











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Madness Roguelike |
| Sex | Female |
| Race | Dwarf |
| Class | Oozemancer |
| Level / Exp | 17 / 99% |
| Size | medium |
| Lifes / Deaths | Killed by Belerena the copperhead snake at level 17 on the 4th Wealth 122nd year of Ascendancy at 13:42 / 1 |
| Antimagic | Follower |
Primary Stats
| Strength | 17 (base 10) |
| Dexterity | 12 (base 10) |
| Constitution | 19 (base 10) |
| Magic | 8 (base 10) |
| Willpower | 68 (base 44) |
| Cunning | 46 (base 36) |
Resources
| Life | -144/743 |
| Equilibrium | 90 |
| Psi | 158/158 |
| Healing Factor | 1.5491723257555 |
| Regeneration | 15.879016338994 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 5 |
| See Stealth | 32.365053558023 |
| See Invisible | 32.365053558023 |
Offense: Mainhand
| Damage | 38 |
| Accuracy | 43 |
| Crit Chance | 16% |
| APR | 20 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 38 |
| Accuracy | 43 |
| Crit Chance | 14% |
| APR | 20 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 2.6666666666667 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Mind
| Mindpower | 52 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Damage Bonus
| Fire | +6% |
| Nature | +15% |
| Blight | +9% |
| Physical | +16% |
| Mind | +14% |
| All | 0% |
Offense: Damage Penetration
| Lightning | +5% |
| Temporal | +15% |
| Fire | +15% |
| Physical | +6% |
| Mind | +3% |
| Nature | +15% |
Defense: Base
| Armour (hardiness) | 18 (30%) |
| Defense | 10 |
| Ranged Defense | 10 |
| Fatigue | 0 |
| Physical Save | 40 |
| Spell Save | 38 |
| Mental Save | 47 |
Defense: Resistances
| Acid | + 27%( 70%) |
| Blight | + 39%( 70%) |
| Physical | + 23%( 70%) |
| Cold | + 14%( 70%) |
| All | + 11%( 70%) |
| Lightning | + 16%( 70%) |
| Light | + 19%( 70%) |
| Mind | + 23%( 70%) |
| Darkness | + 11%( 70%) |
| Fire | + 14%( 70%) |
| Nature | + 11%( 70%) |
Defense: Immunities
| Silence Resistance | 20% |
| Teleport Resistance | 10% |
| Pinning Resistance | 26% |
| Disarm Resistance | 31% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 40% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 486 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 30% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 7 turns. While Heroism is active, you will only die when reaching -537 life. The duration and life will increase by 1% for every 1% life you have lost (currently 1177 life, 15 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Willpower stat. |
Class Talents
| Wild-gift / Oozing blades | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Moss | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Slime | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Ooze | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Wild-gift / Mucus | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Race / Dwarf | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Mindstar mastery | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You successfully escorted the lost warrior to the recall portal on level 2 of Norgos Lair. Escort: lost warrior (level 2 of Norgos Lair)As a reward you improved talent Vitality (+1 level(s)). | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within17 lumberjacks have died. | done |
Equipment
| On feet | pair of rough leather boots 'Aerayassra' (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: -4% Changes resistances: +3% blight / +3% fire Maximum encumbrance: +21 Physical save: +5 (+1 eff.) Silence immunity: +20% Life regen: +4.00 Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% A pair of boots made of leather. |
| Light source | Vorissra the brass lanternInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Armour: +4 Changes resistances: +6% lightning Physical save: +9 (+3 eff.) Teleport immunity: +10% Only die when reaching: -60.00 life Light radius: +3 Healing mod.: +10% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Veloyath (5 def, 1 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Defense: +5 (+5 eff.) Fatigue: +1% Changes stats: +4 Wil / +2 Cun / +3 Con Changes damage: +6% physical Physical save: +3 (+1 eff.) Maximum stamina: +20.00 Mindpower: +4 (+2 eff.) Light radius: +1 A cap made of leather. |
| On hands | Spellhunt Remnants (3 def, 4 armour)Requires: - Heavy armour training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +3 (+3 eff.) Changes stats: +6 Cun / +6 Wil Changes resistances penetration: +15% nature Changes damage: +15% nature Spell save: +8 (+3 eff.) Maximum life: +60.00 Mindpower: +8 (+3 eff.) Mental crit. chance: +9% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Can't be worn by those with arcane powers. It can be used to destroy an arcane item (of a higher tier than the gauntlets) Activation costs 1 power out of 150/150. These voratun gauntlets appear to have suffered considerable damage. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. |
| Tool | Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+4 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 17 power out of 25/25) : Effective talent level: 3.0 Power cost: 17 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 12 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | marksman's steel ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+6 eff.) Changes stats: +4 Dex Disarm immunity: +21% Pinning immunity: +26% Knockback immunity: +20% Maximum life: +25.00 Rings make your fingers look great! |
| On fingers | Eletira the copper ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour penetration: +2 Physical power: +5 (+2 eff.) Armour: +8 Changes stats: +3 Str / +3 Wil Mental save: +6 (+2 eff.) Only die when reaching: -40.00 life Maximum stamina: +10.00 Rings make your fingers look great! |
| Around neck | copper amulet 'Ce'Nunor'Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to reduce armor by 7% Changes stats: +3 Con Changes resistances: +12% acid / +2% physical / +3% cold Critical mult.: +5.00% Physical save: +3 (+1 eff.) Amulets make your neck look great! |
| In main hand | Kinetic Focus (6-7 power, 18 apr, physical damage)Requires: - Willpower 18 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. You feel two unconnected psionic channels on this item. Base power: 6.0 - 6.6 Uses stats: 50% Wil, 30% Cun Damage type: Physical Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +10% physical Changes resistances penetration: +6% physical Changes damage: +10% physical Talent mastery: +0.10 Psionic / Kinetic mastery Talent granted: +1 Psionic Maelstrom Physical save: +6 (+2 eff.) Psi when firing a critical mind attack: +1.00 Mindpower: +8 (+3 eff.) Mental crit. chance: +4% Kinetic energies are focussed in the core of this mindstar. |
| Around waist | BregydunarainInfused by arcane disrupting forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% acid / +1% physical / +6% blight Disarm immunity: +10% Knockback immunity: +20% Life regen: +2.00 Maximum life: +80.00 Healing mod.: +5% A belt that goes around your waist. |
| In off hand | Cinderworth (6-7 power, 18 apr, nature damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / mindstar ; tier 2 Base power: 6.0 - 6.6 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% Damage (radius 1) on hit: +8 fire / +4 temporal When wielded/worn: Changes stats: +2 Cun Changes resistances: +3% mind Changes resistances penetration: +15% temporal / +3% mind / +5% fire Changes damage: +4% mind Talent granted: +1 Attune Mindstar Critical mult.: +7.00% Psi when hit: +0.60 Mindpower: +7 (+3 eff.) Mental crit. chance: +2% Damage Resonance (when hit): +7% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | Branuvon the Phoenixrazor (1 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Damage when hit (Melee): 4 light / 2 fire Changes stats: +3 Wil Changes resistances: +9% light Changes resistances penetration: +5% lightning / +10% fire Changes damage: +6% fire Mental save: +6 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Puredash (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 3 When wielded/worn: Damage when hit (Melee): 8 nature Changes resistances: +22% blight / +10% mind / +11% all Changes damage: +10% mind / +9% blight Life regen: +4.00 Maximum life: +117.00 Healing mod.: +32% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
This item will automatically be transmogrified when you leave the level.regeneration infusion (heal 74; 12 cd) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 74 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.iron greatmaul 'Gleamstreak' (18-28 power, 1 apr) Requires: - Strength 11 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 18.5 - 27.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +0.5% Attack speed: 100% Damage (radius 2) on crit: +8 light When wielded/worn: Accuracy: +9 (+7 eff.) Defense: +9 (+9 eff.) Changes stats: +5 Cun / +3 Dex Changes damage: +6% lightning Disarm immunity: +34% Light radius: +3 Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.elm longbow Requires: - Dexterity 11 - Talent Shoot 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +6 Longbows are used to shoot arrows at your foes. |
Eye of Winter (8-9 power, 18 apr, cold damage)Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. Nature requires balance in these matters. Base power: 8.0 - 8.8 Uses stats: 50% Wil, 30% Cun Damage type: Cold Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +10 Changes resistances: -10% fire Changes resistances penetration: +10% cold Changes damage: +10% cold Mindpower: +8 (+3 eff.) Mental crit. chance: +4% Talent on hit(mindpower): Winter's Fury (10% chance level 2). This mindstar glows with a dim cool light, but seems somehow incomplete. |
Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Vorelrathra the BlindwireCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Defense: +5 (+5 eff.) Effects on melee hit: * 20% chance to reduce armor by 7% Damage when hit (Melee): 8 light Changes stats: +4 Wil / +4 Cun / +1 Con Damage against: +19% Summoned Reduced damage from: +18% Summoned Only die when reaching: -20.00 life A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.nightruned rough leather belt of carrying Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Fatigue: -5% Changes resistances: +7% light / +6% darkness Maximum encumbrance: +22 A belt that goes around your waist. |
noble's rough leather belt of transcendenceCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Cun / +3 Wil Damage against: +15% Summoned Reduced damage from: +16% Summoned Physical save: +6 (+2 eff.) Mindpower: +2 (+1 eff.) A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.Tulykaltholathagund the Iceknight (1 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Damage when hit (Melee): 2 cold Changes stats: +2 Cun / +2 Wil Changes resistances: +16% lightning Changes resistances penetration: +20% cold Changes damage: +14% lightning / +3% mind Mental save: +6 (+2 eff.) A pointy cloth hat, very wizardly... |
Zaneyahor the linen wizard hat (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +4 Str / +3 Con Changes resistances: +16% cold Changes damage: +11% cold Reduces incoming crit damage: 5.00% Infravision radius: +3 A pointy cloth hat, very wizardly... |
rejuvenating rough leather armour of the deep (3 def, 4 armour)Requires: - Strength 10 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +4 Defense: +3 (+3 eff.) Fatigue: +6% Changes resistances: +5% acid / +6% cold Allows you to breathe in: water Life regen: +2.40 Stamina each turn: +0.50 A suit of armour made of leather. |
Aerysewen (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to reduce all saves and defense by 32 Changes stats: +1 Str Changes resistances: +6% lightning / +3% acid / +6% light / +11% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
iron pickaxe of Reknor (dig speed 19 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +6% darkness / +6% fire When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Camitar the FrigidtoothCrafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +1 Wil Changes resistances: +9% cold Changes resistances penetration: +10% mind / +5% cold Changes damage: +6% cold Critical mult.: +5.00% Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 172 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Curse Lifter (Madness (Roguelike) difficulty)
Killed Ben Cruthdar the Cursed.By optevo the Dwarf Oozemancer level 12
22nd Profit 122nd year of Ascendancy at 18:21 see stats
Level 10 (Madness (Roguelike) difficulty)
Got a character to level 10.By optevo the Dwarf Oozemancer level 10
1st Profit 122nd year of Ascendancy at 13:12 see stats
Squadmate (Madness (Roguelike) difficulty)
Escaped from Reknor alive with your squadmate Norgan.By optevo the Dwarf Oozemancer level 6
19th Voratun 122nd year of Ascendancy at 01:56 see stats
That was close (Madness (Roguelike) difficulty)
Killed your target while having only 1 life left.By optevo the Dwarf Oozemancer level 12
22nd Profit 122nd year of Ascendancy at 18:13 see stats
The Arena (Madness (Roguelike) difficulty)
Unlocked Arena mode.By optevo the Dwarf Oozemancer level 14
32nd Profit 122nd year of Ascendancy at 09:08 see stats
Treasure Hunter (Madness (Roguelike) difficulty)
Amassed 1000 gold pieces.By optevo the Dwarf Oozemancer level 15
39th Profit 122nd year of Ascendancy at 09:32 see stats
Log
Poison from Belerena the copperhead snake hits optevo for 66 nature damage.
optevo receives 3 healing from Belerena the copperhead snake.
Optevo's healing nature area effect hits Polovena the bloated horror for 9 nature damage.
Optevo's healing nature area effect hits Belerena the copperhead snake for (10 flat reduction), 3 nature (3 total damage).
Optevo's impeding nature area effect hits Polovena the bloated horror for 9 nature damage.
Optevo's impeding nature area effect hits Belerena the copperhead snake for (10 flat reduction), 2 nature (2 total damage).
optevo receives 9 healing from Polovena the bloated horror.
Melee retaliation hits Belerena the copperhead snake for (1 flat reduction), 0 fire, (2 flat reduction), 0 light, (4 flat reduction), 0 nature (0 total damage).
Belerena the copperhead snake hits optevo for 65 physical damage.
Poison from Optevo hits Polovena the bloated horror for 13 nature damage.
Poison from Optevo hits Belerena the copperhead snake for (10 flat reduction), 15 nature (15 total damage).
Optevo's mucus ooze misses Belerena the copperhead snake.
Optevo is fully armored again.
Optevo regains their concentration.
Optevo is no longer resonating.
Talent Call of the Ooze is ready to use.
Something hits Bloated ooze for 90 physical damage.
Poison from Belerena the copperhead snake hits optevo for 56 nature damage.
Something killed Bloated ooze!
Optevo's impeding nature area effect hits Polovena the bloated horror for 9 nature damage.
Optevo's impeding nature area effect hits Belerena the copperhead snake for (10 flat reduction), 2 nature (2 total damage).
Optevo's mucus ooze uses Slime Spit.
Optevo's mucus ooze hits Belerena the copperhead snake for (10 flat reduction), 22 nature (22 total damage).
You fail to use Call of the Ooze due to your equilibrium!
Belerena the copperhead snake throws two quick punches.
Optevo resonates with the damage.
Belerena the copperhead snake performs a melee critical strike against optevo!
Melee retaliation hits Belerena the copperhead snake for (1 flat reduction), 0 fire, (2 flat reduction), 0 light, (4 flat reduction), 0 nature, (1 flat reduction), 0 fire, (2 flat reduction), 0 light, (4 flat reduction), 0 nature (0 total damage).
Belerena the copperhead snake hits optevo for 97 physical damage.
optevo the level 17 dwarf oozemancer was struck to death by Belerena the copperhead snake on level 1 of Ruins of Kor'Pul.






































































