Horc the level 15 Orcnac High Guard by nsrr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrcnac
ClassHigh Guard
Level / Exp15 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 33)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic43 (base 40)
Willpower14 (base 11)
Cunning10 (base 10)

Resources

Life416/416
Mana218/218
Steam100/100
Healing Factor1.0245901639344
Regeneration2.4077868852458

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage44
Accuracy17
Crit Chance3%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower34
Crit Chance10%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+15%
All0%

Defense: Base

Armour (hardiness)19.000000000001 (30%)
Defense16
Ranged Defense21
Fatigue7
Physical Save29
Spell Save19
Mental Save37

Defense: Resistances

Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance40%
Disarm Resistance40%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Sorcerous might1.30
3/5
1/5
0/5
0/5
Spell / Battle channeling1.30
2/5
2/5
1/5
0/5
Spell / Phasing1.30
1/5
1/5
1/5
1/5
Spell / Magical assault1.30
1/5
1/5
1/5
1/5
Spell / Battlemage1.30
2/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
1/5
3/5
1/5
1/5
Spell / Medic1.30
2/5
2/5
3/5
2/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
active
done
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Horc the Orcnac High Guard level 10
19th Retaking 124th year of Ascendancy at 13:11
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Horc the Orcnac High Guard level 13
7th Revenge 124th year of Ascendancy at 14:24
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Horc the Orcnac High Guard level 10
17th Retaking 124th year of Ascendancy at 01:30
see stats

Log

Horc defense returns to normal.
Horc deactivates Deepsight.

Horc stops surging mana.

Horc deactivates Eldritch Empowerment.

Horc deactivates Defensive Posture.

Horc deactivates Boltfury.

Horc is no longer being mended.

Horc is less thorny now.

Horc is free from the hex.

Horc deactivates Blinkguard.

Horc is no longer channeling, regaining movement speed.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Dread hits Horc for (11 warded), 20 fire (20 total damage).
Horc the level 15 orcnac high guard was roasted to death by a dread on level 2 of Krimbul Territory.
Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Mend is ready to use.
Talent Block is ready to use.
Talent Blinkguard is ready to use.
Talent Boltfury is ready to use.
Talent Deepsight is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Eldritch Empowerment is ready to use.
Talent Phase is ready to use.
Talent Defensive Posture is ready to use.
Rested for 44 turns (stop reason: all resources and life at maximum).


Saving done.