Sol/Dusk the level 8 Ghoul Anorithil by abstractfish

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceGhoul
ClassAnorithil
Level / Exp8 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity13 (base 10)
Constitution22 (base 10)
Magic30 (base 30)
Willpower15 (base 17)
Cunning11 (base 13)

Resources

Life258/258
Positive71/71
Negative71/71
Healing Factor1.19375
Regeneration1.0146875

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite5
See Stealth6
See Invisible5

Offense: Mainhand

Damage15
Accuracy7
Crit Chance3%
APR17
Speed1.00

Offense: Spell

Spellpower30
Crit Chance12%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+5%
Mind+3%
Temporal+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save19
Spell Save15
Mental Save14

Defense: Resistances

Cold+ 16%( 70%)
Mind+ 13%( 70%)
Fire+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.30
1/5
1/5
0/5
0/5
Celestial / Sunlight1.30
3/5
1/5
0/5
0/5
Celestial / Star fury1.30
3/5
2/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Celestial / Hymns1.30
2/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Take you with me (Exploration mode) Killed a boss while already dead.
By Sol/Dusk the Ghoul Anorithil level 8
6th Flare 122nd year of Ascendancy at 00:56
see stats

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 30 turns (stop reason: dialog is displayed).


Sol/Dusk wears:
rough leather belt of life.

You gain 0.81 gold from the transmogrification of
psychokinetic pouch of iron shots (14/14, 108% power, 1 apr).
You gain 2.10 gold from the transmogrification of
scorching brass lantern.
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
elm vilestaff (100% power, 2 apr, fire element).
You gain 3.03 gold from the transmogrification of
balanced iron greatsword (113% power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (136% power, 7 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.