retes the level 6 Halfling Summoner by groat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassSummoner
Level / Exp6 / 57%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity14 (base 11)
Constitution15 (base 14)
Magic10 (base 10)
Willpower25 (base 18)
Cunning28 (base 21)

Resources

Life-8/182
Equilibrium5
Healing Factor1.4666308125921
Regeneration0.36665770314803

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage5
Accuracy20
Crit Chance9%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy20
Crit Chance9%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower28.35
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense4.4
Ranged Defense4.4
Fatigue0
Physical Save22.8125
Spell Save16.125
Mental Save30.813953537073

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
4/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

failed
done
active

Equipment

On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log


Your summoned war hound disappears.
Talent Ritch Flamespitter is ready to use.
Ran for 2 turns (stop reason: didn't move).


Talent War Hound is ready to use.
Ran for 6 turns (stop reason: didn't move).


You pickup 0.70 gold pieces.


Ran for 3 turns (stop reason: interesting terrain).


Ran for 8 turns (stop reason: interesting terrain).


Ran for 7 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: interesting terrain).


Retes summons a War Hound!

Skeleton mage casts Manathrust.

Skeleton mage misses War hound.
Skeleton mage hits retes for 69 arcane damage.
War hound hits Skeleton mage for 46 physical damage.

Retes summons a 3-headed hydra!

War hound hits Skeleton mage for 46 physical damage.
Skeleton mage casts Manathrust.

Skeleton mage misses War hound.
Skeleton mage casts Flame.

Saving game...