Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 Stone Wardens DLC Class 1.0.0 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Rogue |
| Level / Exp | 31 / 75% |
| Size | medium |
| Lifes / Deaths | Killed by Prox the Mighty at level 2 on the 77th Pyre 122nd year of Ascendancy at 23:56 / 151Killed by arcane blade at level 8 on the 10th Mirth 122nd year of Ascendancy at 11:49 Killed by ritch flamespitter at level 9 on the 4th Dusk 122nd year of Ascendancy at 12:21 Killed by Cyreta the red crystal at level 9 on the 19th Dusk 122nd year of Ascendancy at 04:42 Killed by elven tempest at level 10 on the 24th Dusk 122nd year of Ascendancy at 10:17 Killed by thief at level 12 on the 78th Dusk 122nd year of Ascendancy at 17:59 Killed by assassin at level 13 on the 1st Haze 122nd year of Ascendancy at 07:40 Killed by Layoyalewen the giant carpenter ant at level 13 on the 1st Haze 122nd year of Ascendancy at 17:19 Killed by Nerytta the wolf at level 14 on the 50th Haze 122nd year of Ascendancy at 17:10 Killed by Wrathroot at level 15 on the 52nd Haze 122nd year of Ascendancy at 16:27 Killed by enthralled slave at level 15 on the 74th Haze 122nd year of Ascendancy at 01:26 Killed by Isevena the slaver at level 16 on the 75th Haze 122nd year of Ascendancy at 05:36 Killed by gigantic corrosive tunneler at level 16 on the 4th Allure 123rd year of Ascendancy at 00:30 Killed by sand-drake at level 16 on the 4th Allure 123rd year of Ascendancy at 20:28 Killed by Cyruldakira the sandworm destroyer at level 16 on the 4th Allure 123rd year of Ascendancy at 23:07 Killed by Salissra the sandworm at level 16 on the 5th Allure 123rd year of Ascendancy at 10:59 Killed by Salissra the sandworm at level 16 on the 5th Allure 123rd year of Ascendancy at 11:51 Killed by Salissra the sandworm at level 16 on the 5th Allure 123rd year of Ascendancy at 12:31 Killed by Salissra the sandworm at level 16 on the 5th Allure 123rd year of Ascendancy at 14:00 Killed by Salissra the sandworm at level 16 on the 5th Allure 123rd year of Ascendancy at 15:56 Killed by snow giant at level 16 on the 52nd Pyre 123rd year of Ascendancy at 01:44 Killed by snow giant boulder thrower at level 16 on the 52nd Pyre 123rd year of Ascendancy at 04:54 Killed by orc soldier at level 17 on the 52nd Pyre 123rd year of Ascendancy at 07:58 Killed by Burb the snow giant champion at level 17 on the 53rd Pyre 123rd year of Ascendancy at 07:54 Killed by Burb the snow giant champion at level 17 on the 53rd Pyre 123rd year of Ascendancy at 12:31 Killed by Burb the snow giant champion at level 17 on the 53rd Pyre 123rd year of Ascendancy at 13:33 Killed by Lisuta the lesser vampire at level 17 on the 60th Pyre 123rd year of Ascendancy at 01:20 Killed by skeleton warrior at level 17 on the 72nd Pyre 123rd year of Ascendancy at 19:11 Killed by armoured skeleton warrior at level 17 on the 73rd Pyre 123rd year of Ascendancy at 04:59 Killed by skeleton warrior at level 17 on the 73rd Pyre 123rd year of Ascendancy at 21:37 Killed by skeleton warrior at level 17 on the 74th Pyre 123rd year of Ascendancy at 17:12 Killed by armoured skeleton warrior at level 18 on the 75th Pyre 123rd year of Ascendancy at 10:47 Killed by skeleton master archer at level 18 on the 76th Pyre 123rd year of Ascendancy at 17:43 Killed by skeleton archer at level 18 on the 76th Pyre 123rd year of Ascendancy at 21:26 Killed by armoured skeleton warrior at level 18 on the 76th Pyre 123rd year of Ascendancy at 23:49 Killed by Subject Z at level 18 on the 77th Pyre 123rd year of Ascendancy at 06:05 Killed by Silessra the degenerated skeleton warrior at level 18 on the 77th Pyre 123rd year of Ascendancy at 11:49 Killed by skeleton master archer at level 19 on the 77th Pyre 123rd year of Ascendancy at 20:14 Killed by skeleton mage at level 19 on the 3rd Summertide 123rd year of Ascendancy at 10:25 Killed by Arairose the shalore at level 19 on the 3rd Summertide 123rd year of Ascendancy at 11:44 Killed by Onbodta the thalore at level 19 on the 3rd Summertide 123rd year of Ascendancy at 15:29 Killed by Onbodta the thalore at level 19 on the 3rd Summertide 123rd year of Ascendancy at 16:06 Killed by poison ooze at level 19 on the 8th Flare 123rd year of Ascendancy at 10:52 Killed by Porida the blue jelly at level 19 on the 8th Flare 123rd year of Ascendancy at 16:06 Killed by Burb the snow giant champion at level 20 on the 12nd Dusk 123rd year of Ascendancy at 23:07 Killed by snow giant boulder thrower at level 21 on the 27th Dusk 123rd year of Ascendancy at 13:03 Killed by snow giant boulder thrower at level 21 on the 27th Dusk 123rd year of Ascendancy at 13:58 Killed by snow giant boulder thrower at level 21 on the 27th Dusk 123rd year of Ascendancy at 15:55 Killed by snow giant thunderer at level 21 on the 28th Dusk 123rd year of Ascendancy at 14:12 Killed by Gyvena the snow giant at level 21 on the 29th Dusk 123rd year of Ascendancy at 01:18 Killed by orc grand master assassin at level 21 on the 29th Dusk 123rd year of Ascendancy at 16:10 Killed by snow giant thunderer at level 21 on the 32nd Dusk 123rd year of Ascendancy at 06:50 Killed by Givea the snow giant chieftain at level 21 on the 32nd Dusk 123rd year of Ascendancy at 08:13 Killed by Givea the snow giant chieftain at level 21 on the 32nd Dusk 123rd year of Ascendancy at 08:45 Killed by snow giant boulder thrower at level 21 on the 32nd Dusk 123rd year of Ascendancy at 09:28 Killed by snow giant boulder thrower at level 21 on the 32nd Dusk 123rd year of Ascendancy at 10:12 Killed by Givea the snow giant chieftain at level 21 on the 32nd Dusk 123rd year of Ascendancy at 11:57 Killed by snow giant thunderer at level 21 on the 32nd Dusk 123rd year of Ascendancy at 12:49 Killed by Givea the snow giant chieftain at level 21 on the 32nd Dusk 123rd year of Ascendancy at 14:27 Killed by Givea the snow giant chieftain at level 21 on the 32nd Dusk 123rd year of Ascendancy at 15:03 Killed by Givea the snow giant chieftain at level 21 on the 32nd Dusk 123rd year of Ascendancy at 16:58 Killed by Givea the snow giant chieftain at level 21 on the 32nd Dusk 123rd year of Ascendancy at 19:50 Killed by Givea the snow giant chieftain at level 21 on the 32nd Dusk 123rd year of Ascendancy at 22:33 Killed by Givea the snow giant chieftain at level 21 on the 33rd Dusk 123rd year of Ascendancy at 00:34 Killed by Silurin the armoured skeleton warrior at level 22 on the 38th Dusk 123rd year of Ascendancy at 11:58 Killed by armoured skeleton warrior at level 22 on the 40th Dusk 123rd year of Ascendancy at 11:19 Killed by armoured skeleton warrior at level 22 on the 40th Dusk 123rd year of Ascendancy at 18:47 Killed by skeleton master archer at level 22 on the 41st Dusk 123rd year of Ascendancy at 02:49 Killed by skeleton mage at level 22 on the 41st Dusk 123rd year of Ascendancy at 04:30 Killed by skeleton warrior at level 23 on the 43rd Dusk 123rd year of Ascendancy at 09:05 Killed by fire drake at level 23 on the 44th Dusk 123rd year of Ascendancy at 17:27 Killed by fire wyrm at level 23 on the 44th Dusk 123rd year of Ascendancy at 19:47 Killed by fire wyrm at level 23 on the 45th Dusk 123rd year of Ascendancy at 04:24 Killed by fire wyrm at level 23 on the 45th Dusk 123rd year of Ascendancy at 05:51 Killed by fire wyrm at level 23 on the 45th Dusk 123rd year of Ascendancy at 08:15 Killed by lava floor at level 23 on the 45th Dusk 123rd year of Ascendancy at 08:48 Killed by fire wyrm at level 23 on the 45th Dusk 123rd year of Ascendancy at 10:46 Killed by fire wyrm at level 23 on the 45th Dusk 123rd year of Ascendancy at 15:43 Killed by lava floor at level 23 on the 45th Dusk 123rd year of Ascendancy at 18:12 Killed by oozing horror at level 23 on the 45th Dusk 123rd year of Ascendancy at 21:05 Killed by luminous horror at level 23 on the 46th Dusk 123rd year of Ascendancy at 00:01 Killed by Yvabeth the master vampire at level 23 on the 47th Dusk 123rd year of Ascendancy at 01:13 Killed by Yvabeth the master vampire at level 23 on the 47th Dusk 123rd year of Ascendancy at 02:16 Killed by Yvabeth the master vampire at level 23 on the 47th Dusk 123rd year of Ascendancy at 02:48 Killed by lesser vampire at level 23 on the 47th Dusk 123rd year of Ascendancy at 11:47 Killed by Yvabeth the master vampire at level 23 on the 47th Dusk 123rd year of Ascendancy at 17:45 Killed by Yvabeth the master vampire at level 23 on the 47th Dusk 123rd year of Ascendancy at 18:58 Killed by Yvabeth the master vampire at level 23 on the 47th Dusk 123rd year of Ascendancy at 19:20 Killed by Yvabeth the master vampire at level 23 on the 47th Dusk 123rd year of Ascendancy at 21:16 Killed by skeleton warrior at level 23 on the 48th Dusk 123rd year of Ascendancy at 21:59 Killed by skeleton master archer at level 24 on the 49th Dusk 123rd year of Ascendancy at 06:19 Killed by skeleton warrior at level 24 on the 49th Dusk 123rd year of Ascendancy at 07:46 Killed by elven cultist at level 24 on the 52nd Dusk 123rd year of Ascendancy at 20:45 Killed by mean looking elven guard at level 24 on the 52nd Dusk 123rd year of Ascendancy at 21:40 Killed by Cyronn the elven guard at level 24 on the 53rd Dusk 123rd year of Ascendancy at 16:27 Killed by Cyronn the elven guard at level 24 on the 53rd Dusk 123rd year of Ascendancy at 17:31 Killed by elven blood mage at level 24 on the 53rd Dusk 123rd year of Ascendancy at 23:18 Killed by elven tempest at level 24 on the 55th Dusk 123rd year of Ascendancy at 05:19 Killed by elven tempest at level 24 on the 55th Dusk 123rd year of Ascendancy at 06:02 Killed by elven blood mage at level 24 on the 55th Dusk 123rd year of Ascendancy at 06:38 Killed by Nerabremina the elven cultist at level 24 on the 55th Dusk 123rd year of Ascendancy at 08:25 Killed by elven guard at level 24 on the 55th Dusk 123rd year of Ascendancy at 09:02 Killed by elven mage at level 24 on the 56th Dusk 123rd year of Ascendancy at 03:12 Killed by elven corruptor at level 24 on the 57th Dusk 123rd year of Ascendancy at 03:03 Killed by Mayevena the elven corruptor at level 24 on the 57th Dusk 123rd year of Ascendancy at 04:53 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 57th Dusk 123rd year of Ascendancy at 22:30 Killed by elven corruptor at level 24 on the 58th Dusk 123rd year of Ascendancy at 11:25 Killed by elven cultist at level 24 on the 58th Dusk 123rd year of Ascendancy at 21:29 Killed by elven cultist at level 24 on the 58th Dusk 123rd year of Ascendancy at 22:14 Killed by elven blood mage at level 24 on the 58th Dusk 123rd year of Ascendancy at 23:09 Killed by Kryl-Feijan at level 25 on the 60th Dusk 123rd year of Ascendancy at 03:48 Killed by Kryl-Feijan at level 25 on the 60th Dusk 123rd year of Ascendancy at 04:09 Killed by dredge at level 26 on the 3rd Haze 123rd year of Ascendancy at 23:33 Killed by Mayavena the temporal stalker at level 26 on the 4th Haze 123rd year of Ascendancy at 07:48 Killed by Mayavena the temporal stalker at level 26 on the 4th Haze 123rd year of Ascendancy at 08:26 Killed by Glemira the dredgling at level 26 on the 4th Haze 123rd year of Ascendancy at 12:09 Killed by Mayavena the temporal stalker at level 26 on the 4th Haze 123rd year of Ascendancy at 20:44 Killed by Chronolith Twin at level 26 on the 5th Haze 123rd year of Ascendancy at 01:07 Killed by grave wight at level 27 on the 28th Haze 123rd year of Ascendancy at 08:36 Killed by skeleton master archer at level 27 on the 29th Haze 123rd year of Ascendancy at 16:31 Killed by skeleton mage at level 27 on the 30th Haze 123rd year of Ascendancy at 00:48 Killed by master vampire at level 27 on the 30th Haze 123rd year of Ascendancy at 02:08 Killed by grave wight at level 28 on the 32nd Haze 123rd year of Ascendancy at 04:45 Killed by skeleton warrior at level 28 on the 32nd Haze 123rd year of Ascendancy at 14:08 Killed by armoured skeleton warrior at level 28 on the 32nd Haze 123rd year of Ascendancy at 15:49 Killed by skeleton archer at level 28 on the 32nd Haze 123rd year of Ascendancy at 21:37 Killed by skeleton master archer at level 28 on the 34th Haze 123rd year of Ascendancy at 15:49 Killed by shadow at level 28 on the 34th Haze 123rd year of Ascendancy at 17:07 Killed by skeleton mage at level 29 on the 48th Haze 123rd year of Ascendancy at 05:27 Killed by Bethirinn the skeleton warrior at level 29 on the 49th Haze 123rd year of Ascendancy at 18:23 Killed by Bethirinn the skeleton warrior at level 29 on the 49th Haze 123rd year of Ascendancy at 18:48 Killed by vampire lord at level 29 on the 52nd Haze 123rd year of Ascendancy at 22:23 Killed by slimy ooze at level 30 on the 1st Allure 124th year of Ascendancy at 06:15 Killed by poison ooze at level 30 on the 1st Allure 124th year of Ascendancy at 14:33 Killed by venom drake at level 30 on the 1st Allure 124th year of Ascendancy at 16:30 Killed by venom wyrm at level 30 on the 1st Allure 124th year of Ascendancy at 19:16 Killed by poison ooze at level 30 on the 3rd Allure 124th year of Ascendancy at 01:35 Killed by poison ooze at level 30 on the 3rd Allure 124th year of Ascendancy at 15:36 Killed by poison ooze at level 30 on the 5th Allure 124th year of Ascendancy at 08:23 Killed by Betita the dreaming horror at level 30 on the 5th Allure 124th year of Ascendancy at 12:10 Killed by orc necromancer at level 30 on the 5th Allure 124th year of Ascendancy at 12:40 Killed by orc necromancer at level 30 on the 5th Allure 124th year of Ascendancy at 14:29 Killed by elven blood mage at level 31 on the 65th Regrowth 124th year of Ascendancy at 06:59 Killed by elven corruptor at level 31 on the 65th Regrowth 124th year of Ascendancy at 14:23 Killed by Grand Corruptor at level 31 on the 66th Regrowth 124th year of Ascendancy at 16:11 Killed by Grand Corruptor at level 31 on the 67th Regrowth 124th year of Ascendancy at 02:04 Killed by elven corruptor at level 31 on the 67th Regrowth 124th year of Ascendancy at 03:54 Killed by Grand Corruptor at level 31 on the 67th Regrowth 124th year of Ascendancy at 09:07 Killed by Grand Corruptor at level 31 on the 67th Regrowth 124th year of Ascendancy at 10:02 Killed by Grand Corruptor at level 31 on the 67th Regrowth 124th year of Ascendancy at 12:32 Killed by Grand Corruptor at level 31 on the 67th Regrowth 124th year of Ascendancy at 13:20 |
Primary Stats
| Strength | 27 (base 12) |
| Dexterity | 57 (base 51) |
| Constitution | 40 (base 29) |
| Magic | 10 (base 10) |
| Willpower | 15 (base 10) |
| Cunning | 75 (base 53) |
Resources
| Life | 714/714 |
| Stamina | 226/226 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -997 |
| Infravision | 7 |
| See Stealth | 27 |
| See Invisible | 28 |
| Stealth | 45.25 |
Offense: Mainhand
| Damage | 86 |
| Accuracy | 64 |
| Crit Chance | 35% |
| APR | 43 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 82 |
| Accuracy | 64 |
| Crit Chance | 31% |
| APR | 20 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 5 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32.75 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +10% |
| Physical | +18% |
| Cold | +15% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 34 (30%) |
| Defense | 59.623752941176 |
| Ranged Defense | 59.623752941176 |
| Fatigue | 15 |
| Physical Save | 42.108333333333 |
| Spell Save | 36.8125 |
| Mental Save | 50.125 |
Defense: Resistances
| Light | + 12%( 70%) |
| Nature | + 10%( 70%) |
| Fire | + 24%( 70%) |
| Physical | + 4%( 70%) |
| Cold | + 45%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Confusion Resistance | 10% |
Inscriptions (4/5)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 7. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 242 life. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 197 life. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 94 with a minimum range of 15. Its effects scale with your Constitution stat. |
Class Talents
| Cunning / Poisons | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Cunning / Stealth | 1.10 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Dual techniques | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Cunning / Lethality | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Cunning / Scoundrel | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| 5/5 |
Effects
| talent | Precision |
| talent | Deadly Poison |
| talent | Stealth |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | active |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by forest troll. Escort: injured seer (level 2 of Trollmire) | failed |
You successfully escorted the injured seer to the recall portal on level 3 of Norgos Lair. Escort: injured seer (level 3 of Norgos Lair)As a reward you improved Willpower by +1. | done |
You failed to protect the lost sun paladin from death by snow giant chieftain. Escort: lost sun paladin (level 2 of Daikara) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved Strength by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Dreadfell. Escort: lost sun paladin (level 4 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 7 of Dreadfell. Escort: lost sun paladin (level 7 of Dreadfell)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by vampire. Escort: lost warrior (level 5 of Dreadfell) | failed |
You failed to protect the worried loremaster from death by giant red ant. Escort: worried loremaster (level 4 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 99. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * You've found the needed vial of greater demon bile. * You've found the needed giant spider spinneret. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed bear paw. * You've found the needed ice wyrm tooth. * You've found the needed vampire lord fang. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed naga tongue. * You've found the needed pouch of faeros ash. * You've found the needed xorn fragment. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Frost Treads (1 def, 4 armour) Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
| Light source | scorching brass lantern of revealing scorching brass lantern of revealingPowered by arcane forces Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when the wearer is hit: 11 fire Light radius: +2 See stealth: +5 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 2 It is part of a set of items. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 Spell save: +12 Mental save: +12 A great helm that belonged to Garkul the Devourer, one of the greatest orcs to live. |
| On hands | archer's dwarven-steel gauntlets (0 def, 2 armour) archer's dwarven-steel gauntlets (0 def, 2 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +6 Armour penetration: +5 Armour: +2 Changes stats: +2 Cun / +2 Dex It can be used to activate talent Steady Shot, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: A steady shot, doing 195% damage. Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Defense: +12 Changes stats: +5 Lck / +5 Cun Changes resistances: +4% physical Changes damage: +3% physical Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 16 power out of 35/35) : Effective talent level: 2.0 Power cost: 16 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 20 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
| On fingers | Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 35 power out of 50/50) : Effective talent level: 2.0 Power cost: 35 out of 50/50. Range: 6.00 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 20 damage per turn. The damage will increase with your Mindpower. You do +4% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| On fingers | Silybrevena the stralite ring Silybrevena the stralite ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Defense: +10 Changes stats: +5 Cun / +2 Con Physical save: +9 Spell save: +13 Mental save: +8 Maximum stamina: +19.00 Rings can have magical properties. |
| Around neck | Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Damage when the wearer hits(melee): 5 mind Damage when the wearer hits(ranged): 5 mind Mindpower: +5 See stealth: +10 See invisible: +10 Blind-Fight:This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
| In main hand | Moon (30-39 power, 30 apr) Moon (30-39 power, 30 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 30.0 - 39.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +30 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +20 darkness When wielded/worn: Changes damage: +10% darkness Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light abound, it fades. |
| Around waist | Poloretha the Pitchransom Poloretha the PitchransomCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical power: +8 Armour: +9 Defense: +12 Damage when the wearer is hit: 12 darkness Changes resistances: +10% fire / +10% cold Physical save: +11 Spell save: +9 A belt that goes around your waist. |
| In off hand | manaburning dwarven-steel dagger (19.5-25.35 power, 7 apr) manaburning dwarven-steel dagger (19.5-25.35 power, 7 apr)Requires: - Dexterity 24 Infused by arcane disrupting forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 19.5 - 25.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Damage when this weapon hits: +12 manaburn Sharp, short and deadly. |
| Cloak | thick cashmere cloak of fog (7 def, 7 armour) thick cashmere cloak of fog (7 def, 7 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +7 Defense: +7 Changes resistances: +14% fire / +15% cold / +12% light Stealth bonus: +7 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Skin of Many (12 def, 6 armour) Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skin of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
Inventory
psychic's regeneration infusion (heal 419 over 5 turns) psychic's regeneration infusion (heal 419 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 419 life over 5 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. The Blood of Life! It can let a living being resurrect in case of an untimely demise. But only once! |
Elixir of Focus Elixir of FocusInfused by nature 0.00 Encumbrance. [Plot Item] Type: potion / potion It can be used to grant you two additional class talent points. A vial of clear, steaming fluid. |
Rune of the Rift (210.00 temporal damage, removed from time 4 turns) Rune of the Rift (210.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 210.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
psychic's phase door rune (range 10) psychic's phase door rune (range 10)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
titan's teleportation rune (range 92) titan's teleportation rune (range 92)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 92 with a minimum range of 15. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
titan's teleportation rune (range 74) titan's teleportation rune (range 74)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 74 with a minimum range of 15. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
titan's teleportation rune (range 61) titan's teleportation rune (range 61)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 61 with a minimum range of 15. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
warrior's phase door rune (range 11) warrior's phase door rune (range 11)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 11. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 Blindness immunity: +100% Spellpower: +5 See invisible: +10 It can be used to summon an elder vampire to your side, costing 52 power out of 60/60. The evilness of undeath radiates from this amulet. |
Unlightglamour the voratun amulet Unlightglamour the voratun amuletCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Armour: +3 Defense: +6 Damage when the wearer hits(melee): 4 nature Damage when the wearer is hit: 12 darkness Changes damage: +6% darkness Talent mastery: +0.32 Technique / Dual techniques Physical save: +21 Stamina when hit: +1.90 Mana when hit: +1.00 Equilibrium when hit: +1.10 Psi when hit: +0.30 Hate when hit: +0.10 It can be used to forces nearby enemies to attack you (rad 8), placing all other charms into a 13 cooldown. Amulets can have magical properties. |
copper amulet of dexterity (+3) copper amulet of dexterity (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Dex Amulets can have magical properties. |
grounding copper amulet of constitution (+3) grounding copper amulet of constitution (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Con Changes resistances: +10% lightning Stun/Freeze immunity: +23% Amulets can have magical properties. |
shielding gold amulet of the fish shielding gold amulet of the fishInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +16% cold / +13% light Allows you to breathe in: water Blindness immunity: +22% Amulets can have magical properties. |
Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +6% nature / +4% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
marksman's steel ring of aether (+12%) marksman's steel ring of aether (+12%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +4 Changes stats: +2 Dex Changes resistances: +12% arcane Changes damage: +12% arcane Rings can have magical properties. |
mule's steel ring of tenacity mule's steel ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Fatigue: -5% Maximum encumbrance: +23 Disarm immunity: +27% Pinning immunity: +24% Knockback immunity: +22% Rings can have magical properties. |
psionicist's steel ring of lightning (+26%) psionicist's steel ring of lightning (+26%)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Wil Changes resistances: +26% lightning Changes damage: +13% lightning Mental save: +4 Rings can have magical properties. |
rogue's gold ring rogue's gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Defense: +10 Changes stats: +5 Cun Rings can have magical properties. |
rogue's steel ring of lightning (+24%) rogue's steel ring of lightning (+24%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 Changes stats: +3 Cun Changes resistances: +24% lightning Changes damage: +12% lightning Rings can have magical properties. |
sneakthief's gold ring of misery sneakthief's gold ring of miseryCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +8 Cun / +6 Dex Hate when firing a critical mind attack: +2.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown : Effective talent level: 2.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 20%. Rings can have magical properties. |
warrior's copper ring warrior's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Rings can have magical properties. |
warrior's copper ring of darkness (+24%) warrior's copper ring of darkness (+24%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Changes resistances: +24% darkness Changes damage: +12% darkness Rings can have magical properties. |
Hettaregohor (19-24.7 power, 7 apr) Hettaregohor (19-24.7 power, 7 apr)Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 19.0 - 24.7 Uses stats: 45% Dex, 45% Str Damage type: Physical Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 16 arcane / 20 temporal Changes resistances: +12% temporal Sharp, short and deadly. |
Morningstalker (8.5-11.05 power, 6 apr) Morningstalker (8.5-11.05 power, 6 apr)Requires: - Dexterity 16 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 8.5 - 11.1 Uses stats: 45% Dex, 45% Str Damage type: Physical Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Dex / +4 Mag Damage when the wearer is hit: 20 light Sharp, short and deadly. |
Strikewar (18-23.4 power, 7 apr) Strikewar (18-23.4 power, 7 apr)Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 18.0 - 23.4 Uses stats: 45% Dex, 45% Str Damage type: Physical Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% When wielded/worn: Changes stats: +5 Mag / +3 Wil Damage when the wearer is hit: 16 lightning Allows you to breathe in: water Sharp, short and deadly. |
arcing dwarven-steel dagger of massacre (21.5-27.95 power, 7 apr) arcing dwarven-steel dagger of massacre (21.5-27.95 power, 7 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 21.5 - 27.9 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Special effect when this weapon hits: 25% chance for lightning to arc to a second target Damage when this weapon hits: +7 lightning Sharp, short and deadly. |
plaguebringer's stralite dagger of projection (28.5-37.05 power, 9 apr) plaguebringer's stralite dagger of projection (28.5-37.05 power, 9 apr)Requires: - Dexterity 35 Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 4 Base power: 28.5 - 37.1 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 1). Damage when this weapon hits: +8 mind / +8 blight When wielded/worn: Disease immunity: +16% It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Sharp, short and deadly. |
stralite dagger of corruption (27.5-35.75 power, 9 apr) stralite dagger of corruption (27.5-35.75 power, 9 apr)Requires: - Dexterity 35 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 4 Base power: 27.5 - 35.8 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% Special effect when this weapon hits: 20% chance to curse the target Damage when this weapon hits: +10 darkness / +8 blight Sharp, short and deadly. |
Colaryem (45-72 power, 5 apr) Colaryem (45-72 power, 5 apr)Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 45.0 - 72.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +10.0% Attack speed: 200% When wielded/worn: Fatigue: -12% Changes stats: +5 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +40 Movement speed: +7% Avoid Pressure Traps: The wearer never triggers traps that require pressure. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
Blade of Distorted Time (40-56 power, 10 apr) Blade of Distorted Time (40-56 power, 10 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 80% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% Special effect when this weapon hits: 20% to slow target Damage conversion: 20% temporal When wielded/worn: Changes damage: +10% physical / +12% temporal It can be used to activate talent Rethread (costing 7 power out of 8/8) : Effective talent level: 2.0 Power cost: 7 out of 8/8. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Creates a wake of temporal energy that deals 22.53 damage in a beam, as you attempt to rethread the timeline. Affected targets may be stunned, blinded, pinned, or confused for 3 turns. Each target you hit with Rethread will reduce your Paradox by 2. The damage will increase with your Paradox and Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
Wind's Whisper (4 def, 0 armour) Wind's Whisper (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +4 Changes stats: +3 Dex Silence immunity: +30% Deflect projectiles away: +25% It can be used to activate talent Evasion (costing 43 power out of 50/50) : Effective talent level: 2.6 Power cost: 43 out of 50/50. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 46% chance to completely evade them for 6 turns. Duration increases with your Willpower, and the chance to evade improves with your Cunning and Dexterity. When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west. |
murderer's cashmere cloak of Iron Throne (2 def, 0 armour) murderer's cashmere cloak of Iron Throne (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +3 Armour penetration: +4 Defense: +2 Changes stats: +1 Str / +2 Dex / +3 Cun / +1 Con A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Harandil (2 def, 0 armour) Harandil (2 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Ranged Defense: +18 Changes resistances: +12% cold Disease immunity: +20% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Silk Current (12 def, 0 armour) Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 Damage when the wearer is hit: 10 cold Changes resistances: +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent mastery: +0.10 Spell / Water Spellpower: +4 Movement speed: +15% This deep blue robe flows and ripples as if pushed by an invisible tide. |
Blastusher (0 def, 1 armour) Blastusher (0 def, 1 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Damage when the wearer is hit: 16 lightning Changes resistances penetration: +15% lightning Changes damage: +18% temporal A pair of boots made of leather. |
Eden's Guile (2 def, 1 armour) Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed, costing 43 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
Elemiwen (0 def, 4 armour) Elemiwen (0 def, 4 armour)Requires: - Talent Armour Training Powered by arcane forces 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Damage when the wearer is hit: 20 acid Changes resistances: +20% blight Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
cinder rough leather gloves of dexterity (+2) (0 def, 1 armour) cinder rough leather gloves of dexterity (+2) (0 def, 1 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +10 Armour: +1 Changes stats: +2 Dex Damage when the wearer hits(melee): 6 fire Changes resistances: +6% fire Changes damage: +4% fire Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Hettygas the quiver of ash arrows (11/28, 25-35 power, 7 apr) Hettygas the quiver of ash arrows (11/28, 25-35 power, 7 apr)Requires: - Dexterity 16 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 25.0 - 35.0 Uses stats: 70% Dex, 50% Str Damage type: Physical Armour Penetration: +7 Physical crit. chance: +1.5% Capacity: 29 Damage when this weapon hits(ranged): +6 nature / +13 temporal Damage conversion: 10% temporal Arrows are used with bows to pierce your foes to death. |
3 agate 3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
326 alchemist agate 326 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
5 onyx 5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
8 aquamarine 8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
8 lapis lazuli 8 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
11 opal 11 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
10 topaz 10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
10 emerald 10 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
2 jade 2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
6 spinel 6 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Spectral Cage Spectral CagePowered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Talent cooldown: Chill of the Tomb (-2 turns) Spellpower: +8 Light radius: +4 It can be used to release a will o' the wisp, costing 18 power out of 20/20. This ancient, weathered lantern glows with a pale blue light. The metal is icy cold to the touch. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 9 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
The Bladed Rift The Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: tool / misc ; tier 4 When wielded/worn: Damage when the wearer is hit: 25 physical + bleeding Changes resistances: +15% temporal Changes damage: +5% physical / +10% temporal Spellpower: +5 Mindpower: +5 It can be used to activate talent Animate Blade (costing 35 power out of 40/40) : Effective talent level: 1.0 Power cost: 35 out of 40/40. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animate blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
6 garnet 6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
3 ruby 3 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 174 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Star Shot (4/4, 32-38.4 power, 15 apr) Star Shot (4/4, 32-38.4 power, 15 apr)Requires: - Dexterity 28 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 32.0 - 38.4 Uses stats: 50% Cun, 70% Dex Damage type: Fire Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 4 Special effect when this weapon hits: sets off a powerful explosion Intense heat radiates from this powerful shot. |
9 amethyst 9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 26 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
17 quartz 17 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
7 citrine 7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Rogue1 the Cornac Rogue level 11
59th Dusk 122nd year of Ascendancy at 04:15 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Rogue1 the Cornac Rogue level 28
34th Haze 123rd year of Ascendancy at 22:48 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Rogue1 the Cornac Rogue level 18
76th Pyre 123rd year of Ascendancy at 02:56 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Rogue1 the Cornac Rogue level 31
16th Regrowth 124th year of Ascendancy at 13:26 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Rogue1 the Cornac Rogue level 24
53rd Dusk 123rd year of Ascendancy at 09:40 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Rogue1 the Cornac Rogue level 25
70th Dusk 123rd year of Ascendancy at 12:24 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Rogue1 the Cornac Rogue level 10
20th Dusk 122nd year of Ascendancy at 19:44 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Rogue1 the Cornac Rogue level 20
9th Flare 123rd year of Ascendancy at 04:15 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Rogue1 the Cornac Rogue level 30
55th Haze 123rd year of Ascendancy at 01:04 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Rogue1 the Cornac Rogue level 14
8th Haze 122nd year of Ascendancy at 07:18 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Rogue1 the Cornac Rogue level 8
10th Mirth 122nd year of Ascendancy at 12:41 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Rogue1 the Cornac Rogue level 16
75th Haze 122nd year of Ascendancy at 23:55 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Rogue1 the Cornac Rogue level 12
77th Dusk 122nd year of Ascendancy at 03:47 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers compound.By Rogue1 the Cornac Rogue level 16
75th Haze 122nd year of Ascendancy at 01:13 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Rogue1 the Cornac Rogue level 28
36th Haze 123rd year of Ascendancy at 12:37 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Rogue1 the Cornac Rogue level 16
33rd Regrowth 123rd year of Ascendancy at 01:40 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Rogue1 the Cornac Rogue level 29
55th Haze 123rd year of Ascendancy at 01:04 see stats
Log
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: Lament for Lands now Lost
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: A creased letter
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
