Tamarind the level 14 Shalore Writhing One by therapyneeded

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassWrithing One
Level / Exp14 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity13 (base 10)
Constitution13 (base 13)
Magic42 (base 40)
Willpower14 (base 10)
Cunning23 (base 22)

Resources

Life357/357
Insanity0/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth32.402973447325
See Invisible32.402973447325

Offense: Mainhand

Damage25
Accuracy45
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+10%
Cold+10%
All0%

Defense: Base

Armour (hardiness)25.5 (58.579428603723%)
Defense11
Ranged Defense11
Fatigue10
Physical Save34
Spell Save25
Mental Save25

Defense: Resistances

Darkness+ 20%( 70%)
Lightning+ 26%( 70%)
Physical+ 5%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance23%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
3/5
1/5
0/5
0/5
Demented / Tentacles1.30
5/5
1/5
5/5
1/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
3/5
1/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
4/5
1/5
0/5

Effects

talent

Quests

done
done
done
done
active
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Tamarind the Shalore Writhing One level 10
9th Mirth 122nd year of Ascendancy at 11:07
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Tamarind the Shalore Writhing One level 12
7th Flare 122nd year of Ascendancy at 02:40
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Tamarind the Shalore Writhing One level 11
1st Summertide 122nd year of Ascendancy at 17:49
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Tamarind the Shalore Writhing One level 11
2nd Flare 122nd year of Ascendancy at 00:39
see stats

Log


Resting starts...

Talent Lash Out is ready to use.
Talent Tendrils Eruption is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Tamarind picks up (H.):
citrine.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 3.88 gold from the transmogrification of
shocking iron shield of winter (0 def, 2 armour, 19.5 block).
You gain 1.63 gold from the transmogrification of
prismatic iron mail armour of lightning resistance (2 def, 4 armour).
You gain 1.24 gold from the transmogrification of
miner's iron helm of constitution (+3) (0 def, 4 armour).
You gain 8.05 gold from the transmogrification of
Xyna the Scumsin (0 def, 3 armour).
You gain 6.01 gold from the transmogrification of
Kanarihad the Ebonystone (0 def, 1 armour).
You gain 22.07 gold from the transmogrification of
Barkstalker (0 def, 1 armour).
You gain 0.96 gold from the transmogrification of
corrosive rough leather gloves (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 3.43 gold from the transmogrification of
balanced iron dagger of erosion (10-14 power, 5 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 3; cd 13).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.