Negromancer the level 16 Cornac Necromancer by Jekni

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp16 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution27 (base 27)
Magic48 (base 40)
Willpower13 (base 13)
Cunning14 (base 11)

Resources

Life367/367
Mana243/243
Soul10/10
Healing Factor1.1294416243655
Regeneration0.28236040609137

Speed

Mental0%
Attack0%
Movement-61.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy6
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower42
Crit Chance15%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+25%
Cold+10%
Physical+3%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)7 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save19
Spell Save27
Mental Save18

Defense: Resistances

Blight+ 5%( 70%)
Cold+ 26%( 70%)
Fire+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance21%
Pinning Resistance25%
Disarm Resistance22%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
1/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
5/5
1/5
1/5
0/5
Spell / Necrosis1.50
3/5
3/5
1/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
5/5
1/5
1/5
Celestial / Chants0.80
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
1/5
5/5
1/5

Effects

detrimental effect

Quests

done
active
done
done
done
done
done
active
done
active
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Negromancer the Cornac Necromancer level 14
43rd Haze 122nd year of Ascendancy at 23:15
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Negromancer the Cornac Necromancer level 12
26th Dusk 122nd year of Ascendancy at 01:33
see stats
Level 10 Got a character to level 10.
By Negromancer the Cornac Necromancer level 10
8th Flare 122nd year of Ascendancy at 15:30
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Negromancer the Cornac Necromancer level 12
64th Dusk 122nd year of Ascendancy at 22:06
see stats
The Arena Unlocked Arena mode.
By Negromancer the Cornac Necromancer level 8
7th Mirth 122nd year of Ascendancy at 10:19
see stats
The secret city Discovered the truth about mages.
By Negromancer the Cornac Necromancer level 9
4th Flare 122nd year of Ascendancy at 23:59
see stats

Log

Bethytira the squid hits Negromancer for 107 physical, 7 nature, 20 arcane (134 total damage).
Negromancer hits Bethytira the squid for 11 cold damage.
Negromancer moves reluctantly!
Talent Dig is ready to use.
Impending Doom from Negromancer hits Bethytira the squid for
44 arcane damage.

Bethytira the squid hits Negromancer for 68 physical, 7 nature, 20 arcane (96 total damage).
Negromancer hits Bethytira the squid for 9 cold damage.
Negromancer casts Rune: Manasurge.

Negromancer starts to surge mana.

Negromancer is stunned with fear!
Impending Doom from Negromancer hits Bethytira the squid for
37 arcane damage.
Bethytira the squid hits Negromancer for 87 physical, 7 nature, 21 arcane (116 total damage).
Negromancer hits Bethytira the squid for 4 cold damage.

Negromancer casts Invoke Darkness.

Negromancer hits Bethytira the squid for 85 darkness damage.
Negromancer overcomes the gloom.

Impending Doom from Negromancer hits Bethytira the squid for
15 arcane damage.
Bethytira the squid hits Negromancer for 85 physical, 8 nature, 22 arcane (114 total damage).
Negromancer hits Bethytira the squid for 4 cold damage.
Negromancer the level 16 cornac necromancer was dweomered to death by Bethytira the squid on level 2 of Lake of Nur.
You have 4 life(s) left.
Negromancer no longer has a cursed wound.

Negromancer stops regenerating health quickly.

Negromancer overcomes the gloom

Negromancer stops surging mana.

Negromancer speeds up.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.