FD_Stalker the level 8 Higher Archer by zoecoco1992

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceHigher
ClassArcher
Level / Exp8 / 28%
Sizebig
Lifes / Deaths

Primary Stats

Strength23 (base 20)
Dexterity33 (base 31)
Constitution10 (base 10)
Magic11 (base 10)
Willpower12 (base 10)
Cunning12 (base 12)

Resources

Life204/204
Stamina106/106
Healing Factor1.1
Regeneration0.275

Speed

Mental-7.547169811321%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage44
Accuracy47
Crit Chance25%
APR30
Speed0.87

Offense: Spell

Spellpower11
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)15.73 (48.103448275862%)
Defense23
Ranged Defense23
Fatigue18
Physical Save21
Spell Save24
Mental Save15

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
3/5
2/5
1/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log

You gain 1.20 gold from the transmogrification of potent elm magestaff (12-14.4 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 2.40 gold from the transmogrification of
balanced iron longsword (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (15.5-23.25 power, 1 apr).
You gain 0.89 gold from the transmogrification of
acidic iron dagger (10-13 power, 5 apr).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 5; dispells darkness).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


Shady cornac man says: 'Hey you. Come here.'


Bought:
iron pickaxe of Reknor (dig speed 19 turns) for 31.16 gold.

Talent Dig is ready to use.

You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)

FD_Stalker deactivates Aim.