage level 20
66th Haze 122nd year of Ascendancy at 13:19 see stats
By Beemer the Shalore Archmage level 30
80th Regrowth 123rd year of Ascendancy at 12:08 see stats
By Beemer the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 19:15 see stats
By Beemer the Shalore Archmage level 18
78th Dusk 122nd year of Ascendancy at 15:11 see stats
By Beemer the Shalore Archmage level 17
68th Dusk 122nd year of Ascendancy at 08:52 see stats
By Beemer the Shalore Archmage level 28
69th Regrowth 123rd year of Ascendancy at 01:18 see stats
By Beemer the Shalore Archmage level 8
5th Dusk 122nd year of Ascendancy at 04:23 see stats
By Beemer the Shalore Archmage level 20
7th Decay 122nd year of Ascendancy at 17:00 see stats
By Beemer the Shalore Archmage level 26
48th Regrowth 123rd year of Ascendancy at 02:06 see stats
By Beemer the Shalore Archmage level 18
35th Haze 122nd year of Ascendancy at 11:50 see stats
By Beemer the Shalore Archmage level 25
46th Regrowth 123rd year of Ascendancy at 02:58 see stats
Log
Elven blood mage is knocked back!
Grand Corruptor receives 93 healing from Elven blood mage.
Grand Corruptor's bloodspring area effect hits Elven blood mage for 178 blight damage.
Elven blood mage casts Timeless.
Grand Corruptor hits Grand Corruptor for (670 to bones) damage.
Elven blood mage is knocked back!
Grand Corruptor receives 93 healing from Elven blood mage.
Grand Corruptor's bloodspring area effect hits Elven blood mage for 178 blight damage.
Quest 'The fall of Zigur' status updated! (Press 'j' to see the quest log)
You feel a surge of power as a powerful creature falls nearby.
Elven blood mage is asphyxiating!
Elven blood mage is asphyxiating!
Elven blood mage resists the bloody wave!
Grand Corruptor's bloodspring area effect hits Elven blood mage for 178 blight damage.
You pickup 0.90 gold pieces.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).
Beemer deactivates Arcane Shield.
Beemer deactivates Secrets of the Eternals.
Beemer deactivates Chant of Fortress.
Beemer deactivates Feather Wind.