Sammoner the level 6 Yeek Summoner by saplan25

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp6 / 47%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity9 (base 11)
Constitution7 (base 10)
Magic10 (base 10)
Willpower23 (base 17)
Cunning30 (base 26)

Resources

Life-42/120
Equilibrium0
Healing Factor1.1297887626414
Regeneration13.839912342358

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage7
Accuracy21
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy21
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower5
Crit Chance7%
Speed1

Offense: Mind

Mindpower26
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense0
Ranged Defense0
Fatigue7
Physical Save12
Spell Save11
Mental Save29

Defense: Immunities

Stun Resistance0%
Confusion Resistance35%
Disarm Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
1/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Yeek1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

active

Equipment

On hands
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: suffocating).


Sammoner fails to disarm a trap (water siphon).

Sammoner is caught by a water siphon!

Sammoner is pinned to the ground.

Water siphon hits
Sammoner for 11 physical damage.

You are unable to move!

You are unable to move!

You are unable to move!


Sammoner is no longer pinned.


Sammoner starts suffocating to death!
Sammoner is suffocating.


There is an exit to the worldmap here (press '' or right click to use).

You cannot go into the wilds with the following effects: Suffocating

You cannot go into the wilds with the following effects: Suffocating

Sammoner uses Infusion: Regeneration.

Sammoner starts regenerating health quickly.


Sammoner uses Nature's Touch.

Sammoner receives 164 healing.

Saving game...