Wrargh the level 2 Cornac Doombringer by Supermonster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassDoombringer
Level / Exp2 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity10 (base 10)
Constitution14 (base 14)
Magic12 (base 12)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life-4/151
Stamina103/103
Vim104/104
Healing Factor1.0326086956521
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy17
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save11
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

There is a portal to the next level here (press '' or right click to use).
Ran for 146 turns (stop reason: at exit).


There is a portal to the previous level here (press '' or right click to use).
Lore found:
Lost Memories (1)
You can read all your collected lore in the game menu, by pressing Escape.

Resting starts...

Rested for 10 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Investigator casts Abduction.

Ran for 2 turns (stop reason: taken damage).


Investigator hits Wrargh for 12 physical, 5 nature, 5 temporal, 19 physical, 5 nature, 5 temporal (51 total damage).

Investigator hits Wrargh for 11 physical, 5 nature, 5 temporal (21 total damage).

Investigator hits Wrargh for 13 physical, 5 nature, 5 temporal (23 total damage).

Investigator hits Wrargh for 13 physical, 5 nature, 5 temporal (23 total damage).

Investigator hits Wrargh for 16 physical, 5 nature, 5 temporal (26 total damage).
Saving game...