Sildrin the level 6 Cornac Archer by Roland Deschain

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp6 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity26 (base 23)
Constitution16 (base 16)
Magic10 (base 10)
Willpower13 (base 10)
Cunning15 (base 12)

Resources

Life-26/194
Stamina102/102
Healing Factor1
Regeneration12.25

Speed

Mental-17.857142857143%
Attack0%
Movement0%
Spell0%
Global+83.682008368201%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage35
Accuracy38
Crit Chance29%
APR28
Speed0.97

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.1
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense15.6
Ranged Defense15.6
Fatigue0
Physical Save20.95
Spell Save8.05
Mental Save9.8

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Poison Resistance30%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
2/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery training1.50
5/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
active
active

Equipment

On feet
Around neck
Main armor
Quiver
Light source
Around waist
In main hand

Inventory

Achievements

Log

Rested for 28 turns (stop reason: all resources and life at maximum).

Sildrin picks up (y.):
slime-covered steel waraxe of massacre (16-22.4 power, 3 apr).
Ran for 4 turns (stop reason: at door).


Sildrin shoots!

Sildrin's Shoot hits Skeleton master archer for
35 physical, 28 blight, (63 total damage).
Skeleton master archer uses Pinning Shot.

Sildrin is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Sildrin for 77 physical damage.
Skeleton master archer uses Crippling Shot.

Sildrin slows down.

Skeleton master archer's Crippling Shot hits
Sildrin for 94 physical damage.

Sildrin uses Infusion: Healing.

Sildrin receives 50 healing from Infusion: Healing.
Sildrin uses Infusion: Regeneration.

Sildrin starts regenerating health quickly.

Skeleton master archer shoots!

Skeleton master archer's Shoot hits
Sildrin for 54 physical damage.

You are unable to move!

You are unable to move!

You are unable to move!

Sildrin uses Infusion: Wild.

Sildrin is no longer pinned.

Sildrin is cured!

Sildrin lessens the pain.

Skeleton master archer shoots!

Saving game...